mirror of
https://github.com/PorktoberRevolution/ReStocked
synced 2024-09-01 17:34:42 +00:00
831 lines
20 KiB
INI
831 lines
20 KiB
INI
// Patches applying art changes to Legacy 2.5m engines
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// Contents:
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// - RE-M3 "Mainsail" Liquid Fuel Engine (liquidEngine1-2)
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// - RE-I5 "Skipper" Liquid Fuel Engine (engineLargeSkipper)
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// RE-M3 "Mainsail" Liquid Fuel Engine
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@PART[liquidEngine1-2]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
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{
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@author = Chris Adderley (Nertea) and riocrokite
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%node_attach = 0.0, 1.065308, 0.0, 0.0, 1.0, 0.0, 2
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@attachRules = 1,1,1,0,0
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!fx_exhaustFlame_blue = DELETE
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!fx_exhaustLight_blue = DELETE
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!fx_smokeTrail_light = DELETE
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!fx_exhaustSparks_flameout = DELETE
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!sound_vent_medium = DELETE
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!sound_rocket_hard = DELETE
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!sound_vent_soft = DELETE
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!sound_explosion_low = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-mainsail-1
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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!DRAG_CUBE {}
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DRAG_CUBE
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{
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cube = 0, 7.567,0.7803,1.54, 7.566,0.7803,2.032, 4.8,0.6,3.323, 4.8,0.5,3.323, 7.6,0.7754,2.12, 7.6,0.7755,1.817, 0.001014,-0.3685,-0.002916, 3.018,3.123,3.018
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cube = 1, 5.299,0.7361,2.091, 5.294,0.7405,2.131, 4.8,0.8,3.308, 4.8,0.5,3.308, 4.875,0.7134,2.401, 4.88,0.7285,2.091, 1.192E-07,-0.3615,-0.0003461, 3.24,3.108,3.24
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cube = 2, 7.716,0.7762,1.324, 7.716,0.7762,1.758, 4.8,0.4,3.205, 4.8,0.5,3.023, 7.716,0.7753,1.853, 7.716,0.7753,1.556, 2.384E-07,-0.3685,1.192E-07, 2.5,3.123,2.5
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}
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!EFFECTS {}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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disengage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = smokePoint
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-mainsail-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStock/FX/restock-fx-mainsail-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStock/FX/restock-fx-mainsail-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = flame
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modelName = ReStock/FX/restock-fx-mainsail-flame-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_veryLarge
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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}
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@MODULE[ModuleGimbal]
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{
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@gimbalTransformName = B_Gimbal
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gimbalResponseSpeed = 8
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useGimbalResponseSpeed = true
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}
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@MODULE[ModuleEngines]
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{
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@name = ModuleEnginesFX
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%runningEffectName = fx-mainsail-running
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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// Basic
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CONSTRAINLOOKFX
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{
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targetName = MS_LowerCyl001
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rotatorsName = MS_UpperCyl001
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}
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CONSTRAINLOOKFX
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{
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targetName = MS_UpperCyl001
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rotatorsName = MS_LowerCyl001
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}
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CONSTRAINLOOKFX
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{
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targetName = MS_LowerCyl002
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rotatorsName = MS_UpperCyl002
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}
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CONSTRAINLOOKFX
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{
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targetName = MS_UpperCyl002
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rotatorsName = MS_LowerCyl002
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}
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}
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!MODULE[FXModuleAnimateThrottle] {}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = heatColor
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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}
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MODULE
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{
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name = FXModuleThrottleEffects
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fxModuleNames = throttleColor
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responseSpeed = 1.0
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dependOnEngineState = True
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dependOnThrottle = True
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = heatColor
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animRate = 0.025
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shaderProperty = _EmissiveColor
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excludedRenderer = MainsailEngineCore
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toggleInEditor = false
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toggleInFlight = false
