2009-10-21 07:48:27 +00:00
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// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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2010-03-16 22:37:25 +00:00
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#include "CompressorDXT.h"
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2009-10-21 07:48:27 +00:00
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#include "QuickCompressDXT.h"
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#include "OptimalCompressDXT.h"
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#include "CompressionOptions.h"
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#include "OutputOptions.h"
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// squish
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#include "squish/colourset.h"
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#include "squish/fastclusterfit.h"
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#include "squish/weightedclusterfit.h"
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2010-03-16 22:37:25 +00:00
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#include "nvtt.h"
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2009-10-21 07:48:27 +00:00
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2010-03-16 22:37:25 +00:00
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#include "nvcore/Memory.h"
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2009-10-21 07:48:27 +00:00
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2010-03-16 22:37:25 +00:00
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#include "nvimage/Image.h"
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#include "nvimage/ColorBlock.h"
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#include "nvimage/BlockDXT.h"
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2009-10-21 07:48:27 +00:00
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// s3_quant
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#if defined(HAVE_S3QUANT)
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#include "s3tc/s3_quant.h"
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#endif
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// ati tc
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#if defined(HAVE_ATITC)
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typedef int BOOL;
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typedef _W64 unsigned long ULONG_PTR;
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typedef ULONG_PTR DWORD_PTR;
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#include "atitc/ATI_Compress.h"
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#endif
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// squish
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#if defined(HAVE_SQUISH)
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//#include "squish/squish.h"
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#include "squish-1.10/squish.h"
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#endif
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// d3dx
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#if defined(HAVE_D3DX)
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#include <d3dx9.h>
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#endif
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// stb
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#if defined(HAVE_STB)
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#define STB_DEFINE
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#include "stb/stb_dxt.h"
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#endif
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2010-03-16 22:46:09 +00:00
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// OpenMP
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#if defined(HAVE_OPENMP)
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2009-10-21 07:48:27 +00:00
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#include <omp.h>
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2010-03-16 22:46:09 +00:00
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#endif
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2009-10-21 07:48:27 +00:00
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using namespace nv;
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using namespace nvtt;
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2010-03-16 22:37:25 +00:00
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void FixedBlockCompressor::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, const void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions)
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2009-10-21 07:48:27 +00:00
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{
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const uint bs = blockSize();
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const uint bw = (w + 3) / 4;
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const uint bh = (h + 3) / 4;
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const uint size = bs * bw * bh;
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#if defined(HAVE_OPENMP)
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bool singleThreaded = false;
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#else
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bool singleThreaded = true;
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#endif
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// Use a single thread to compress small textures.
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if (bw * bh < 16) singleThreaded = true;
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if (singleThreaded)
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{
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nvDebugCheck(bs <= 16);
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uint8 mem[16];
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for (int y = 0; y < int(h); y += 4) {
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for (uint x = 0; x < w; x += 4) {
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ColorBlock rgba;
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if (inputFormat == nvtt::InputFormat_BGRA_8UB) {
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rgba.init(w, h, (uint *)data, x, y);
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}
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else {
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nvDebugCheck(inputFormat == nvtt::InputFormat_RGBA_32F);
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rgba.init(w, h, (float *)data, x, y);
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}
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compressBlock(rgba, alphaMode, compressionOptions, mem);
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if (outputOptions.outputHandler != NULL) {
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outputOptions.outputHandler->writeData(mem, bs);
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}
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}
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}
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}
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#if defined(HAVE_OPENMP)
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else
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{
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uint8 * mem = new uint8[size];
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#pragma omp parallel
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{
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#pragma omp for
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for (int i = 0; i < int(bw*bh); i++)
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{
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const uint x = i % bw;
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const uint y = i / bw;
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ColorBlock rgba;
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if (inputFormat == nvtt::InputFormat_BGRA_8UB) {
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rgba.init(w, h, (uint *)data, 4*x, 4*y);
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}
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else {
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nvDebugCheck(inputFormat == nvtt::InputFormat_RGBA_32F);
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rgba.init(w, h, (float *)data, 4*x, 4*y);
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}
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uint8 * ptr = mem + (y * bw + x) * bs;
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compressBlock(rgba, alphaMode, compressionOptions, ptr);
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} // omp for
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} // omp parallel
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if (outputOptions.outputHandler != NULL) {
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outputOptions.outputHandler->writeData(mem, size);
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}
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delete [] mem;
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}
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#endif
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}
