Fix build.
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@ -213,7 +213,7 @@ void FastCompressorBC5::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMo
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void NormalCompressorDXT1::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
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{
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nvsquish::WeightedClusterFit fit;
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fit.SetMetric(compressionOptions.colorWeight.x(), compressionOptions.colorWeight.y(), compressionOptions.colorWeight.z());
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fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
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if (rgba.isSingleColor())
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{
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@ -250,7 +250,7 @@ void NormalCompressorDXT1a::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alp
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else
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{
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nvsquish::WeightedClusterFit fit;
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fit.SetMetric(compressionOptions.colorWeight.x(), compressionOptions.colorWeight.y(), compressionOptions.colorWeight.z());
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fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
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int flags = nvsquish::kDxt1;
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if (alphaMode == nvtt::AlphaMode_Transparency) flags |= nvsquish::kWeightColourByAlpha;
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@ -278,7 +278,7 @@ void NormalCompressorDXT3::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alph
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else
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{
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nvsquish::WeightedClusterFit fit;
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fit.SetMetric(compressionOptions.colorWeight.x(), compressionOptions.colorWeight.y(), compressionOptions.colorWeight.z());
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fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
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int flags = 0;
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if (alphaMode == nvtt::AlphaMode_Transparency) flags |= nvsquish::kWeightColourByAlpha;
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@ -312,7 +312,7 @@ void NormalCompressorDXT5::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alph
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else
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{
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nvsquish::WeightedClusterFit fit;
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fit.SetMetric(compressionOptions.colorWeight.x(), compressionOptions.colorWeight.y(), compressionOptions.colorWeight.z());
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fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
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int flags = 0;
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if (alphaMode == nvtt::AlphaMode_Transparency) flags |= nvsquish::kWeightColourByAlpha;
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@ -23,7 +23,7 @@
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#include <string.h> // memcpy
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#include <nvcore/Containers.h> // nextPowerOfTwo
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#include <nvcore/Utils.h> // nextPowerOfTwo
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#include <nvcore/Memory.h>
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#include <nvmath/Color.h>
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@ -29,7 +29,7 @@
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#include <nvmath/Color.h>
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#include <nvcore/Containers.h> // swap
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#include <nvcore/Utils.h> // swap
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#include <limits.h>
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@ -21,7 +21,7 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#include <nvcore/Containers.h> // swap
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#include <nvcore/Utils.h> // swap
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#include <nvmath/Color.h>
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#include <nvmath/Fitting.h>
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@ -86,23 +86,23 @@ inline static void selectDiagonal(const Vector3 * block, uint num, Vector3 * res
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for (uint i = 0; i < num; i++)
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{
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Vector3 t = block[i] - center;
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covariance += t.xy() * t.z();
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covariance += t.xy() * t.z;
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}
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float x0 = maxColor->x();
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float y0 = maxColor->y();
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float x1 = minColor->x();
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float y1 = minColor->y();
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float x0 = maxColor->x;
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float y0 = maxColor->y;
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float x1 = minColor->x;
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float y1 = minColor->y;
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if (covariance.x() < 0) {
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if (covariance.x < 0) {
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swap(x0, x1);
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}
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if (covariance.y() < 0) {
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if (covariance.y < 0) {
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swap(y0, y1);
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}
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maxColor->set(x0, y0, maxColor->z());
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minColor->set(x1, y1, minColor->z());
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maxColor->set(x0, y0, maxColor->z);
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minColor->set(x1, y1, minColor->z);
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}
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inline static void insetBBox(Vector3 * restrict maxColor, Vector3 * restrict minColor)
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@ -114,9 +114,9 @@ inline static void insetBBox(Vector3 * restrict maxColor, Vector3 * restrict min
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inline static uint16 roundAndExpand(Vector3 * restrict v)
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{
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uint r = uint(clamp(v->x() * (31.0f / 255.0f), 0.0f, 31.0f) + 0.5f);
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uint g = uint(clamp(v->y() * (63.0f / 255.0f), 0.0f, 63.0f) + 0.5f);
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uint b = uint(clamp(v->z() * (31.0f / 255.0f), 0.0f, 31.0f) + 0.5f);
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uint r = uint(clamp(v->x * (31.0f / 255.0f), 0.0f, 31.0f) + 0.5f);
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uint g = uint(clamp(v->y * (63.0f / 255.0f), 0.0f, 63.0f) + 0.5f);
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uint b = uint(clamp(v->z * (31.0f / 255.0f), 0.0f, 31.0f) + 0.5f);
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uint16 w = (r << 11) | (g << 5) | b;
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@ -501,10 +501,10 @@ bool TexImage::setImage2D(Format format, Decoder decoder, int w, int h, int idx,
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if (x * 4 + xx < w && y * 4 + yy < h)
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{
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img->setPixel(float(c.r) * 1.0f/255.0f, x*4 + xx, y*4 + yy, 0);
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img->setPixel(float(c.g) * 1.0f/255.0f, x*4 + xx, y*4 + yy, 1);
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img->setPixel(float(c.b) * 1.0f/255.0f, x*4 + xx, y*4 + yy, 2);
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img->setPixel(float(c.a) * 1.0f/255.0f, x*4 + xx, y*4 + yy, 3);
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img->pixel(x*4 + xx, y*4 + yy, 0) = float(c.r) * 1.0f/255.0f;
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img->pixel(x*4 + xx, y*4 + yy, 1) = float(c.g) * 1.0f/255.0f;
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img->pixel(x*4 + xx, y*4 + yy, 2) = float(c.b) * 1.0f/255.0f;
