Undo buffer class. Use plain array for easier debugging.
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144a8d6d4b
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2643a62d4a
@ -38,24 +38,28 @@ namespace nv
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}
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}
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// @@ Move these templates to Utils.h
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// @@ Specialize these methods for numeric, pointer, and pod types.
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template <typename T>
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void construct(T * restrict ptr, uint new_size, uint old_size) {
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void construct_range(T * restrict ptr, uint new_size, uint old_size) {
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for (uint i = old_size; i < new_size; i++) {
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new(ptr+i) T; // placement new
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new(ptr+i) T; // placement new
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}
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}
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template <typename T>
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void construct(T * restrict ptr, uint new_size, uint old_size, const T & elem) {
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void construct_range(T * restrict ptr, uint new_size, uint old_size, const T & elem) {
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for (uint i = old_size; i < new_size; i++) {
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new(ptr+i) T(elem); // placement new
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new(ptr+i) T(elem); // placement new
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}
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}
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template <typename T>
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void destroy(T * restrict ptr, uint new_size, uint old_size) {
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void destroy_range(T * restrict ptr, uint new_size, uint old_size) {
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for (uint i = new_size; i < old_size; i++) {
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(ptr+i)->~T(); // Explicit call to the destructor
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(ptr+i)->~T(); // Explicit call to the destructor
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}
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}
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@ -86,119 +90,30 @@ namespace nv
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class Buffer
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{
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NV_FORBID_COPY(Buffer)
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public:
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// Ctor.
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Buffer() : m_buffer(NULL), m_buffer_size(0), m_size(0)
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{
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}
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// Dtor.
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~Buffer() {
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allocate(0, 0);
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}
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// Get vector size.
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NV_FORCEINLINE uint size() const { return m_size; }
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// Get vector size.
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NV_FORCEINLINE uint count() const { return m_size; }
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// Is a null vector.
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NV_FORCEINLINE bool isNull() const { return m_buffer == NULL; }
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// Swap the members of this vector and the given vector.
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friend void swap(Buffer & a, Buffer & b)
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{
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swap(a.m_buffer, b.m_buffer);
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swap(a.m_buffer_size, b.m_buffer_size);
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swap(a.m_size, b.m_size);
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}
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protected:
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// Release ownership of allocated memory and returns pointer to it.
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NV_NOINLINE void * release() {
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void * tmp = m_buffer;
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m_buffer = NULL;
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m_buffer_size = 0;
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m_size = 0;
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return tmp;
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}
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NV_NOINLINE void resize(uint new_size, uint element_size)
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{
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m_size = new_size;
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if (new_size > m_buffer_size) {
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uint new_buffer_size;
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if (m_buffer_size == 0) {
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// first allocation
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new_buffer_size = new_size;
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}
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else {
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// growing
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new_buffer_size = new_size + (new_size >> 2);
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}
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allocate( new_buffer_size, element_size );
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}
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}
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/// Change buffer size.
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NV_NOINLINE void allocate(uint count, uint element_size)
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{
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if (count == 0) {
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// free the buffer.
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if (m_buffer != NULL) {
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::free(m_buffer);
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m_buffer = NULL;
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}
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}
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else {
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// realloc the buffer
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m_buffer = ::realloc(m_buffer, count * element_size);
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}
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m_buffer_size = count;
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}
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protected:
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void * m_buffer;
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uint m_buffer_size;
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uint m_size;
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};
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/**
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* Replacement for std::vector that is easier to debug and provides
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* some nice foreach enumerators.
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*/
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template<typename T>
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class NVCORE_CLASS Array : public Buffer {
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class NVCORE_CLASS Array {
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public:
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// Default constructor.
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NV_FORCEINLINE Array() : Buffer() {}
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NV_FORCEINLINE Array() : m_buffer(NULL), m_capacity(0), m_size(0) {}
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// Copy constructor.