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void FastCompressorDXT1::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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BlockDXT1 * block = new(output) BlockDXT1;
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QuickCompress::compressDXT1(rgba, block);
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}
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void FastCompressorDXT1a::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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BlockDXT1 * block = new(output) BlockDXT1;
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QuickCompress::compressDXT1a(rgba, block);
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}
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void FastCompressorDXT3::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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BlockDXT3 * block = new(output) BlockDXT3;
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QuickCompress::compressDXT3(rgba, block);
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}
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void FastCompressorDXT5::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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BlockDXT5 * block = new(output) BlockDXT5;
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QuickCompress::compressDXT5(rgba, block);
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}
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void FastCompressorDXT5n::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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rgba.swizzle(4, 1, 5, 0); // 0xFF, G, 0, R
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BlockDXT5 * block = new(output) BlockDXT5;
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QuickCompress::compressDXT5(rgba, block);
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}
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void FastCompressorBC4::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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BlockATI1 * block = new(output) BlockATI1;
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rgba.swizzle(0, 1, 2, 0); // Copy red to alpha
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QuickCompress::compressDXT5A(rgba, &block->alpha);
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}
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void FastCompressorBC5::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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BlockATI2 * block = new(output) BlockATI2;
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rgba.swizzle(0, 1, 2, 0); // Copy red to alpha
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QuickCompress::compressDXT5A(rgba, &block->x);
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rgba.swizzle(0, 1, 2, 1); // Copy green to alpha
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QuickCompress::compressDXT5A(rgba, &block->y);
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}
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void NormalCompressorDXT1::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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nvsquish::WeightedClusterFit fit;
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2010-05-28 07:45:11 +00:00
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fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
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2009-10-21 07:48:27 +00:00
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if (rgba.isSingleColor())
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{
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BlockDXT1 * block = new(output) BlockDXT1;
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OptimalCompress::compressDXT1(rgba.color(0), block);
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}
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else
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{
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nvsquish::ColourSet colours((uint8 *)rgba.colors(), 0);
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fit.SetColourSet(&colours, nvsquish::kDxt1);
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fit.Compress(output);
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}
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}
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void NormalCompressorDXT1a::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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bool anyAlpha = false;
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bool allAlpha = true;
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for (uint i = 0; i < 16; i++)
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{
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if (rgba.color(i).a < 128) anyAlpha = true;
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else allAlpha = false;
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}
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const bool isSingleColor = rgba.isSingleColor();
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if ((!anyAlpha && isSingleColor || allAlpha))
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{
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BlockDXT1 * block = new(output) BlockDXT1;
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OptimalCompress::compressDXT1a(rgba.color(0), block);
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}
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else
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{
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nvsquish::WeightedClusterFit fit;
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2010-05-28 07:45:11 +00:00
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fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
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2009-10-21 07:48:27 +00:00
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int flags = nvsquish::kDxt1;
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if (alphaMode == nvtt::AlphaMode_Transparency) flags |= nvsquish::kWeightColourByAlpha;
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nvsquish::ColourSet colours((uint8 *)rgba.colors(), flags);
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fit.SetColourSet(&colours, nvsquish::kDxt1);
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fit.Compress(output);
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}
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}
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void NormalCompressorDXT3::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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BlockDXT3 * block = new(output) BlockDXT3;
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// Compress explicit alpha.
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OptimalCompress::compressDXT3A(rgba, &block->alpha);
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// Compress color.
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if (rgba.isSingleColor())
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{
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OptimalCompress::compressDXT1(rgba.color(0), &block->color);
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}
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else
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{
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nvsquish::WeightedClusterFit fit;
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2010-05-28 07:45:11 +00:00
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fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
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2009-10-21 07:48:27 +00:00
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int flags = 0;
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if (alphaMode == nvtt::AlphaMode_Transparency) flags |= nvsquish::kWeightColourByAlpha;
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nvsquish::ColourSet colours((uint8 *)rgba.colors(), flags);
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fit.SetColourSet(&colours, 0);
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fit.Compress(&block->color);
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}
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}
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void NormalCompressorDXT5::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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BlockDXT5 * block = new(output) BlockDXT5;
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// Compress alpha.
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if (compressionOptions.quality == Quality_Highest)
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{
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OptimalCompress::compressDXT5A(rgba, &block->alpha);
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}
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else
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{
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QuickCompress::compressDXT5A(rgba, &block->alpha);
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}
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// Compress color.
