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ReStocked/Distribution/RestockPlus/GameData/ReStockPlus/Parts/Coupling/5/restock-decoupler-5-1.cfg

204 lines
4.2 KiB
INI

// ReStock+ 1.1.0
// 5m Decoupler
PART
{
name = restock-decoupler-5-1
module = Part
author = Chris Adderley
MODEL
{
model = ReStock/Assets/Coupling/restock-decoupler-5-1
}
rescaleFactor = 1.0
node_stack_top = 0.0, 0.2, 0.0, 0.0, 1.0, 0.0, 4
node_stack_bottom = 0.0, -0.2, 0.0, 0.0, -1.0, 0.0, 4
TechRequired = highPerformanceFuelSystems
entryCost = 2200
cost = 475
category = Coupling
title = #LOC_RestockPlus_restock-decoupler-5-1_title
manufacturer = #autoLOC_501676 //#autoLOC_501676 = O.M.B. Demolition Enterprises
description = #LOC_RestockPlus_restock-decoupler-5-1_description
attachRules = 1,0,1,1,0
mass = 0.65
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 10
breakingForce = 150
breakingTorque = 150
maxTemp = 2000 // = 3000
fuelCrossFeed = True
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size4
tags = #LOC_RestockPlus_restock-decoupler-5-1_tags
fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
sound_decoupler_fire = decouple
/// Flag to disable this part if MH is installed
MHReplacement = True
MODULE
{
name = ModulePartVariants
useMultipleDragCubes = false
baseVariant = BlackAndWhite
VARIANT
{
name = White
displayName = #autoLOC_8007122
themeName = BlackAndWhite
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
5mDecoupler = true
5mDecouplerOrange = false
5mDecouplerClassic = false
}
}
VARIANT
{
name = Orange
displayName = #autoLOC_8007123
themeName = Orange
primaryColor = #f49841
secondaryColor = #4c4f47
GAMEOBJECTS
{
5mDecoupler = false
5mDecouplerOrange = true
5mDecouplerClassic = false
}
}
VARIANT
{
name = YellowAndWhite
displayName = #LOC_Restock_variant-mounting_classic
primaryColor = #4b6787
secondaryColor = #ffffff
GAMEOBJECTS
{
5mDecoupler = false
5mDecouplerOrange = false
5mDecouplerClassic = true
}
}
}
MODULE
{
name = ModuleDecouple
ejectionForce = 250
isOmniDecoupler = false
explosiveNodeID = top
}
MODULE
{
name = ModuleToggleCrossfeed
crossfeedStatus = false
toggleEditor = true
toggleFlight = true
}
MODULE
{
name = ModuleTestSubject
useStaging = True
useEvent = False
situationMask = 127
CONSTRAINT
{
type = REPEATABILITY
value = ALWAYS
prestige = Trivial
}
CONSTRAINT
{
type = REPEATABILITY
value = BODYANDSITUATION
prestige = Significant
}
CONSTRAINT
{
type = REPEATABILITY
value = ONCEPERPART
prestige = Exceptional
}
CONSTRAINT
{
type = ALTITUDE
test = GT
value = 0 // this just registers altitude as something to care about
situationMask = 8
}
CONSTRAINT
{
type = ALTITUDEENV
test = GT
value = 4000
prestige = Trivial
}
CONSTRAINT
{
type = ALTITUDEENV
test = LT
value = 8000
prestige = Trivial
}
CONSTRAINT
{
type = ALTITUDEENV
test = GT
value = 2000
prestige = Significant
}
CONSTRAINT
{
type = ALTITUDEENV
test = LT
value = 4000
prestige = Significant
}
CONSTRAINT
{
type = ALTITUDEENV
test = GT
value = 1000
prestige = Exceptional
}
CONSTRAINT
{
type = ALTITUDEENV
test = LT
value = 2000
prestige = Exceptional
}
CONSTRAINT
{
type = SPEED
test = LT
value = 2000
situationMask = 8
}
CONSTRAINT
{
type = ALTITUDE
test = LT
value = 300000
situationMask = 16
body = _NotSun
}
CONSTRAINT
{
type = ALTITUDE
test = LT
value = 600000
situationMask = 32
body = _NotSun
}
}
DRAG_CUBE
{
cube = Default, 3.181,0.7457,3.242, 3.181,0.7457,3.242, 19.48,0.9796,0.2207, 19.48,0.9796,0.2207, 3.181,0.7453,3.202, 3.181,0.7453,3.202, 0,-5.066E-07,0, 5,0.64,5
}
}