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ReStocked/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Coupling/0625/restock-claw-625-1.cfg

67 lines
1.9 KiB
INI

// ReStock+ 0.1.0
// size 0 claw
PART
{
name = restock-claw-625-1
module = Part
author = Andrew Cassidy
MODEL
{
model = ReStock/Assets/Coupling/restock-claw-625-1
scale = 1.0, 1.0, 1.0
}
rescaleFactor = 1.0
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,0,0,0
node_attach = 0.0, -0.01, 0.0, 0.0, -1.0, 0.0, 0
node_stack_bottom = 0.0, -0.06, 0.0, 0.0, -1.0, 0.0, 0
TechRequired = actuators
entryCost = 4000
cost = 350
mass = 0.03
category = Coupling
subcategory = 0
title = #LOC_RestockPlus_restock-claw-625-1_title //Advanced Grabbing Unit Junior
manufacturer = #autoLOC_501631 //#autoLOC_501631 = STEADLER Engineering Corps
description = #LOC_RestockPlus_restock-claw-625-1_description
// A smaller claw for grappling smaller things. Unfortunately, it does not pivot.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 8
maxTemp = 2000
bulkheadProfiles = size0, srf
tags = #LOC_RestockPlus_restock-claw-625-1_tags // restock a.r.m arm asteroid capture clam claw connect dock fasten grab join klaw nasa 625
MODULE
{
name = ModuleGrappleNode
nodeTransformName = Pivot
deployAnimationController = 1
nodetype = size0
captureRange = 0.06
captureMinFwdDot = 0.733
captureMaxRvel = 1
pivotRange = 0
}
MODULE
{
name = ModuleAnimateGeneric
animationName = Deploy
startEventGUIName = #autoLOC_502073 //#autoLOC_502073 = Arm
endEventGUIName = #autoLOC_502074 //#autoLOC_502074 = Disarm
actionGUIName = #autoLOC_502075 //#autoLOC_502075 = Toggle Arming
}
MODULE
{
name = ModuleLight
lightName = Spotlight
useAnimationDim = true
lightBrightenSpeed = 5
lightDimSpeed = 3
resourceAmount = 0.01
useResources = true
animationName = RestockMiniClawLamp_On
}
}