mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
8d8795c57d
Allows float and color properties to be set on actual parts now, not just fairings
23 lines
670 B
C#
23 lines
670 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace Restock.MaterialModifiers
|
|
{
|
|
public class TexturePropertyMaterialModifier : IMaterialModifier
|
|
{
|
|
private readonly string propertyName;
|
|
private readonly Texture2D texture;
|
|
|
|
public TexturePropertyMaterialModifier(string propertyName, Texture2D texture)
|
|
{
|
|
this.propertyName = propertyName ?? throw new ArgumentNullException(nameof(propertyName));
|
|
this.texture = texture ?? throw new ArgumentNullException(nameof(texture));
|
|
}
|
|
|
|
public void Modify(Material material)
|
|
{
|
|
material.SetTexture(propertyName, texture);
|
|
}
|
|
}
|
|
}
|