mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
f26d4c20ea
* Warn if Restock is installed in the wrong place (finds DLL and then goes two directories up, this should be Restock's "root" install directory) * Warn if some old directories are sitting around from an old version of KSP, since the old part configs break stuff.
60 lines
2.8 KiB
XML
60 lines
2.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{0A087745-0E2B-4D11-9431-C2D4191DD510}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Restock</RootNamespace>
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<AssemblyName>Restock</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine">
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="InstallChecker.cs" />
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<Compile Include="MaterialModifiers\ColorPropertyMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\FloatPropertyMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\IMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\MaterialModifierParser.cs" />
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<Compile Include="MaterialModifiers\TexturePropertyMaterialModifier.cs" />
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<Compile Include="ModuleRestockModifyFairingMaterials.cs" />
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<Compile Include="ModuleRestockModifyMaterials.cs" />
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<Compile Include="PartModuleExtensions.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ResourceBlacklist.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>sh -e -c "cp -v '$(TargetPath)' '$(SolutionDir)/../Distribution/Restock/GameData/ReStock/Plugins'"</PostBuildEvent>
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</PropertyGroup>
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</Project> |