mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
8d8795c57d
Allows float and color properties to be set on actual parts now, not just fairings
63 lines
2.3 KiB
C#
63 lines
2.3 KiB
C#
using System;
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using UnityEngine;
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namespace Restock.MaterialModifiers
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{
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public class MaterialModifierParser
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{
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private readonly string logContext;
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public MaterialModifierParser(string logContext = nameof(MaterialModifierParser))
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{
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this.logContext = logContext ?? throw new ArgumentNullException(nameof(logContext));
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}
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public IMaterialModifier Parse(ConfigNode node)
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{
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string propertyName = node.GetValue("name");
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if (propertyName == null)
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throw new FormatException("name not found, cannot create material modifier");
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else if (propertyName == string.Empty)
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throw new FormatException("name is empty, cannot create material modifier");
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if (node.name == "FLOAT_PROPERTY")
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{
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float value = float.Parse(node.GetValue("value"));
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return new FloatPropertyMaterialModifier(propertyName, value);
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}
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else if (node.name == "COLOR_PROPERTY")
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{
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Color color = ConfigNode.ParseColor(node.GetValue("color"));
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return new ColorPropertyMaterialModifier(propertyName, color);
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}
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else if (node.name == "TEXTURE_PROPERTY")
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{
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string textureUrl = node.GetValue("textureUrl");
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bool normalMapToggle = false;
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if (node.GetValue("isNormalMap") is string normalMapToggleString)
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normalMapToggle = bool.Parse(normalMapToggleString);
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GameDatabase.TextureInfo textureInfo = GameDatabase.Instance.GetTextureInfo(textureUrl);
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if (textureInfo == null)
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throw new Exception($"Cannot find texture: '{textureUrl}'");
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Texture2D texture = normalMapToggle ? textureInfo.normalMap : textureInfo.texture;
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if (texture == null)
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throw new Exception($"Cannot get texture from texture info '{textureUrl}' isNormalMap = {normalMapToggle}");
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return new TexturePropertyMaterialModifier(propertyName, texture);
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}
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else
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{
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throw new FormatException($"Can't create material modifier from node: '{node.name}'");
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}
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}
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}
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}
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