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NV_FORCEINLINE Array(const Array & a) : Buffer() {
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copy(a.buffer(), a.m_size);
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NV_FORCEINLINE Array(const Array & a) : m_buffer(NULL), m_capacity(0), m_size(0) {
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copy(a.m_buffer, a.m_size);
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}
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// Constructor that initializes the vector with the given elements.
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NV_FORCEINLINE Array(const T * ptr, int num) : Buffer() {
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NV_FORCEINLINE Array(const T * ptr, int num) : m_buffer(NULL), m_capacity(0), m_size(0) {
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copy(ptr, num);
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}
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// Allocate array.
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NV_FORCEINLINE explicit Array(uint capacity) : Buffer() {
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allocate(capacity);
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NV_FORCEINLINE explicit Array(uint capacity) : m_buffer(NULL), m_capacity(0), m_size(0) {
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setArrayCapacity(capacity);
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}
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// Destructor.
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@ -211,24 +126,24 @@ namespace nv
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NV_FORCEINLINE const T & operator[]( uint index ) const
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{
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nvDebugCheck(index < m_size);
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return buffer()[index];
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return m_buffer[index];
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}
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NV_FORCEINLINE const T & at( uint index ) const
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{
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nvDebugCheck(index < m_size);
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return buffer()[index];
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return m_buffer[index];
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}
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/// Element access.
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NV_FORCEINLINE T & operator[] ( uint index )
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{
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nvDebugCheck(index < m_size);
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return buffer()[index];
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return m_buffer[index];
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}
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NV_FORCEINLINE T & at( uint index )
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{
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nvDebugCheck(index < m_size);
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return buffer()[index];
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return m_buffer[index];
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}
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/// Get vector size.
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@ -238,10 +153,10 @@ namespace nv
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NV_FORCEINLINE uint count() const { return m_size; }
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/// Get const vector pointer.
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NV_FORCEINLINE const T * buffer() const { return (const T *)m_buffer; }
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NV_FORCEINLINE const T * buffer() const { return m_buffer; }
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/// Get vector pointer.
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NV_FORCEINLINE T * buffer() { return (T *)m_buffer; }
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NV_FORCEINLINE T * buffer() { return m_buffer; }
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/// Is vector empty.
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NV_FORCEINLINE bool isEmpty() const { return m_size == 0; }
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@ -251,23 +166,33 @@ namespace nv
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/// Push an element at the end of the vector.
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void push_back( const T & val )
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NV_FORCEINLINE void push_back( const T & val )
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{
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#if 1
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nvDebugCheck(&val < m_buffer || &val > m_buffer+m_size);
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setArraySize(m_size+1);
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new(m_buffer+m_size-1) T(val);
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#else
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uint new_size = m_size + 1;
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if (new_size > m_buffer_size)
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if (new_size > m_capacity)
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{
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const T copy(val); // create a copy in case value is inside of this array. // @@ Create a copy without side effects. Do not call constructor/destructor here.
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// @@ Is there any way to avoid this copy?
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// @@ Can we create a copy without side effects? Ie. without calls to constructor/destructor. Use alloca + memcpy?
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// @@ Assert instead of copy?
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const T copy(val); // create a copy in case value is inside of this array.
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Buffer::resize(new_size, sizeof(T));
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setArraySize(new_size);
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new (buffer()+new_size-1) T(copy);
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new (m_buffer+new_size-1) T(copy);
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}
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else
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{
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m_size = new_size;
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new(buffer()+new_size-1) T(val);
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new(m_buffer+new_size-1) T(val);
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}
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#endif // 0/1
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}
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NV_FORCEINLINE void pushBack( const T & val )
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{
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@ -300,28 +225,28 @@ namespace nv
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NV_FORCEINLINE const T & back() const
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{
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nvDebugCheck( m_size > 0 );
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return buffer()[m_size-1];
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return m_buffer[m_size-1];
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}
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/// Get back element.
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NV_FORCEINLINE T & back()
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{
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nvDebugCheck( m_size > 0 );
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return buffer()[m_size-1];
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return m_buffer[m_size-1];
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}
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/// Get front element.