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if (rgba.isSingleColor())
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{
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OptimalCompress::compressDXT1(rgba.color(0), &block->color);
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}
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else
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{
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nvsquish::WeightedClusterFit fit;
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2010-05-28 07:45:11 +00:00
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fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
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2009-10-21 07:48:27 +00:00
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int flags = 0;
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if (alphaMode == nvtt::AlphaMode_Transparency) flags |= nvsquish::kWeightColourByAlpha;
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nvsquish::ColourSet colours((uint8 *)rgba.colors(), flags);
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fit.SetColourSet(&colours, 0);
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fit.Compress(&block->color);
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}
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}
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void NormalCompressorDXT5n::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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rgba.swizzle(4, 1, 5, 0); // 0xFF, G, 0, R
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BlockDXT5 * block = new(output) BlockDXT5;
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// Compress X.
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if (compressionOptions.quality == Quality_Highest)
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{
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OptimalCompress::compressDXT5A(rgba, &block->alpha);
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}
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else
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{
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QuickCompress::compressDXT5A(rgba, &block->alpha);
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}
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// Compress Y.
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if (compressionOptions.quality == Quality_Highest)
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{
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OptimalCompress::compressDXT1G(rgba, &block->color);
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}
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else
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{
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if (rgba.isSingleColor())
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{
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OptimalCompress::compressDXT1G(rgba.color(0), &block->color);
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}
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else
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|
|
{
|
|
|
|
nvsquish::WeightedClusterFit fit;
|
|
|
|
fit.SetMetric(0, 1, 0);
|
|
|
|
|
|
|
|
int flags = 0;
|
|
|
|
if (alphaMode == nvtt::AlphaMode_Transparency) flags |= nvsquish::kWeightColourByAlpha;
|
|
|
|
|
|
|
|
nvsquish::ColourSet colours((uint8 *)rgba.colors(), flags);
|
|
|
|
fit.SetColourSet(&colours, 0);
|
|
|
|
fit.Compress(&block->color);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void ProductionCompressorBC4::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
|
|
|
|
{
|
|
|
|
BlockATI1 * block = new(output) BlockATI1;
|
|
|
|
|
|
|
|
rgba.swizzle(0, 1, 2, 0); // Copy red to alpha
|
|
|
|
OptimalCompress::compressDXT5A(rgba, &block->alpha);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ProductionCompressorBC5::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
|
|
|
|
{
|
|
|
|
BlockATI2 * block = new(output) BlockATI2;
|
|
|
|
|
|
|
|
rgba.swizzle(0, 1, 2, 0); // Copy red to alpha
|
|
|
|
OptimalCompress::compressDXT5A(rgba, &block->x);
|
|
|
|
|
|
|
|
rgba.swizzle(0, 1, 2, 1); // Copy green to alpha
|
|
|
|
OptimalCompress::compressDXT5A(rgba, &block->y);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#if defined(HAVE_S3QUANT)
|
|
|
|
|
|
|
|
void S3CompressorDXT1::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions)
|
|
|
|
{
|
|
|
|
float error = 0.0f;
|
|
|
|
|
|
|
|
BlockDXT1 dxtBlock3;
|
|
|
|
BlockDXT1 dxtBlock4;
|
|
|
|
ColorBlock block;
|
|
|
|
|
|
|
|
for (uint y = 0; y < h; y += 4) {
|
|
|
|
for (uint x = 0; x < w; x += 4) {
|
|
|
|
block.init(inputFormat, w, h, data, x, y);
|
|
|
|
|
|
|
|
// Init rgb block.
|
|
|
|
RGBBlock rgbBlock;
|
|
|
|
rgbBlock.n = 16;
|
|
|
|
for (uint i = 0; i < 16; i++) {
|
|
|
|
rgbBlock.colorChannel[i][0] = clamp(float(block.color(i).r) / 255.0f, 0.0f, 1.0f);
|
|
|
|
rgbBlock.colorChannel[i][1] = clamp(float(block.color(i).g) / 255.0f, 0.0f, 1.0f);
|
|
|
|
rgbBlock.colorChannel[i][2] = clamp(float(block.color(i).b) / 255.0f, 0.0f, 1.0f);
|
|
|
|
}
|
|
|
|
rgbBlock.weight[0] = 1.0f;
|
|
|
|
rgbBlock.weight[1] = 1.0f;
|
|
|
|
rgbBlock.weight[2] = 1.0f;
|
|
|
|
|
|
|
|
rgbBlock.inLevel = 4;
|
|
|
|
CodeRGBBlock(&rgbBlock);
|
|
|
|
|
|
|
|
// Copy results to DXT block.
