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castano 2007-10-27 02:08:10 +00:00
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@ -14,7 +14,7 @@ The same algorithm described by Waveren can also be adapted easily to the GPU. T
|| !GeForce 8800 GTX || 1,547 MP/s || - ||
|| !GeForce 8600 GTS || 461 MP/s || - ||
A latter [http://developer.nvidia.com/object/real-time-ycocg-dxt-compression.html whitepaper] by Waveren and [http://castano.ludicon.com Ignacio Castaño] provides even higher results on the GPU:
A later [http://developer.nvidia.com/object/real-time-ycocg-dxt-compression.html whitepaper] by Waveren and [http://castano.ludicon.com Ignacio Castaño] provides even higher results on the GPU:
|| *GPU* || *DXT1* || *YCoCg-DXT5* ||
|| !GeForce 8800 GTX || 1,690 MP/s || 939 MP/s ||