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img->pixel(x*4 + xx, y*4 + yy, 3) = float(c.a) * 1.0f/255.0f;
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}
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}
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}
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@ -908,28 +908,28 @@ void TexImage::setBorder(float r, float g, float b, float a)
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for (int i = 0; i < w; i++)
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{
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img->setPixel(r, i, 0, 0);
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img->setPixel(g, i, 0, 1);
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img->setPixel(b, i, 0, 2);
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img->setPixel(a, i, 0, 3);
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img->pixel(i, 0, 0) = r;
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img->pixel(i, 0, 1) = g;
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img->pixel(i, 0, 2) = b;
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img->pixel(i, 0, 3) = a;
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img->setPixel(r, i, h-1, 0);
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img->setPixel(g, i, h-1, 1);
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img->setPixel(b, i, h-1, 2);
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img->setPixel(a, i, h-1, 3);
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img->pixel(i, h-1, 0) = r;
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img->pixel(i, h-1, 1) = g;
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img->pixel(i, h-1, 2) = b;
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img->pixel(i, h-1, 3) = a;
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}
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for (int i = 0; i < h; i++)
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{
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img->setPixel(r, 0, i, 0);
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img->setPixel(g, 0, i, 1);
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img->setPixel(b, 0, i, 2);
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img->setPixel(a, 0, i, 3);
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img->pixel(0, i, 0) = r;
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img->pixel(0, i, 1) = g;
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img->pixel(0, i, 2) = b;
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img->pixel(0, i, 3) = a;
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img->setPixel(r, w-1, i, 0);
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img->setPixel(g, w-1, i, 1);
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img->setPixel(b, w-1, i, 2);
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img->setPixel(a, w-1, i, 3);
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img->pixel(w-1, i, 0) = r;
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img->pixel(w-1, i, 1) = g;
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img->pixel(w-1, i, 2) = b;
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img->pixel(w-1, i, 3) = a;
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}
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}
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}
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@ -1134,4 +1134,4 @@ void TexImage::flipVertically() {
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m->imageArray[i]->flip();
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}
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}
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}
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@ -26,7 +26,7 @@
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#include "nvtt.h"
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#include <nvcore/Containers.h>
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#include <nvcore/Array.h>
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#include <nvcore/RefCounted.h>
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#include <nvcore/Ptr.h>
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@ -21,8 +21,11 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#include "CudaCompressorDXT.h"
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#include "CudaUtils.h"
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#include <nvcore/Debug.h>
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#include <nvcore/Containers.h>
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#include <nvcore/Utils.h>
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#include <nvmath/Color.h>
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#include <nvimage/Image.h>
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#include <nvimage/ColorBlock.h>
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@ -32,10 +35,6 @@
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#include <nvtt/QuickCompressDXT.h>
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#include <nvtt/OptimalCompressDXT.h>
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#include "CudaCompressorDXT.h"
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#include "CudaUtils.h"
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#if defined HAVE_CUDA
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#include <cuda_runtime_api.h>
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#endif
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@ -57,7 +57,7 @@ struct MyAssertHandler : public nv::AssertHandler {
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}
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// Handler method, note that func might be NULL!
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virtual int assert( const char *exp, const char *file, int line, const char *func ) {
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virtual int assertion( const char *exp, const char *file, int line, const char *func ) {
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fprintf(stderr, "Assertion failed: %s\nIn %s:%d\n", exp, file, line);
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nv::debug::dumpInfo();
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exit(1);
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@ -172,7 +172,7 @@ int main(int argc, char *argv[])
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uint w = dds.width();
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uint h = dds.height();
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// @@ Clamp window size is texture larger than desktop?
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// @@ Clamp window size if texture larger than desktop?
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glutInit(&argc, argv);
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@ -23,7 +23,6 @@
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#include <nvcore/StrLib.h>
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#include <nvcore/StdStream.h>
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#include <nvcore/Containers.h>
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#include <nvimage/Image.h>
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#include <nvimage/DirectDrawSurface.h>
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@ -123,7 +122,7 @@ struct NormalError
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vc = nv::normalize(2.0f * (vc / 255.0f) - 1.0f);
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ade += acosf(nv::clamp(dot(vo, vc), -1.0f, 1.0f));
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mse += length_squared((vo - vc) * (255 / 2.0f));
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mse += lengthSquared((vo - vc) * (255 / 2.0f));
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samples++;
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}
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@ -24,7 +24,6 @@
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#include <nvcore/Ptr.h>
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#include <nvcore/StrLib.h>
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#include <nvcore/StdStream.h>
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#include <nvcore/Containers.h>
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#include <nvimage/Image.h>
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#include <nvimage/ImageIO.h>
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@ -24,7 +24,6 @@
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#include <nvcore/Ptr.h>
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#include <nvcore/StrLib.h>
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#include <nvcore/StdStream.h>
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#include <nvcore/Containers.h>
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#include <nvimage/Image.h>
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#include <nvimage/ImageIO.h>
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