|
|
|
|
dxtBlock4.col0.r = rgbBlock.endPoint[0][0];
|
|
|
|
dxtBlock4.col0.g = rgbBlock.endPoint[0][1];
|
|
|
|
dxtBlock4.col0.b = rgbBlock.endPoint[0][2];
|
|
|
|
|
|
|
|
dxtBlock4.col1.r = rgbBlock.endPoint[1][0];
|
|
|
|
dxtBlock4.col1.g = rgbBlock.endPoint[1][1];
|
|
|
|
dxtBlock4.col1.b = rgbBlock.endPoint[1][2];
|
|
|
|
|
|
|
|
dxtBlock4.setIndices(rgbBlock.index);
|
|
|
|
|
|
|
|
if (dxtBlock4.col0.u < dxtBlock4.col1.u) {
|
|
|
|
swap(dxtBlock4.col0.u, dxtBlock4.col1.u);
|
|
|
|
dxtBlock4.indices ^= 0x55555555;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint error4 = blockError(block, dxtBlock4);
|
|
|
|
|
|
|
|
rgbBlock.inLevel = 3;
|
|
|
|
|
|
|
|
CodeRGBBlock(&rgbBlock);
|
|
|
|
|
|
|
|
// Copy results to DXT block.
|
|
|
|
dxtBlock3.col0.r = rgbBlock.endPoint[0][0];
|
|
|
|
dxtBlock3.col0.g = rgbBlock.endPoint[0][1];
|
|
|
|
dxtBlock3.col0.b = rgbBlock.endPoint[0][2];
|
|
|
|
|
|
|
|
dxtBlock3.col1.r = rgbBlock.endPoint[1][0];
|
|
|
|
dxtBlock3.col1.g = rgbBlock.endPoint[1][1];
|
|
|
|
dxtBlock3.col1.b = rgbBlock.endPoint[1][2];
|
|
|
|
|
|
|
|
dxtBlock3.setIndices(rgbBlock.index);
|
|
|
|
|
|
|
|
if (dxtBlock3.col0.u > dxtBlock3.col1.u) {
|
|
|
|
swap(dxtBlock3.col0.u, dxtBlock3.col1.u);
|
|
|
|
dxtBlock3.indices ^= (~dxtBlock3.indices >> 1) & 0x55555555;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint error3 = blockError(block, dxtBlock3);
|
|
|
|
|
|
|
|
if (error3 < error4) {
|
|
|
|
error += error3;
|
|
|
|
|
|
|
|
if (outputOptions.outputHandler != NULL) {
|
|
|
|
outputOptions.outputHandler->writeData(&dxtBlock3, sizeof(dxtBlock3));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
error += error4;
|
|
|
|
|
|
|
|
if (outputOptions.outputHandler != NULL) {
|
|
|
|
outputOptions.outputHandler->writeData(&dxtBlock4, sizeof(dxtBlock4));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // defined(HAVE_S3QUANT)
|
|
|
|
|
|
|
|
|
|
|
|
#if defined(HAVE_ATITC)
|
|
|
|
|
|
|
|
void AtiCompressorDXT1::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions)
|
|
|
|
{
|
|
|
|
// Init source texture
|
|
|
|
ATI_TC_Texture srcTexture;
|
|
|
|
srcTexture.dwSize = sizeof(srcTexture);
|
|
|
|
srcTexture.dwWidth = w;
|
|
|
|
srcTexture.dwHeight = h;
|
|
|
|
if (inputFormat == nvtt::InputFormat_BGRA_8UB)
|
|
|
|
{
|
|
|
|
srcTexture.dwPitch = w * 4;
|
|
|
|
srcTexture.format = ATI_TC_FORMAT_ARGB_8888;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
srcTexture.dwPitch = w * 16;
|
|
|
|
srcTexture.format = ATI_TC_FORMAT_ARGB_32F;
|
|
|
|
}
|
|
|
|
srcTexture.dwDataSize = ATI_TC_CalculateBufferSize(&srcTexture);
|
|
|
|
srcTexture.pData = (ATI_TC_BYTE*) data;
|
|
|
|
|
|
|
|
// Init dest texture
|
|
|
|
ATI_TC_Texture destTexture;
|
|
|
|
destTexture.dwSize = sizeof(destTexture);
|
|
|
|
destTexture.dwWidth = w;
|
|
|
|
destTexture.dwHeight = h;
|
|
|
|
destTexture.dwPitch = 0;
|
|
|
|
destTexture.format = ATI_TC_FORMAT_DXT1;
|
|
|
|
destTexture.dwDataSize = ATI_TC_CalculateBufferSize(&destTexture);
|
|
|
|
