ReStocked/Distribution/Restock/GameData/ReStock/Patches/Payload/restock-fairing-bases.cfg
2019-01-12 21:58:55 -08:00

316 lines
7.5 KiB
INI

// Patches applying art changes to fairings
// Contents:
- AE-FF1 Airstream Protective Shell (1.25m) (fairingSize1)
- AE-FF2 Airstream Protective Shell (2.5m) (fairingSize2)
- AE-FF3 Airstream Protective Shell (3.75m) (fairingSize3)
@PART[fairingSize1]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Payload/restock-fairing-base-125-1
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 36
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-125-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@TextureNormalURL = ReStock/Assets/Payload/restock-fairing-1-n
}
@MODULE[ModulePartVariants]
{
@VARIANT[White]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase125White = true
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = false
}
}
@VARIANT[Grey]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-blackwhite
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-blackwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = true
FairingBase125Orange = false
FairingBase125Dark = false
}
}
@VARIANT[Dark?Grey]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-orange
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = false
FairingBase125Orange = true
FairingBase125Dark = false
}
}
VARIANT
{
name = Dark
displayName = #autoLOC_8007117
themeName = Dark
primaryColor = #4c4f47
secondaryColor = #4c4f47
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-125-1-dark
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-125-1-dark
FairingsNormalURL=Squad/Parts/Aero/fairings/fairings_orange_normals
}
GAMEOBJECTS
{
FairingBase125White = false
FairingBase125BlackWhite = false
FairingBase125Orange = false
FairingBase125Dark = true
}
}
}
MODULE
{
name = ModuleRestockModifyFairingMaterials
shader = KSP/Bumped Specular
COLOR_PROPERTY
{
name = _Color
color = 1.0, 1.0, 1.0
}
COLOR_PROPERTY
{
name = _SpecColor
color = 1.0, 1.0, 1.0
}
FLOAT_PROPERTY
{
name = _Shininess
value = 0.3
}
}
}
@PART[fairingSize2]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Payload/restock-fairing-base-25-1
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 24
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@TextureNormalURL = ReStock/Assets/Payload/restock-fairing-1-n
}
@MODULE[ModulePartVariants]
{
@VARIANT[White]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-1
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase25White = true
FairingBase25BlackWhite = false
FairingBase25Orange =false
}
}
@VARIANT[Grey]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-1
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-1-blackandwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = true
FairingBase25Orange =false
}
}
@VARIANT[Dark?Grey]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-1-orange
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase25White = false
FairingBase25BlackWhite = false
FairingBase25Orange =true
}
}
}
}
// 3.75m fairing
@PART[fairingSize3]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL {}
MODEL {
model = ReStock/Assets/Payload/restock-fairing-base-375-1
}
@MODULE[ModuleProceduralFairing]
{
@nSides = 48
@pivot = 0,0.15, 0
@TextureURL = ReStock/Assets/Payload/restock-fairing-1
@CapTextureURL = ReStock/Assets/Payload/restock-fairing-cap-1
@TextureNormalURL = ReStock/Assets/Payload/restock-fairing-1-n
}
@MODULE[ModulePartVariants]
{
@VARIANT[White]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-1
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-1
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase375White = true
FairingBase375BlackWhite = false
FairingBase375Orange =false
}
}
@VARIANT[Grey]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-1
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-1-blackandwhite
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = true
FairingBase375Orange =false
}
}
@VARIANT[Dark?Grey]
{
!TEXTURE {}
!EXTRA_INFO {}
TEXTURE
{
materialName=FairingIconShell
mainTextureURL = ReStock/Assets/Payload/restock-fairing-1-orange
}
EXTRA_INFO
{
FairingsTextureURL= ReStock/Assets/Payload/restock-fairing-1-orange
FairingsNormalURL= ReStock/Assets/Payload/restock-fairing-1-n
}
GAMEOBJECTS
{
FairingBase375White = false
FairingBase375BlackWhite = false
FairingBase375Orange =true
}
}
}
}