More work toward 2.1: Implement InputOptions using TexImage.
This commit is contained in:
@ -28,112 +28,105 @@
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namespace nv
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{
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struct ColorBlock;
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struct ColorBlock;
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// Fast CPU compressors.
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struct FastCompressorDXT1 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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// Fast CPU compressors.
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struct FastCompressorDXT1 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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struct FastCompressorDXT1a : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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struct FastCompressorDXT1a : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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struct FastCompressorDXT3 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct FastCompressorDXT3 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct FastCompressorDXT5 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct FastCompressorDXT5 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct FastCompressorDXT5n : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct FastCompressorDXT5n : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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// Normal CPU compressors.
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struct NormalCompressorDXT1 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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// Normal CPU compressors.
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struct NormalCompressorDXT1 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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struct NormalCompressorDXT1a : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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struct NormalCompressorDXT1a : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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struct NormalCompressorDXT3 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct NormalCompressorDXT3 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct NormalCompressorDXT5 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct NormalCompressorDXT5 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct NormalCompressorDXT5n : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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struct NormalCompressorDXT5n : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 16; }
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};
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// External compressors.
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#if defined(HAVE_S3QUANT)
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struct S3CompressorDXT1 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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#endif
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// External compressors.
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#if defined(HAVE_ATITC)
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struct AtiCompressorDXT1 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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struct AtiCompressorDXT1 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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struct AtiCompressorDXT5 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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struct AtiCompressorDXT5 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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#endif
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#if defined(HAVE_SQUISH)
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struct SquishCompressorDXT1 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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struct SquishCompressorDXT1 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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#endif
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#if defined(HAVE_D3DX)
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struct D3DXCompressorDXT1 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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struct D3DXCompressorDXT1 : public CompressorInterface
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{
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virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
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};
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#endif
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#if defined(HAVE_STB)
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struct StbCompressorDXT1 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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struct StbCompressorDXT1 : public FixedBlockCompressor
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{
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virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output);
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virtual uint blockSize() const { return 8; }
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};
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#endif
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} // nv namespace
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