fix a bug where created normal maps were not packed prior to compression
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@ -263,6 +263,7 @@ bool Compressor::Private::compress(const InputOptions::Private & inputOptions, c
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if (inputOptions.convertToNormalMap) {
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img.toGreyScale(inputOptions.heightFactors.x, inputOptions.heightFactors.y, inputOptions.heightFactors.z, inputOptions.heightFactors.w);
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img.toNormalMap(inputOptions.bumpFrequencyScale.x, inputOptions.bumpFrequencyScale.y, inputOptions.bumpFrequencyScale.z, inputOptions.bumpFrequencyScale.w);
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img.packNormals();
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}
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// To linear space.
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