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redCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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greenCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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blueCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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alphaCurve
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{
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key = 0 0 1 1
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key = 1 1 1 1
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}
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}
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MODULE
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{
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name = ModuleColorChanger
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moduleID = throttleColor
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animRate = 1
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shaderProperty = _TintColor
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includedRenderer = MainsailEngineCore
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toggleInEditor = false
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toggleInFlight = false
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redCurve
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{
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key = 0 0
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key = 1 1
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}
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greenCurve
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{
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key = 0 0
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key = 1 1
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}
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blueCurve
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{
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key = 0 0
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key = 1 1
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}
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alphaCurve
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{
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key = 0 0
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key = 1 1
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}
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}
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MODULE
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{
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name = ModulePartVariants
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baseVariant = Size2
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VARIANT
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{
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name = Size2
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displayName = #LOC_Restock_variant-engine_size2_white
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primaryColor = #999999
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secondaryColor = #ffffff
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GAMEOBJECTS
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{
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Mainsail_Boattail = false
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Mainsail_25m = true
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fairing = true
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Mainsail_Shroud_Compact = false
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Mainsail_Compact = false
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Mainsail_Shroud_CompactWhite = false
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Mainsail_Shroud_CompactOrange = false
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fairingWhite = true
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fairingOrange = false
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Mainsail_BoattailMeshWhite = false
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Mainsail_BoattailMeshOrange = false
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}
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}
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VARIANT
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{
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name = Boattail
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displayName = #LOC_Restock_variant-engine_boattail_white
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primaryColor = #ffffff
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secondaryColor = #ffffff
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GAMEOBJECTS
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{
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Mainsail_Boattail = true
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Mainsail_25m = false
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fairing = false
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Mainsail_Shroud_Compact = false
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Mainsail_Compact = false
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Mainsail_Shroud_CompactWhite = false
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Mainsail_Shroud_CompactOrange = false
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fairingWhite = false
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fairingOrange = false
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Mainsail_BoattailMeshWhite = true
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Mainsail_BoattailMeshOrange = false
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}
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}
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VARIANT
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{
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name = Compact
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displayName = #LOC_Restock_variant-engine_compact_white
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primaryColor = #666666
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secondaryColor = #ffffff
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GAMEOBJECTS
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{
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Mainsail_Boattail = false
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Mainsail_25m = false
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fairing = false
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Mainsail_Shroud_Compact = true
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Mainsail_Compact = true
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Mainsail_Shroud_CompactWhite = true
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Mainsail_Shroud_CompactOrange = false
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fairingWhite = false
