ReStocked/Distribution/Restock/GameData/ReStock/PatchesMH/Structural/restock-mh-tubes.cfg
ChrisAdderley 4151adfff4 bugfixes
2020-02-04 13:09:15 -08:00

1533 lines
37 KiB
INI

// Patches applying art changes to structural tubes
// Contents:
// - T-12 Structural Tube (Tube1)
@PART[Tube1]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-125-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider0
scale = 1.25,1,1.25
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1
scale = 1.25,1,1.25
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1p5
scale = 1.25,1,1.25
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider2
scale = 1.25,1,1.25
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider3
scale = 1.25,1,1.25
}
@MODULE[ModulePartVariants]
{
@VARIANT[Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = true
125_002 = false
125_003 = false
125_004 = false
125_005 = false
125_Orange_001 = false
125_Orange_002 = false
125_Orange_003 = false
125_Orange_004 = false
125_Orange_005 = false
ShroudCollider0 = true
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = true
125_003 = false
125_004 = false
125_005 = false
125_Orange_001 = false
125_Orange_002 = false
125_Orange_003 = false
125_Orange_004 = false
125_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = false
125_003 = true
125_004 = false
125_005 = false
125_Orange_001 = false
125_Orange_002 = false
125_Orange_003 = false
125_Orange_004 = false
125_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = false
125_003 = false
125_004 = true
125_005 = false
125_Orange_001 = false
125_Orange_002 = false
125_Orange_003 = false
125_Orange_004 = false
125_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = false
125_003 = false
125_004 = false
125_005 = true
125_Orange_001 = false
125_Orange_002 = false
125_Orange_003 = false
125_Orange_004 = false
125_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
{
@name = Short-Orange
@displayName = Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = false
125_003 = false
125_004 = false
125_005 = false
125_Orange_001 = true
125_Orange_002 = false
125_Orange_003 = false
125_Orange_004 = false
125_Orange_005 = false
ShroudCollider0 = true
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
{
@name = Medium-Short-Orange
@displayName = Medium-Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = false
125_003 = false
125_004 = false
125_005 = false
125_Orange_001 = false
125_Orange_002 = true
125_Orange_003 = false
125_Orange_004 = false
125_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
{
@name = Medium
@displayName = Medium (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = false
125_003 = false
125_004 = false
125_005 = false
125_Orange_001 = false
125_Orange_002 = false
125_Orange_003 = true
125_Orange_004 = false
125_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@displayName = Medium-Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = false
125_003 = false
125_004 = false
125_005 = false
125_Orange_001 = false
125_Orange_002 = false
125_Orange_003 = false
125_Orange_004 = true
125_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
{
@name = Long-Orange
@displayName = Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
125_001 = false
125_002 = false
125_003 = false
125_004 = false
125_005 = false
125_Orange_001 = false
125_Orange_002 = false
125_Orange_003 = false
125_Orange_004 = false
125_Orange_005 = true
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
@PART[Tube1p5]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-1875-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider0
scale = 1.875,1,1.875
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1
scale = 1.875,1,1.875
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1p5
scale = 1.875,1,1.875
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider2
scale = 1.875,1,1.875
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider3
scale = 1.875,1,1.875
}
@MODULE[ModulePartVariants]
{
@VARIANT[Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = true
1875_002 = false
1875_003 = false
1875_004 = false
1875_005 = false
1875_Orange_001 = false
1875_Orange_002 = false
1875_Orange_003 = false
1875_Orange_004 = false
1875_Orange_005 = false
ShroudCollider0 = true
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = true
1875_003 = false
1875_004 = false
1875_005 = false
1875_Orange_001 = false
1875_Orange_002 = false
1875_Orange_003 = false
1875_Orange_004 = false
1875_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = false
1875_003 = true
1875_004 = false
1875_005 = false
1875_Orange_001 = false
1875_Orange_002 = false
1875_Orange_003 = false
1875_Orange_004 = false
1875_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = true
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = false
1875_003 = false
1875_004 = true
1875_005 = false
1875_Orange_001 = false
1875_Orange_002 = false
1875_Orange_003 = false
1875_Orange_004 = false
1875_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = false
1875_003 = false
1875_004 = false
1875_005 = true
1875_Orange_001 = false
1875_Orange_002 = false
1875_Orange_003 = false
1875_Orange_004 = false
1875_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
{
@name = Short-Orange
@displayName = Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = false
1875_003 = false
1875_004 = false
1875_005 = false
1875_Orange_001 = true
1875_Orange_002 = false
1875_Orange_003 = false
1875_Orange_004 = false
1875_Orange_005 = false
ShroudCollider0 = true
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
{
@name = Medium-Short-Orange
@displayName = Medium-Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = false
1875_003 = false
1875_004 = false
1875_005 = false
