Fix build on PPC64LE
Signed-off-by: Timothy Pearson <tpearson@raptorengineering.com>
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@ -29,6 +29,7 @@
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#include "nvmath/SimdVector.h"
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#include "nvmath/Vector.h"
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#include "nvcore/Memory.h"
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// Use SIMD version if altivec or SSE are available.
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#define NVTT_USE_SIMD (NV_USE_ALTIVEC || NV_USE_SSE)
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@ -1,6 +1,7 @@
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/* -----------------------------------------------------------------------------
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Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
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Copyright (c) 2016 Raptor Engineering, LLC
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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@ -33,7 +34,7 @@
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namespace nvsquish {
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#define VEC4_CONST( X ) Vec4( ( vector float )( X ) )
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#define VEC4_CONST( X ) Vec4( vec_splats( (float)X ) )
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class Vec4
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{
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@ -105,7 +106,7 @@ public:
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Vec4& operator*=( Arg v )
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{
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m_v = vec_madd( m_v, v.m_v, ( vector float )( -0.0f ) );
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m_v = vec_madd( m_v, v.m_v, vec_splats( -0.0f ) );
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return *this;
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}
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@ -121,7 +122,7 @@ public:
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friend Vec4 operator*( Vec4::Arg left, Vec4::Arg right )
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{
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return Vec4( vec_madd( left.m_v, right.m_v, ( vector float )( -0.0f ) ) );
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return Vec4( vec_madd( left.m_v, right.m_v, vec_splats( -0.0f ) ) );
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}
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//! Returns a*b + c
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@ -142,7 +143,7 @@ public:
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vector float estimate = vec_re( v.m_v );
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// one round of Newton-Rhaphson refinement
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vector float diff = vec_nmsub( estimate, v.m_v, ( vector float )( 1.0f ) );
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vector float diff = vec_nmsub( estimate, v.m_v, vec_splats( 1.0f ) );
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return Vec4( vec_madd( diff, estimate, estimate ) );
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}
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