destTexture.pData = (ATI_TC_BYTE*) mem::malloc(destTexture.dwDataSize);
|
|
|
|
|
|
|
|
ATI_TC_CompressOptions options;
|
|
|
|
options.dwSize = sizeof(options);
|
|
|
|
options.bUseChannelWeighting = false;
|
|
|
|
options.bUseAdaptiveWeighting = false;
|
|
|
|
options.bDXT1UseAlpha = false;
|
|
|
|
options.nCompressionSpeed = ATI_TC_Speed_Normal;
|
|
|
|
options.bDisableMultiThreading = false;
|
|
|
|
//options.bDisableMultiThreading = true;
|
|
|
|
|
|
|
|
// Compress
|
|
|
|
ATI_TC_ConvertTexture(&srcTexture, &destTexture, &options, NULL, NULL, NULL);
|
|
|
|
|
|
|
|
if (outputOptions.outputHandler != NULL) {
|
|
|
|
outputOptions.outputHandler->writeData(destTexture.pData, destTexture.dwDataSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
mem::free(destTexture.pData);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AtiCompressorDXT5::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions)
|
|
|
|
{
|
|
|
|
// Init source texture
|
|
|
|
ATI_TC_Texture srcTexture;
|
|
|
|
srcTexture.dwSize = sizeof(srcTexture);
|
|
|
|
srcTexture.dwWidth = w;
|
|
|
|
srcTexture.dwHeight = h;
|
|
|
|
if (inputFormat == nvtt::InputFormat_BGRA_8UB)
|
|
|
|
{
|
|
|
|
srcTexture.dwPitch = w * 4;
|
|
|
|
srcTexture.format = ATI_TC_FORMAT_ARGB_8888;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
srcTexture.dwPitch = w * 16;
|
|
|
|
srcTexture.format = ATI_TC_FORMAT_ARGB_32F;
|
|
|
|
}
|
|
|
|
srcTexture.dwDataSize = ATI_TC_CalculateBufferSize(&srcTexture);
|
|
|
|
srcTexture.pData = (ATI_TC_BYTE*) data;
|
|
|
|
|
|
|
|
// Init dest texture
|
|
|
|
ATI_TC_Texture destTexture;
|
|
|
|
destTexture.dwSize = sizeof(destTexture);
|
|
|
|
destTexture.dwWidth = w;
|
|
|
|
destTexture.dwHeight = h;
|
|
|
|
destTexture.dwPitch = 0;
|
|
|
|
destTexture.format = ATI_TC_FORMAT_DXT5;
|
|
|
|
destTexture.dwDataSize = ATI_TC_CalculateBufferSize(&destTexture);
|
|
|
|
destTexture.pData = (ATI_TC_BYTE*) mem::malloc(destTexture.dwDataSize);
|
|
|
|
|
|
|
|
// Compress
|
|
|
|
ATI_TC_ConvertTexture(&srcTexture, &destTexture, NULL, NULL, NULL, NULL);
|
|
|
|
|
|
|
|
if (outputOptions.outputHandler != NULL) {
|
|
|
|
outputOptions.outputHandler->writeData(destTexture.pData, destTexture.dwDataSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
mem::free(destTexture.pData);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // defined(HAVE_ATITC)
|
|
|
|
|
|
|
|
#if defined(HAVE_SQUISH)
|
|
|
|
|
|
|
|
void SquishCompressorDXT1::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions)
|
|
|
|
{
|
|
|
|
#pragma message(NV_FILE_LINE "TODO: Convert input to fixed point ABGR format instead of ARGB")
|
|
|
|
/*
|
|
|
|
Image img(*image);
|
|
|
|
int count = img.width() * img.height();
|
|
|
|
for (int i = 0; i < count; i++)
|
|
|
|
{
|
|
|
|
Color32 c = img.pixel(i);
|
|
|
|
img.pixel(i) = Color32(c.b, c.g, c.r, c.a);
|
|
|
|
}
|
|
|
|
|
|
|
|
int size = squish::GetStorageRequirements(img.width(), img.height(), squish::kDxt1);
|
|
|
|
void * blocks = mem::malloc(size);
|
|
|
|
|