1875_Orange_001 = false
1875_Orange_002 = true
1875_Orange_003 = false
1875_Orange_004 = false
1875_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
{
@name = Medium
@displayName = Medium (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = false
1875_003 = false
1875_004 = false
1875_005 = false
1875_Orange_001 = false
1875_Orange_002 = false
1875_Orange_003 = true
1875_Orange_004 = false
1875_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = true
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@displayName = Medium-Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = false
1875_003 = false
1875_004 = false
1875_005 = false
1875_Orange_001 = false
1875_Orange_002 = false
1875_Orange_003 = false
1875_Orange_004 = true
1875_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
{
@name = Long-Orange
@displayName = Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
1875_001 = false
1875_002 = false
1875_003 = false
1875_004 = false
1875_005 = false
1875_Orange_001 = false
1875_Orange_002 = false
1875_Orange_003 = false
1875_Orange_004 = false
1875_Orange_005 = true
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
@PART[Tube2]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-25-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider0
scale = 2.5,1,2.5
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1
scale = 2.5,1,2.5
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1p5
scale = 2.5,1,2.5
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider2
scale = 2.5,1,2.5
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider3
scale = 2.5,1,2.5
}
@MODULE[ModulePartVariants]
{
@VARIANT[Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = true
25_002 = false
25_003 = false
25_004 = false
25_005 = false
25_Orange_001 = false
25_Orange_002 = false
25_Orange_003 = false
25_Orange_004 = false
25_Orange_005 = false
ShroudCollider0 = true
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = true
25_003 = false
25_004 = false
25_005 = false
25_Orange_001 = false
25_Orange_002 = false
25_Orange_003 = false
25_Orange_004 = false
25_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = false
25_003 = true
25_004 = false
25_005 = false
25_Orange_001 = false
25_Orange_002 = false
25_Orange_003 = false
25_Orange_004 = false
25_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = true
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = false
25_003 = false
25_004 = true
25_005 = false
25_Orange_001 = false
25_Orange_002 = false
25_Orange_003 = false
25_Orange_004 = false
25_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = false
25_003 = false
25_004 = false
25_005 = true
25_Orange_001 = false
25_Orange_002 = false
25_Orange_003 = false
25_Orange_004 = false
25_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Short]
{
@name = Short-Orange
@displayName = Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = false
25_003 = false
25_004 = false
25_005 = false
25_Orange_001 = true
25_Orange_002 = false
25_Orange_003 = false
25_Orange_004 = false
25_Orange_005 = false
ShroudCollider0 = true
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
{
@name = Medium-Short-Orange
@displayName = Medium-Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = false
25_003 = false
25_004 = false
25_005 = false
25_Orange_001 = false
25_Orange_002 = true
25_Orange_003 = false
25_Orange_004 = false
25_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
{
@name = Medium
@displayName = Medium (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = false
25_003 = false
25_004 = false
25_005 = false
25_Orange_001 = false
25_Orange_002 = false
25_Orange_003 = true
25_Orange_004 = false
25_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = true
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@displayName = Medium-Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = false
25_003 = false
25_004 = false
25_005 = false
25_Orange_001 = false
25_Orange_002 = false
25_Orange_003 = false
25_Orange_004 = true
25_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Long]
{
@name = Long-Orange
@displayName = Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
25_001 = false
25_002 = false
25_003 = false
25_004 = false
25_005 = false
25_Orange_001 = false
25_Orange_002 = false
25_Orange_003 = false
25_Orange_004 = false
25_Orange_005 = true
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
}
}
@PART[Tube3]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-375-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1
scale = 3.75,1,3.75
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1p5
scale = 3.75,1,3.75
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider2
scale = 3.75,1,3.75
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider3
scale = 3.75,1,3.75
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider4
scale = 3.75,1,3.75
}
@MODULE[ModulePartVariants]
{
@VARIANT[Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = true
375_002 = false
375_003 = false
375_004 = false
375_005 = false
375_Orange_001 = false
375_Orange_002 = false
375_Orange_003 = false
375_Orange_004 = false
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = true
375_003 = false
375_004 = false
375_005 = false
375_Orange_001 = false
375_Orange_002 = false
375_Orange_003 = false
375_Orange_004 = false
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = true
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = false
375_003 = true
375_004 = false
375_005 = false
375_Orange_001 = false
375_Orange_002 = false
375_Orange_003 = false
375_Orange_004 = false
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = false
375_003 = false
375_004 = true
375_005 = false
375_Orange_001 = false
375_Orange_002 = false
375_Orange_003 = false
