Update version number.
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50ab5b4306
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@ -1,3 +1,6 @@
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NVIDIA Texture Tools version 2.0.6
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* Fix version checking.
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NVIDIA Texture Tools version 2.0.5
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* Fix error in single color compressor. Fixes issue 66.
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* Detect mismatch between CUDA runtime and driver, and disable CUDA in that case.
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@ -1 +1 @@
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2.0.5
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2.0.6
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@ -53,8 +53,8 @@ END
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,0,5,0
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PRODUCTVERSION 2,0,5,0
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FILEVERSION 2,0,6,0
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PRODUCTVERSION 2,0,6,0
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FILEFLAGSMASK 0x17L
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -71,12 +71,12 @@ BEGIN
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BEGIN
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VALUE "CompanyName", "NVIDIA Corporation"
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VALUE "FileDescription", "NVIDIA Texture Tools Dynamic Link Library"
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VALUE "FileVersion", "2, 0, 5, 0"
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VALUE "FileVersion", "2, 0, 6, 0"
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VALUE "InternalName", "nvtt"
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VALUE "LegalCopyright", "Copyright (C) 2007"
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VALUE "OriginalFilename", "nvtt.dll"
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VALUE "ProductName", "NVIDIA Texture Tools Dynamic Link Library"
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VALUE "ProductVersion", "2, 0, 5, 0"
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VALUE "ProductVersion", "2, 0, 6, 0"
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END
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END
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BLOCK "VarFileInfo"
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@ -532,7 +532,7 @@ DDSHeader::DDSHeader()
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// Store version information on the reserved header attributes.
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this->reserved[9] = MAKEFOURCC('N', 'V', 'T', 'T');
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this->reserved[10] = (2 << 16) | (0 << 8) | (5); // major.minor.revision
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this->reserved[10] = (2 << 16) | (0 << 8) | (6); // major.minor.revision
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this->pf.size = 32;
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this->pf.flags = 0;
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