mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
165c07453b
* New models and animations for 3.75m parts
144 lines
2.6 KiB
INI
144 lines
2.6 KiB
INI
// Patches applying art changes to 3.75m engines
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// Contents:
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// - Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine (Size3AdvancedEngine)
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// - S3 KS-25x4 "Mammoth" Liquid Fuel Engine (Size3EngineCluster)
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@PART[Size3AdvancedEngine]
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{
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-rhino-1
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}
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%rescaleFactor = 1
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#node_stack_bottom02 = 0.0, -2.536873, 0.0, 0.0, -1.0, 0.0, 3
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Size3
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VARIANT
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{
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name = Size3
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displayName = #LOC_Restock_variant-engine_size3
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS
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{
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Var_375 = true
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Var_Compact = false
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Fairing375 = true
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}
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NODES
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{
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node_stack_top = 0.0, 1.487975, 0.0, 0.0, 1.0, 0.0, 3
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}
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}
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VARIANT
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{
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name = Compact
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displayName = #LOC_Restock_variant-engine_compact
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primaryColor = #ffffff
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secondaryColor = #000000
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GAMEOBJECTS
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{
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Var_375 = false
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Var_Compact = true
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Fairing375 = false
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}
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NODES
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{
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node_stack_top = 0.0,0.495,0.0 , 0.0, 1.0, 0.0, 2
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}
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}
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}
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MODULE
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{
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name = ModuleJettison
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jettisonName = Fairing375
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bottomNodeName = bottom
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isFairing = True
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jettisonedObjectMass = 0.1
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jettisonForce = 5
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jettisonDirection = 0 0 1
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useMultipleDragCubes= false
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}
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@MODULE[ModuleGimbal]
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{
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@gimbalTransformName = B_Gimbal
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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// Ringed
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CONSTRAINLOOKFX
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{
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targetName = LowerPiston001
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rotatorsName = UpperPiston001
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}
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CONSTRAINLOOKFX
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{
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targetName = LowerPiston002
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rotatorsName = UpperPiston002
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}
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CONSTRAINLOOKFX
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{
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targetName = UpperPiston001
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rotatorsName = LowerPiston001
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}
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CONSTRAINLOOKFX
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{
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targetName = UpperPiston002
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rotatorsName = LowerPiston002
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}
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}
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@MODULE[FXModuleAnimateThrottle]
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{
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@animationName = restock-rhino-heat-1
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%layer = 1
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}
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MODULE
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{
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name = FXModuleAnimateThrottle
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animationName = restock-rhino-throttle-1
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responseSpeed = 1.0
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layer = 2
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dependOnEngineState = True
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dependOnThrottle = True
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}
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}
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@PART[Size3EngineCluster]
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{
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@author = Chris Adderley
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!mesh = DELETE
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!MODEL = {}
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MODEL {
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model = ReStock/Assets/Engine/restock-engine-mammoth-1
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}
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%rescaleFactor = 1
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@MODULE[FXModuleAnimateThrottle]
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{
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@animationName = restock-mammoth-heat-1
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%layer = 1
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}
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MODULE
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{
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name = FXModuleAnimateThrottle
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animationName = restock-mammoth-throttle-1
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responseSpeed = 1.0
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dependOnEngineState = True
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layer = 2
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dependOnThrottle = True
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}
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}
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