375_Orange_004 = false
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
@VARIANT[Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = false
375_003 = false
375_004 = false
375_005 = true
375_Orange_001 = false
375_Orange_002 = false
375_Orange_003 = false
375_Orange_004 = false
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
+VARIANT[Short]
{
@name = Short-Orange
@displayName = Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = false
375_003 = false
375_004 = false
375_005 = false
375_Orange_001 = true
375_Orange_002 = false
375_Orange_003 = false
375_Orange_004 = false
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
{
@name = Medium-Short-Orange
@displayName = Medium-Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = false
375_003 = false
375_004 = false
375_005 = false
375_Orange_001 = false
375_Orange_002 = true
375_Orange_003 = false
375_Orange_004 = false
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = true
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
{
@name = Medium
@displayName = Medium (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = false
375_003 = false
375_004 = false
375_005 = false
375_Orange_001 = false
375_Orange_002 = false
375_Orange_003 = true
375_Orange_004 = false
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@displayName = Medium-Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = false
375_003 = false
375_004 = false
375_005 = false
375_Orange_001 = false
375_Orange_002 = false
375_Orange_003 = false
375_Orange_004 = true
375_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Long]
{
@name = Long-Orange
@displayName = Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
375_001 = false
375_002 = false
375_003 = false
375_004 = false
375_005 = false
375_Orange_001 = false
375_Orange_002 = false
375_Orange_003 = false
375_Orange_004 = false
375_Orange_005 = true
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
}
}
@PART[Tube4]:HAS[~RestockIgnore[*]]:FOR[ReStock]
{
@author = Chris Adderley (Nertea)
!mesh = DELETE
!MODEL,* {}
MODEL
{
model = ReStock/Assets/Structural/restock-structural-tube-5-1
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1
scale = 5,1,5
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider1p5
scale = 5,1,5
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider2
scale = 5,1,5
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider3
scale = 5,1,5
}
MODEL
{
model = SquadExpansion/MakingHistory/Parts/SharedAssets/ShroudCollider4
scale = 5,1,5
}
@MODULE[ModulePartVariants]
{
@VARIANT[Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = true
5_002 = false
5_003 = false
5_004 = false
5_005 = false
5_Orange_001 = false
5_Orange_002 = false
5_Orange_003 = false
5_Orange_004 = false
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Short]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = true
5_003 = false
5_004 = false
5_005 = false
5_Orange_001 = false
5_Orange_002 = false
5_Orange_003 = false
5_Orange_004 = false
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = true
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = false
5_003 = true
5_004 = false
5_005 = false
5_Orange_001 = false
5_Orange_002 = false
5_Orange_003 = false
5_Orange_004 = false
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
@VARIANT[Medium-Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = false
5_003 = false
5_004 = true
5_005 = false
5_Orange_001 = false
5_Orange_002 = false
5_Orange_003 = false
5_Orange_004 = false
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
@VARIANT[Long]
{
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = false
5_003 = false
5_004 = false
5_005 = true
5_Orange_001 = false
5_Orange_002 = false
5_Orange_003 = false
5_Orange_004 = false
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
+VARIANT[Short]
{
@name = Short-Orange
@displayName = Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = false
5_003 = false
5_004 = false
5_005 = false
5_Orange_001 = true
5_Orange_002 = false
5_Orange_003 = false
5_Orange_004 = false
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = true
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Short]
{
@name = Medium-Short-Orange
@displayName = Medium-Short (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = false
5_003 = false
5_004 = false
5_005 = false
5_Orange_001 = false
5_Orange_002 = true
5_Orange_003 = false
5_Orange_004 = false
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = true
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium]
{
@name = Medium
@displayName = Medium (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = false
5_003 = false
5_004 = false
5_005 = false
5_Orange_001 = false
5_Orange_002 = false
5_Orange_003 = true
5_Orange_004 = false
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = true
ShroudCollider3 = false
ShroudCollider4 = false
}
}
+VARIANT[Medium-Long]
{
@name = Medium-Long-Orange
@displayName = Medium-Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = false
5_003 = false
5_004 = false
5_005 = false
5_Orange_001 = false
5_Orange_002 = false
5_Orange_003 = false
5_Orange_004 = true
5_Orange_005 = false
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = true
ShroudCollider4 = false
}
}
+VARIANT[Long]
{
@name = Long-Orange
@displayName = Long (Alternate)
@themeName = Orange
@primaryColor = #f49841
@secondaryColor = #4c4f47
!GAMEOBJECTS {}
GAMEOBJECTS
{
5_001 = false
5_002 = false
5_003 = false
5_004 = false
5_005 = false
5_Orange_001 = false
5_Orange_002 = false
5_Orange_003 = false
5_Orange_004 = false
5_Orange_005 = true
ShroudCollider0 = false
ShroudCollider1 = false
ShroudCollider1p5 = false
ShroudCollider2 = false
ShroudCollider3 = false
ShroudCollider4 = true
}
}
}
}