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fairingOrange = false
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Mainsail_BoattailMeshWhite = false
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Mainsail_BoattailMeshOrange = false
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}
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}
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VARIANT
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{
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name = Size2_Alternate
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displayName = #LOC_Restock_variant-engine_size2_grey-orange
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primaryColor = #999999
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secondaryColor = #f69449
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GAMEOBJECTS
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{
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Mainsail_Boattail = false
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Mainsail_25m = true
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fairing = true
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Mainsail_Shroud_Compact = false
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Mainsail_Compact = false
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Mainsail_Shroud_CompactWhite = false
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Mainsail_Shroud_CompactOrange = false
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fairingWhite = false
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fairingOrange = true
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Mainsail_BoattailMeshWhite = false
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Mainsail_BoattailMeshOrange = false
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}
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}
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VARIANT
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{
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name = Boattail_Alternate
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displayName = #LOC_Restock_variant-engine_boattail_grey-orange
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primaryColor = #666666
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secondaryColor = #666666
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GAMEOBJECTS
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{
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Mainsail_Boattail = true
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Mainsail_25m = false
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fairing = false
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Mainsail_Shroud_Compact = false
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Mainsail_Compact = false
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Mainsail_Shroud_CompactWhite = false
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Mainsail_Shroud_CompactOrange = false
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fairingWhite = false
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fairingOrange = false
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Mainsail_BoattailMeshWhite = false
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Mainsail_BoattailMeshOrange = true
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}
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}
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VARIANT
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{
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name = Compact_Alternate
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displayName = #LOC_Restock_variant-engine_compact_grey-orange
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primaryColor = #666666
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secondaryColor = #f69449
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GAMEOBJECTS
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{
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Mainsail_Boattail = false
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Mainsail_25m = false
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fairing = false
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Mainsail_Shroud_Compact = true
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Mainsail_Compact = true
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Mainsail_Shroud_CompactWhite = false
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Mainsail_Shroud_CompactOrange = true
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fairingWhite = false
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fairingOrange = false
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Mainsail_BoattailMeshWhite = false
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Mainsail_BoattailMeshOrange = false
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}
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}
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}
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@MODULE[ModuleJettison]
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{
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@jettisonName = fairing,Mainsail_Shroud_Compact
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useMultipleDragCubes = false
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}
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}
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// RE-I5 "Skipper" Liquid Fuel Engine
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@PART[engineLargeSkipper]:HAS[~RestockIgnore[*]]:FOR[000_ReStock]
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{
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@author = Chris Adderley (Nertea) and riocrokite
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%node_attach = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2
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@attachRules = 1,1,1,0,0
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!fx_exhaustFlame_blue = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
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!fx_exhaustLight_blue = 0.0, -2.2, 0.0, 0.0, 0.0, 1.0, running
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!fx_smokeTrail_light = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
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!fx_exhaustSparks_flameout = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, flameout
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!sound_vent_medium = DELETE
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!sound_rocket_hard = DELETE
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!sound_vent_soft = DELETE
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!sound_explosion_low = DELETE
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!MODEL {}
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MODEL
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{
