ReStocked/Source/Restock/Restock.csproj

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XML

<?xml version="1.0" encoding="utf-8"?>
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<NoWarn>1701;1702;CS0649;CS1591</NoWarn>
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<AssemblyTitle>Restock</AssemblyTitle>
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<Reference Include="UnityEngine.AnimationModule">
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>sh -e -c "cp -v '$(TargetPath)' '$(SolutionDir)/../Distribution/Restock/GameData/ReStock/Plugins'"</PostBuildEvent>
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