Fix more build errors.
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504ecc8e10
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0b15c58692
@ -32,8 +32,8 @@ void nv::Quantize::BinaryAlpha( Image * image, int alpha_threshold /*= 127*/ )
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{
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nvCheck(image != NULL);
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const uint w = image->width();
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const uint h = image->height();
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const uint w = image->width;
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const uint h = image->height;
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for(uint y = 0; y < h; y++) {
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for(uint x = 0; x < w; x++) {
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@ -76,8 +76,8 @@ void nv::Quantize::FloydSteinberg_BinaryAlpha( Image * image, int alpha_threshol
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{
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nvCheck(image != NULL);
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const uint w = image->width();
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const uint h = image->height();
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const uint w = image->width;
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const uint h = image->height;
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// @@ Use fixed point?
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float * row0 = new float[(w+2)];
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@ -130,8 +130,8 @@ void nv::Quantize::Truncate(Image * image, uint rsize, uint gsize, uint bsize, u
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{
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nvCheck(image != NULL);
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const uint w = image->width();
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const uint h = image->height();
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const uint w = image->width;
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const uint h = image->height;
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for(uint y = 0; y < h; y++) {
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for(uint x = 0; x < w; x++) {
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@ -163,8 +163,8 @@ void nv::Quantize::FloydSteinberg(Image * image, uint rsize, uint gsize, uint bs
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{
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nvCheck(image != NULL);
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const uint w = image->width();
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const uint h = image->height();
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const uint w = image->width;
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const uint h = image->height;
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Vector4 * row0 = new Vector4[w+2];
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Vector4 * row1 = new Vector4[w+2];
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