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model = ReStock/Assets/Engine/restock-engine-skipper-1
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position = 0.0, 0.0, 0.0
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scale = 1,1,1
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rotation = 0, 0, 0
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}
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!DRAG_CUBE {}
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DRAG_CUBE
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{
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cube = 0, 5.992,0.7789,1.767, 5.992,0.779,1.767, 4.87,0.6,2.5, 4.87,0.5,2.4, 5.969,0.7778,1.752, 5.969,0.7778,1.752, -0.000158,-1.106,-0.002611, 3.404,2.531,3.403
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cube = 1, 3.261,0.703,1.588, 3.261,0.703,1.525, 4.87,0.8,2.5, 4.87,0.5,2.4, 3.292,0.707,1.587, 3.294,0.7047,1.597, 0,-1.066,1.192E-07, 2.5,2.453,2.497
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cube = 2, 6.053,0.7769,1.324, 6.053,0.7769,1.324, 4.87,0.4,2.5, 4.87,0.5,2.4, 6.035,0.7763,1.324, 6.035,0.7763,1.324, 1.192E-07,-1.106,1.192E-07, 2.5,2.531,2.5
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}
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!EFFECTS {}
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EFFECTS
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{
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engage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_medium
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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disengage
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{
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AUDIO
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{
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channel = Ship
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clip = sound_vent_soft
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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flameout
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{
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PREFAB_PARTICLE
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{
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prefabName = fx_exhaustSparks_flameout_2
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transformName = smokePoint
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oneShot = true
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}
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AUDIO
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{
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channel = Ship
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clip = sound_explosion_low
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volume = 1.0
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pitch = 2.0
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loop = false
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}
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}
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fx-skipper-running
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{
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AUDIO
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{
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channel = Ship
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clip = sound_rocket_hard
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volume = 0.0 0.0
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volume = 0.01 0.4
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volume = 1.0 1.0
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pitch = 0.0 0.2
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pitch = 0.01 0.6
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pitch = 1.0 1.8
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loop = true
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}
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MODEL_MULTI_PARTICLE
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{
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name = core
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modelName = ReStock/FX/restock-fx-skipper-core-1
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transformName = fxTransformCore
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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MODEL_MULTI_PARTICLE
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{
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name = plume
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modelName = ReStock/FX/restock-fx-skipper-plume-1
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transformName = fxTransformPlume
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emission = 0.0 0.0
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emission = 0.01 0.1
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emission = 0.075 0.25
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emission = 1.0 1.0
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speed = 0.0 0.35
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speed = 1.0 1.0
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}
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PREFAB_PARTICLE
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{
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prefabName = fx_smokeTrail_veryLarge
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transformName = smokePoint
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emission = 0.0 0.0
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emission = 0.05 0.0
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emission = 0.075 0.25
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emission = 1.0 1.25
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speed = 0.0 0.25
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speed = 1.0 1.0
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localOffset = 0, 0, 1
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}
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}
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}
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@MODULE[ModuleGimbal]
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{
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@gimbalTransformName = Skipper_Gimbal
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gimbalResponseSpeed = 8
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useGimbalResponseSpeed = true
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}
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@MODULE[ModuleEngines]
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{
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@name = ModuleEnginesFX
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%runningEffectName = fx-skipper-running
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}