|
|
|
squish::CompressImage((const squish::u8 *)img.pixels(), img.width(), img.height(), blocks, squish::kDxt1 | squish::kColourClusterFit);
|
|
|
|
|
|
|
|
if (outputOptions.outputHandler != NULL) {
|
|
|
|
outputOptions.outputHandler->writeData(blocks, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
mem::free(blocks);
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // defined(HAVE_SQUISH)
|
|
|
|
|
|
|
|
|
|
|
|
#if defined(HAVE_D3DX)
|
|
|
|
|
|
|
|
void D3DXCompressorDXT1::compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions)
|
|
|
|
{
|
|
|
|
IDirect3D9 * d3d = Direct3DCreate9(D3D_SDK_VERSION);
|
|
|
|
|
|
|
|
D3DPRESENT_PARAMETERS presentParams;
|
|
|
|
ZeroMemory(&presentParams, sizeof(presentParams));
|
|
|
|
presentParams.Windowed = TRUE;
|
|
|
|
presentParams.SwapEffect = D3DSWAPEFFECT_COPY;
|
|
|
|
presentParams.BackBufferWidth = 8;
|
|
|
|
presentParams.BackBufferHeight = 8;
|
|
|
|
presentParams.BackBufferFormat = D3DFMT_UNKNOWN;
|
|
|
|
|
|
|
|
HRESULT err;
|
|
|
|
|
|
|
|
IDirect3DDevice9 * device = NULL;
|
|
|
|
err = d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_REF, GetDesktopWindow(), D3DCREATE_SOFTWARE_VERTEXPROCESSING, &presentParams, &device);
|
|
|
|
|
|
|
|
IDirect3DTexture9 * texture = NULL;
|
|
|
|
err = D3DXCreateTexture(device, w, h, 1, 0, D3DFMT_DXT1, D3DPOOL_SYSTEMMEM, &texture);
|
|
|
|
|
|
|
|
IDirect3DSurface9 * surface = NULL;
|
|
|
|
err = texture->GetSurfaceLevel(0, &surface);
|
|
|
|
|
|
|
|
RECT rect;
|
|
|
|
rect.left = 0;
|
|
|
|
rect.top = 0;
|
|
|
|
rect.bottom = h;
|
|
|
|
rect.right = w;
|
|
|
|
|
|
|
|
if (inputFormat == nvtt::InputFormat_BGRA_8UB)
|
|
|
|
{
|
|
|
|
err = D3DXLoadSurfaceFromMemory(surface, NULL, NULL, data, D3DFMT_A8R8G8B8, w * 4, NULL, &rect, D3DX_DEFAULT, 0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
err = D3DXLoadSurfaceFromMemory(surface, NULL, NULL, data, D3DFMT_A32B32G32R32F, w * 16, NULL, &rect, D3DX_DEFAULT, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (err != D3DERR_INVALIDCALL && err != D3DXERR_INVALIDDATA)
|
|
|
|
{
|
|
|
|
D3DLOCKED_RECT rect;
|
|
|
|
ZeroMemory(&rect, sizeof(rect));
|
|
|
|
|
|
|
|
err = surface->LockRect(&rect, NULL, D3DLOCK_READONLY);
|
|
|
|
|
|
|
|
if (outputOptions.outputHandler != NULL) {
|
|
|
|
int size = rect.Pitch * ((h + 3) / 4);
|
|
|
|
outputOptions.outputHandler->writeData(rect.pBits, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
err = surface->UnlockRect();
|
|
|
|
}
|
|
|
|
|
|
|
|
surface->Release();
|
|
|
|
device->Release();
|
|
|
|
d3d->Release();
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // defined(HAVE_D3DX)
|
|
|
|
|
|
|
|
|
|
|
|
#if defined(HAVE_STB)
|
|
|
|
|
|
|
|
void StbCompressorDXT1::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
|
|
|
|
{
|
|
|
|
rgba.swizzle(2, 1, 0, 3); // Swap R and B
|
|
|
|
stb_compress_dxt_block((unsigned char *)output, (unsigned char *)rgba.colors(), 0, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#endif // defined(HAVE_STB)
|