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NV_FORCEINLINE const T & front() const
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{
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nvDebugCheck( m_size > 0 );
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return buffer()[0];
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return m_buffer[0];
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}
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/// Get front element.
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NV_FORCEINLINE T & front()
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{
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nvDebugCheck( m_size > 0 );
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return buffer()[0];
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return m_buffer[0];
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}
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/// Check if the given element is contained in the array.
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@ -339,21 +264,21 @@ namespace nv
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/// Return true if element found within the given range.
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NV_FORCEINLINE bool find(const T & element, uint first, uint count, uint * index) const
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{
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return ::nv::find(element, buffer() + first, count, index);
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return ::nv::find(element, m_buffer + first, count, index);
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}
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/// Remove the element at the given index. This is an expensive operation!
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void removeAt(uint index)
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{
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nvCheck(index >= 0 && index < m_size);
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nvDebugCheck(index >= 0 && index < m_size);
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if (m_size == 1) {
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clear();
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}
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else {
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buffer()[index].~T();
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m_buffer[index].~T();
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memmove(buffer()+index, buffer()+index+1, sizeof(T) * (m_size - 1 - index));
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memmove(m_buffer+index, m_buffer+index+1, sizeof(T) * (m_size - 1 - index));
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m_size--;
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}
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}
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@ -372,22 +297,22 @@ namespace nv
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/// Insert the given element at the given index shifting all the elements up.
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void insertAt(uint index, const T & val = T())
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{
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nvCheck( index >= 0 && index <= m_size );
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nvDebugCheck( index >= 0 && index <= m_size );
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resize( m_size + 1 );
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setArraySize(m_size + 1);
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if (index < m_size - 1) {
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memmove(buffer()+index+1, buffer()+index, sizeof(T) * (m_size - 1 - index));
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memmove(m_buffer+index+1, m_buffer+index, sizeof(T) * (m_size - 1 - index));
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}
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// Copy-construct into the newly opened slot.
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new(buffer()+index) T(val);
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new(m_buffer+index) T(val);
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}
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/// Append the given data to our vector.
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NV_FORCEINLINE void append(const Array<T> & other)
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{
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append(other.buffer(), other.m_size);
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append(other.m_buffer, other.m_size);
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}
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/// Append the given data to our vector.
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@ -395,10 +320,11 @@ namespace nv
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{
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if (count > 0) {
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const uint old_size = m_size;
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resize(m_size + count);
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// Must use operator=() to copy elements, in case of side effects (e.g. ref-counting).
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setArraySize(m_size + count);
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for (uint i = 0; i < count; i++ ) {
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buffer()[old_size + i] = other[i];
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new(m_buffer + old_size + i) T(other[i]);
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}
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}
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}
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@ -408,8 +334,8 @@ namespace nv
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void replaceWithLast(uint index)
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{
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nvDebugCheck( index < m_size );
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nv::swap(buffer()[index], back());
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(buffer()+m_size-1)->~T();
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nv::swap(m_buffer[index], back());
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(m_buffer+m_size-1)->~T();
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m_size--;
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}
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@ -420,69 +346,76 @@ namespace nv
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uint old_size = m_size;
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// Destruct old elements (if we're shrinking).
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destroy(buffer(), new_size, old_size);
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destroy_range(m_buffer, new_size, old_size);
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Buffer::resize(new_size, sizeof(T));
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setArraySize(new_size);
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// Call default constructors
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construct(buffer(), new_size, old_size);
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construct_range(m_buffer, new_size, old_size);
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}
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/// Resize the vector preserving existing elements and initializing the
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/// new ones with the given value.
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void resize( uint new_size, const T &elem )
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void resize(uint new_size, const T & elem)
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{
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uint old_size = m_size;
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// Destruct old elements (if we're shrinking).
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destroy(buffer(), new_size, old_size);
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destroy_range(m_buffer, new_size, old_size);
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Buffer::resize(new_size, sizeof(T));
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setArraySize(new_size);
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// Call copy constructors
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construct(buffer(), new_size, old_size, elem);
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construct_range(m_buffer, new_size, old_size, elem);
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}
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/// Clear the buffer.