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MODULE
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{
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name = FXModuleLookAtConstraint
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// Basic
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = Actutator_Bottom001
|
|
rotatorsName = Actutator_Top001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = Actutator_Bottom002
|
|
rotatorsName = Actutator_Top002
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = Actutator_Bottom001
|
|
rotatorsName = Actutator_Top003
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = Actutator_Bottom002
|
|
rotatorsName = Actutator_Top004
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = Actutator_Top001
|
|
rotatorsName = Actutator_Bottom001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = Actutator_Top002
|
|
rotatorsName = Actutator_Bottom002
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = ActutatorCpt_Bottom001
|
|
rotatorsName =ActutatorCpt_Top001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = ActutatorCpt_Bottom002
|
|
rotatorsName = ActutatorCpt_Top002
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = ActutatorCpt_Top001
|
|
rotatorsName = ActutatorCpt_Bottom001
|
|
}
|
|
CONSTRAINLOOKFX
|
|
{
|
|
targetName = ActutatorCpt_Top002
|
|
rotatorsName = ActutatorCpt_Bottom002
|
|
}
|
|
}
|
|
!MODULE[FXModuleAnimateThrottle] {}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = heatColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = FXModuleThrottleEffects
|
|
fxModuleNames = throttleColor
|
|
responseSpeed = 1.0
|
|
dependOnEngineState = True
|
|
dependOnThrottle = True
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = heatColor
|
|
animRate = 0.025
|
|
shaderProperty = _EmissiveColor
|
|
excludedRenderer = SkipperEngineCore
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0 1 1
|
|
key = 1 1 1 1
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModuleColorChanger
|
|
moduleID = throttleColor
|
|
animRate = 1
|
|
shaderProperty = _TintColor
|
|
includedRenderer = SkipperEngineCore
|
|
toggleInEditor = false
|
|
toggleInFlight = false
|
|
redCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
greenCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
blueCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
alphaCurve
|
|
{
|
|
key = 0 0
|
|
key = 1 1
|
|
}
|
|
}
|
|
MODULE
|
|
{
|
|
name = ModulePartVariants
|
|
baseVariant = Size2
|
|
VARIANT
|
|
{
|
|
name = Size2
|
|
displayName = #LOC_Restock_variant-engine_size2_white
|
|
primaryColor = #999999
|
|
secondaryColor = #ffffff
|
|
GAMEOBJECTS
|
|
{
|
|
ActutatorCpt_Bottom001 = false
|
|
ActutatorCpt_Bottom002 = false
|
|
Actutator_Bottom001 = true
|
|
Actutator_Bottom002 = true
|
|
Skipper_GimbalMount = true
|
|
Skipper_GimbalMountCompact = false
|
|
Skipper_Compact = false
|
|
Skipper_Boattail = false
|
|
Skipper_25m = true
|
|
obj_fairing = true
|
|
Skipper_Shroud_Compact = false
|
|
obj_fairingWhite = true
|
|
obj_fairingOrange = false
|
|
Skipper_BoatttailOrange = false
|
|
Skipper_BoatttailWhite = false
|
|
Skipper_Shroud_CompactWhite = false
|
|
Skipper_Shroud_CompactOrange = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Boattail
|
|
displayName = #LOC_Restock_variant-engine_boattail_white
|
|
primaryColor = #ffffff
|
|
secondaryColor = #ffffff
|
|
GAMEOBJECTS
|
|
{
|
|
ActutatorCpt_Bottom001 = false
|
|
ActutatorCpt_Bottom002 = false
|
|
Actutator_Bottom001 = true
|
|
Actutator_Bottom002 = true
|
|
Skipper_GimbalMount = true
|
|
Skipper_GimbalMountCompact = false
|
|
Skipper_Compact = false
|
|
Skipper_Boattail = true
|
|
Skipper_25m = false
|
|
obj_fairing = false
|
|
Skipper_Shroud_Compact = false
|
|
obj_fairingWhite = false
|
|
obj_fairingOrange = false
|
|
Skipper_BoatttailOrange = false
|
|
Skipper_BoatttailWhite = true
|
|
Skipper_Shroud_CompactWhite = false
|
|
Skipper_Shroud_CompactOrange = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Compact
|
|
displayName = #LOC_Restock_variant-engine_compact_white
|
|
primaryColor = #666666
|
|
secondaryColor = #ffffff
|
|
GAMEOBJECTS
|
|
{
|
|
ActutatorCpt_Bottom001 = true
|
|
ActutatorCpt_Bottom002 = true
|
|
Actutator_Bottom001 = false
|
|
Actutator_Bottom002 = false
|
|
Skipper_GimbalMount = false
|
|
Skipper_GimbalMountCompact = true
|
|
Skipper_Compact = true
|
|
Skipper_Boattail = false
|
|
Skipper_25m = false
|
|
obj_fairing = false
|
|
Skipper_Shroud_Compact = true
|
|
obj_fairingWhite = false
|
|
obj_fairingOrange = false
|
|
Skipper_BoatttailOrange = false
|
|
Skipper_BoatttailWhite = false
|
|
Skipper_Shroud_CompactWhite = true
|
|
Skipper_Shroud_CompactOrange = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Size2_Alternate
|
|
displayName = #LOC_Restock_variant-engine_size2_grey-orange
|
|
primaryColor = #999999
|
|
secondaryColor = #f69449
|
|
GAMEOBJECTS
|
|
{
|
|
ActutatorCpt_Bottom001 = false
|
|
ActutatorCpt_Bottom002 = false
|
|
Actutator_Bottom001 = true
|
|
Actutator_Bottom002 = true
|
|
Skipper_GimbalMount = true
|
|
Skipper_GimbalMountCompact = false
|
|
Skipper_Compact = false
|
|
Skipper_Boattail = false
|
|
Skipper_25m = true
|
|
obj_fairing = true
|
|
Skipper_Shroud_Compact = false
|
|
obj_fairingWhite = false
|
|
obj_fairingOrange = true
|
|
Skipper_BoatttailOrange = false
|
|
Skipper_BoatttailWhite = false
|
|
Skipper_Shroud_CompactWhite = false
|
|
Skipper_Shroud_CompactOrange = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Boattail_Alternate
|
|
displayName = #LOC_Restock_variant-engine_boattail_grey-orange
|
|
primaryColor = #666666
|
|
secondaryColor = #666666
|
|
GAMEOBJECTS
|
|
{
|
|
ActutatorCpt_Bottom001 = false
|
|
ActutatorCpt_Bottom002 = false
|
|
Actutator_Bottom001 = true
|
|
Actutator_Bottom002 = true
|
|
Skipper_GimbalMount = true
|
|
Skipper_GimbalMountCompact = false
|
|
Skipper_Compact = false
|
|
Skipper_Boattail = true
|
|
Skipper_25m = false
|
|
obj_fairing = false
|
|
Skipper_Shroud_Compact = false
|
|
obj_fairingWhite = false
|
|
obj_fairingOrange = false
|
|
Skipper_BoatttailOrange = true
|
|
Skipper_BoatttailWhite = false
|
|
Skipper_Shroud_CompactWhite = false
|
|
Skipper_Shroud_CompactOrange = false
|
|
}
|
|
}
|
|
VARIANT
|
|
{
|
|
name = Compact_Alternate
|
|
displayName = #LOC_Restock_variant-engine_compact_grey-orange
|
|
primaryColor = #666666
|
|
secondaryColor = #f69449
|
|
GAMEOBJECTS
|
|
{
|
|
ActutatorCpt_Bottom001 = true
|
|
ActutatorCpt_Bottom002 = true
|
|
Actutator_Bottom001 = false
|
|
Actutator_Bottom002 = false
|
|
Skipper_GimbalMount = false
|
|
Skipper_GimbalMountCompact = true
|
|
Skipper_Compact = true
|
|
Skipper_Boattail = false
|
|
Skipper_25m = false
|
|
obj_fairing = false
|
|
Skipper_Shroud_Compact = true
|
|
obj_fairingWhite = false
|
|
obj_fairingOrange = false
|
|
Skipper_BoatttailOrange = false
|
|
Skipper_BoatttailWhite = false
|
|
Skipper_Shroud_CompactWhite = false
|
|
Skipper_Shroud_CompactOrange = true
|
|
}
|
|
}
|
|
}
|
|
@MODULE[ModuleJettison]
|
|
{
|
|
@jettisonName = obj_fairing,Skipper_Shroud_Compact
|
|
useMultipleDragCubes = false
|
|
}
|
|
}
|