ReStocked/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Payload/1875/restock-service-bay-1875-1.cfg

128 lines
3.1 KiB
INI

// ReStock+ 0.2.0
// 1.875m service bay
PART
{
name = restock-service-bay-1875-1
module = Part
author = Chris Adderley (Nertea)
MODEL
{
model = ReStockPlus/Assets/Payload/restock-service-bay-1875-1
}
rescaleFactor = 1
node_stack_top2 = 0.0, 0.3287, 0.0, 0.0, -1.0, 0.0, 1
node_stack_bottom2 = 0.0, -0.3322, 0.0, 0.0, 1.0, 0.0, 1
node_stack_top = 0.0, 0.3869, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -0.3869, 0.0, 0.0, -1.0, 0.0, 2
TechRequired = commandModules
entryCost = 1000
cost = 500
category = Payload
title = #LOC_RestockPlus_restock-service-bay-1875-1_title
description = #LOC_RestockPlus_restock-service-bay-1875-1_description
attachRules = 1,0,1,1,0
mass = 0.225
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 14
bulkheadProfiles = size1p5
maxTemp = 2900
heatConductivity = 0.04
thermalMassModifier = 5.0
emissiveConstant = 0.95
tags = #LOC_RestockPlus_restock-service-bay-1875-1_tags
MODULE
{
name = ModuleAnimateGeneric
animationName = DoorsOpen
actionGUIName = #autoLOC_502068 //#autoLOC_502068 = Toggle
startEventGUIName = #autoLOC_502069 //#autoLOC_502069 = Open
endEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close
allowAnimationWhileShielded = False
}
MODULE
{
name = ModuleCargoBay
DeployModuleIndex = 0
closedPosition = 0
lookupRadius = 1.35
partTypeName = Service bay
//nodeOuterForeID = top
//nodeOuterAftID = bottom
}
MODULE
{
name = ModuleSeeThroughObject
transformName = B_SlideDoor1
shaderName = KSP/Bumped Specular (Transparent)
screenRadius = 1.0
leadModuleIndex = 0
leadModuleTgtValue = 0
}
MODULE
{
name = ModuleSeeThroughObject
transformName = B_SlideDoor2
shaderName = KSP/Bumped Specular (Transparent)
screenRadius = 1.0
leadModuleIndex = 0
leadModuleTgtValue = 0
}
MODULE
{
name = ModuleConductionMultiplier
modifiedConductionFactor = 0.001
convectionFluxThreshold = 500
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Opaque
VARIANT
{
name = Opaque
displayName = #LOC_Restock_variant-service-bay-opaque
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
ServiceBay1875Opaque = true
ServiceBay1875Hollow = false
ServiceBay1875Transparent = false
FloorColliders = true
}
}
VARIANT
{
name = Transparent
displayName = #LOC_Restock_variant-service-bay-transparent
primaryColor = #ffffff
secondaryColor = #999999
GAMEOBJECTS
{
ServiceBay1875Opaque = false
ServiceBay1875Hollow = false
ServiceBay1875Transparent = true
FloorColliders = true
}
}
VARIANT
{
name = Hollow
displayName = #LOC_Restock_variant-service-bay-hollow
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
ServiceBay1875Opaque = false
ServiceBay1875Hollow = true
ServiceBay1875Transparent = false
FloorColliders = false
}
}
}
}