Handle 3d textures in nvcompress.
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22bc0b949d
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@ -369,7 +369,7 @@ int main(int argc, char *argv[])
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return EXIT_FAILURE;
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}
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if (!dds.isSupported() || dds.isTexture3D())
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if (!dds.isSupported())
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{
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fprintf(stderr, "The file '%s' is not a supported DDS file.\n", input.str());
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return EXIT_FAILURE;
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@ -381,6 +381,13 @@ int main(int argc, char *argv[])
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inputOptions.setTextureLayout(nvtt::TextureType_2D, dds.width(), dds.height());
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faceCount = 1;
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}
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else if (dds.isTexture3D())
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{
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inputOptions.setTextureLayout(nvtt::TextureType_3D, dds.width(), dds.height(), dds.depth());
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faceCount = 1;
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nvDebugBreak();
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}
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else
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{
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nvDebugCheck(dds.isTextureCube());
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@ -398,7 +405,7 @@ int main(int argc, char *argv[])
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{
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dds.mipmap(&mipmap, f, m); // @@ Load as float.
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inputOptions.setMipmapData(mipmap.pixels(), mipmap.width(), mipmap.height(), 1, f, m);
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inputOptions.setMipmapData(mipmap.pixels(), mipmap.width(), mipmap.height(), mipmap.depth(), f, m);
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}
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}
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}
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