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ReStocked/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Coupling/1875/restock-decoupler-1875-trus...

190 lines
4.0 KiB
INI

// ReStock+ 1.0.0
// 1.875m Soyuz Decoupler
PART
{
name = restock-decoupler-1875-truss-1
module = Part
author = Chris Adderley
MODEL
{
model = ReStock/Assets/Coupling/restock-decoupler-1875-truss-1
}
/// Flag to disable this part if MH is installed
MHReplacement = True
rescaleFactor = 1.0
node_stack_top = 0.0, 0.25, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -0.25, 0.0, 0.0, -1.0, 0.0, 2
TechRequired = advConstruction
entryCost = 2150
cost = 450
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-decoupler-1875-truss-1_title
manufacturer = #autoLOC_501662 //#autoLOC_501662 = C7 Aerospace Division
description = #LOC_RestockPlus_restock-decoupler-1875-truss-1_description
attachRules = 1,1,1,1,0
mass = 0.08
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 6
breakingForce = 150
breakingTorque = 150
maxTemp = 2000 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1p5, srf
tags = #LOC_RestockPlus_restock-decoupler-1875-truss-1_tags
fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
sound_decoupler_fire = decouple
MODULE
{
name = ModuleDecouple
ejectionForce = 125
explosiveNodeID = top
}
MODULE
{
name = ModuleToggleCrossfeed
crossfeedStatus = false
toggleEditor = true
toggleFlight = true
}
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = Gray
VARIANT
{
name = Gray
displayName = #autoLOC_8007101
primaryColor = #212121
secondaryColor = #212121
themeName = Gray
GAMEOBJECTS
{
15DecouplerMetal = true
15DecouplerOrange = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007100 // autoLOC_8007100 = Orange
primaryColor = #dc5a28
secondaryColor = #dc5a28
themeName = Orange
GAMEOBJECTS
{
15DecouplerOrange = true
15DecouplerMetal = false
}
}
}
MODULE
{
name = ModuleTestSubject
useStaging = True
useEvent = False
situationMask = 127
CONSTRAINT
{
type = REPEATABILITY
value = ALWAYS
prestige = Trivial
}
CONSTRAINT
{
type = REPEATABILITY
value = BODYANDSITUATION
prestige = Significant
}
CONSTRAINT
{
type = REPEATABILITY
value = ONCEPERPART
prestige = Exceptional
}
CONSTRAINT
{
type = ALTITUDE
test = GT
value = 0 // this just registers altitude as something to care about
situationMask = 8
}
CONSTRAINT
{
type = ALTITUDEENV
test = GT
value = 4000
prestige = Trivial
}
CONSTRAINT
{
type = ALTITUDEENV
test = LT
value = 8000
prestige = Trivial
}
CONSTRAINT
{
type = ALTITUDEENV
test = GT
value = 2000
prestige = Significant
}
CONSTRAINT
{
type = ALTITUDEENV
test = LT
value = 4000
prestige = Significant
}
CONSTRAINT
{
type = ALTITUDEENV
test = GT
value = 1000
prestige = Exceptional
}
CONSTRAINT
{
type = ALTITUDEENV
test = LT
value = 2000
prestige = Exceptional
}
CONSTRAINT
{
type = SPEED
test = LT
value = 2000
situationMask = 8
}
CONSTRAINT
{
type = ALTITUDE
test = LT
value = 300000
situationMask = 16
body = _NotSun
}
CONSTRAINT
{
type = ALTITUDE
test = LT
value = 600000
situationMask = 32
body = _NotSun
}
}
DRAG_CUBE
{
cube = 0, 0.5479,0.6578,1.063, 0.5479,0.6627,1.063, 2.363,0.7644,0.7397, 2.363,0.7599,0.5773, 0.5479,0.7109,1.063, 0.5479,0.7101,1.063, 0,0.00108,0, 1.917,0.5397,1.917
cube = 1, 0.5479,0.6578,1.063, 0.5479,0.6627,1.063, 2.363,0.7644,0.7397, 2.363,0.7599,0.5773, 0.5479,0.7109,1.063, 0.5479,0.7101,1.063, 0,0.00108,0, 1.917,0.5397,1.917
}
}