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NV_FORCEINLINE void clear()
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{
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resize(0);
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// Destruct old elements
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destroy_range(m_buffer, 0, m_size);
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m_size = 0;
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}
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/// Shrink the allocated vector.
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NV_FORCEINLINE void shrink()
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{
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if (m_size < m_buffer_size) {
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allocate(m_size);
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if (m_size < m_capacity) {
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setArrayCapacity(m_size);
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}
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}
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/// Preallocate space.
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NV_FORCEINLINE void reserve(uint desired_size)
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{
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if (desired_size > m_buffer_size) {
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allocate(desired_size);
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if (desired_size > m_capacity) {
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setArrayCapacity(desired_size);
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}
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}
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/// Copy elements to this array. Resizes it if needed.
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NV_FORCEINLINE void copy(const T * ptr, uint num)
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{
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resize( num );
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::nv::copy(buffer(), ptr, num);
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resize( num ); // @@ call copy operator from 0 to min(num,m_size) and copy constructor from min(num,m_size) to num
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::nv::copy(m_buffer, ptr, num);
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}
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/// Assignment operator.
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NV_FORCEINLINE Array<T> & operator=( const Array<T> & a )
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{
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copy(a.buffer(), a.m_size);
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copy(a.m_buffer, a.m_size);
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return *this;
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}
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// Release ownership of allocated memory and returns pointer to it.
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T * release() {
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return (T *)Buffer::release();
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T * tmp = m_buffer;
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m_buffer = NULL;
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m_capacity = 0;
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m_size = 0;
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return tmp;
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}
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/// Array serialization.
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@ -498,7 +431,7 @@ namespace nv
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}
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for (uint i = 0; i < p.m_size; i++) {
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s << p.buffer()[i];
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s << p.m_buffer[i];
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}
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return s;
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@ -514,19 +447,66 @@ namespace nv
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#if NV_CC_MSVC
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NV_FORCEINLINE T & operator[]( const PseudoIndexWrapper & i ) {
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return at(i(this));
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return m_buffer[i(this)];
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}
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NV_FORCEINLINE const T & operator[]( const PseudoIndexWrapper & i ) const {
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return at(i(this));
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return m_buffer[i(this)];
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}
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#endif
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// Swap the members of this vector and the given vector.
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friend void swap(Array & a, Array & b)
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{
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swap(a.m_buffer, b.m_buffer);
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swap(a.m_capacity, b.m_capacity);
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swap(a.m_size, b.m_size);
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}
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protected:
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NV_FORCEINLINE void allocate(uint count) {
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Buffer::allocate(count, sizeof(T));
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// Change array size.
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void setArraySize(uint new_size) {
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m_size = new_size;
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if (new_size > m_capacity) {
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uint new_buffer_size;
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if (m_capacity == 0) {
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// first allocation is exact
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new_buffer_size = new_size;
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}
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else {
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// following allocations grow array by 25%
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new_buffer_size = new_size + (new_size >> 2);
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}
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setArrayCapacity( new_buffer_size );
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}
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}
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// Change array capacity.
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void setArrayCapacity(uint new_capacity) {
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nvDebugCheck(new_capacity >= m_size);
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if (new_capacity == 0) {
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// free the buffer.
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if (m_buffer != NULL) {
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||||
free<T>(m_buffer);
|
||||
m_buffer = NULL;
|
||||
}
|
||||
}
|
||||
else {
|
||||
// realloc the buffer
|
||||
m_buffer = realloc<T>(m_buffer, new_capacity);
|
||||
}
|
||||
|
||||
m_capacity = new_capacity;
|
||||
}
|
||||
|
||||
|
||||
T * m_buffer;
|
||||
uint m_capacity;
|
||||
uint m_size;
|
||||
|
||||
};
|
||||
|
||||
} // nv namespace
|
||||
|
Loading…
Reference in New Issue
Block a user