Work in progress. Experiment with lightmap compression.
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@ -1,62 +1,62 @@
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// Copyright (c) 2009-2011 Ignacio Castano <castano@gmail.com>
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// Copyright (c) 2007-2009 NVIDIA Corporation -- Ignacio Castano <icastano@nvidia.com>
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#include "CompressorDX11.h"
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#include "nvtt.h"
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#include "CompressionOptions.h"
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#include "bc6h/zoh.h"
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#include "bc6h/utils.h"
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//#include "bc7/avpcl.h"
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//#include "bc7/utils.h"
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using namespace nv;
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using namespace nvtt;
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void CompressorBC6::compressBlock(Tile & tile, AlphaMode alphaMode, const CompressionOptions::Private & compressionOptions, void * output)
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{
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NV_UNUSED(alphaMode); // ZOH does not support alpha.
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if (compressionOptions.pixelType == PixelType_UnsignedFloat ||
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compressionOptions.pixelType == PixelType_UnsignedNorm ||
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compressionOptions.pixelType == PixelType_UnsignedInt)
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{
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Utils::FORMAT = UNSIGNED_F16; // @@ Do not use globals.
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}
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else
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{
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Utils::FORMAT = SIGNED_F16;
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}
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ZOH::compress(tile, (char *)output);
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}
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void CompressorBC7::compressBlock(Tile & tile, AlphaMode alphaMode, const CompressionOptions::Private & compressionOptions, void * output)
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{
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// @@ TODO
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}
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#include "CompressorDX11.h"
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#include "nvtt.h"
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#include "CompressionOptions.h"
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#include "bc6h/zoh.h"
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#include "bc6h/utils.h"
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//#include "bc7/avpcl.h"
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//#include "bc7/utils.h"
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using namespace nv;
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using namespace nvtt;
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void CompressorBC6::compressBlock(Tile & tile, AlphaMode alphaMode, const CompressionOptions::Private & compressionOptions, void * output)
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{
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NV_UNUSED(alphaMode); // ZOH does not support alpha.
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if (compressionOptions.pixelType == PixelType_UnsignedFloat ||
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compressionOptions.pixelType == PixelType_UnsignedNorm ||
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compressionOptions.pixelType == PixelType_UnsignedInt)
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{
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Utils::FORMAT = UNSIGNED_F16; // @@ Do not use globals.
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}
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else
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{
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Utils::FORMAT = SIGNED_F16;
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}
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ZOH::compress(tile, (char *)output);
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}
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void CompressorBC7::compressBlock(Tile & tile, AlphaMode alphaMode, const CompressionOptions::Private & compressionOptions, void * output)
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{
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// @@ TODO
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}
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