mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
171 lines
2.9 KiB
INI
171 lines
2.9 KiB
INI
// Patches applying art changes to crewed command parts
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// Contents:
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// - PPD-12 Cupola Module (cupola)
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// - Mk1-3 Command Pod (mk1-3pod)
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// - Mk1 Command Pod (mk1pod_v2)
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// - Mk1 Lander Can (landerCabinSmall)
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// - Mk2 Lander Can (mk2LanderCabin_v2)
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// Cupola
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@PART[cupola]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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!MODULE[ModuleAnimateGeneric] {}
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MODEL
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{
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model = ReStock/Assets/Command/restock-cupola-1
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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MODEL
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{
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model = ReStock/Assets/Command/restock-crewed-endcap-1
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position = 0.0, -0.4, 0.0
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scale = 1,-1,1
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rotation = 0, 0, 0
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}
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}
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// Mk1 Pod
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@PART[mk1pod_v2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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!MODULE[ModuleAnimateGeneric] {}
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MODEL
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{
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model = ReStock/Assets/Command/restock-mk1-pod
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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!MODULE[ModulePartVariants] {}
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MODULE
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{
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name = ModulePartVariants
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useMultipleDragCubes = false
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baseVariant = Dark
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VARIANT
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{
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name = Dark
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displayName = #autoLOC_8007117
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themeName = Dark
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primaryColor = #4c4f47
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secondaryColor =#4c4f47
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GAMEOBJECTS
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{
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Mk1PodBlackWhite = false
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Mk1PodWhite = false
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Mk1PodDark = true
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}
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}
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VARIANT
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{
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name = White
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displayName = #autoLOC_8007119
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themeName = White
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primaryColor = #ffffff
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secondaryColor = #ffffff
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GAMEOBJECTS
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{
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Mk1PodBlackWhite = false
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Mk1PodWhite = true
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Mk1PodDark = false
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}
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}
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VARIANT
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{
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name = GrayAndWhite
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displayName = #autoLOC_8003112
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themeName = GrayAndWhite
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primaryColor = #ffffff
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secondaryColor = #999999
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GAMEOBJECTS
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{
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Mk1PodBlackWhite = true
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Mk1PodWhite = false
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Mk1PodDark = false
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}
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}
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}
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}
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// Mk1-3 Pod
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@PART[mk1-3pod]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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!MODULE[ModuleAnimateGeneric] {}
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@node_stack_bottom = 0.0, -0.318, 0.0, 0.0, -1.0, 0.0, 2
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MODEL
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{
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model = ReStock/Assets/Command/restock-mk1-3-pod
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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}
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// Mk1 Lander Can
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@PART[landerCabinSmall]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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!MODULE[ModuleAnimateGeneric] {}
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MODEL
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{
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model = ReStock/Assets/Command/restock-mk1-lander
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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}
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// Mk2 Lander Can
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@PART[mk2LanderCabin_v2]
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{
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@author = Chris Adderley (Nertea)
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!mesh = DELETE
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!MODEL,* {}
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MODEL
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{
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model = ReStock/Assets/Command/restock-mk2-lander
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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@MODULE[ModulePartVariants]
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{
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@VARIANT[Rover]
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{
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!GAMEOBJECTS {}
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GAMEOBJECTS
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{
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Mk2RoverMode = true
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Mk2LanderMode = false
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COLLIDERS_ROVER = true
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COLLIDERS_LANDER = false
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}
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}
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@VARIANT[Lander]
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{
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!GAMEOBJECTS {}
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GAMEOBJECTS
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{
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Mk2RoverMode = false
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Mk2LanderMode = true
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COLLIDERS_ROVER = true
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COLLIDERS_LANDER = true
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}
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}
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}
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}
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