Merge changes from the witness.

import/raw
castano 12 years ago
parent 343d6e1450
commit 327f344bd0

@ -14,19 +14,15 @@ container. This is forbidden to prevent an extra copy.
*/
#include "nvcore.h"
#include "Memory.h"
#include "Debug.h"
#include "Stream.h"
#include "Utils.h" // swap
#include "ForEach.h" // PseudoIndex
#include <string.h> // memmove
#include <new> // for placement new
namespace nv
{
class Stream;
/**
* Replacement for std::vector that is easier to debug and provides
* some nice foreach enumerators.
@ -103,286 +99,33 @@ namespace nv
NV_FORCEINLINE bool isNull() const { return m_buffer == NULL; }
/// Push an element at the end of the vector.
NV_FORCEINLINE void push_back( const T & val )
{
#if 1
nvDebugCheck(&val < m_buffer || &val > m_buffer+m_size);
uint old_size = m_size;
uint new_size = m_size + 1;
setArraySize(new_size);
construct_range(m_buffer, new_size, old_size, val);
#else
uint new_size = m_size + 1;
if (new_size > m_capacity)
{
// @@ Is there any way to avoid this copy?
// @@ Can we create a copy without side effects? Ie. without calls to constructor/destructor. Use alloca + memcpy?
// @@ Assert instead of copy?
const T copy(val); // create a copy in case value is inside of this array.
setArraySize(new_size);
new (m_buffer+new_size-1) T(copy);
}
else
{
m_size = new_size;
new(m_buffer+new_size-1) T(val);
}
#endif // 0/1
}
NV_FORCEINLINE void pushBack( const T & val )
{
push_back(val);
}
NV_FORCEINLINE void append( const T & val )
{
push_back(val);
}
/// Qt like push operator.
NV_FORCEINLINE Array<T> & operator<< ( T & t )
{
push_back(t);
return *this;
}
/// Pop the element at the end of the vector.
NV_FORCEINLINE void pop_back()
{
nvDebugCheck( m_size > 0 );
resize( m_size - 1 );
}
NV_FORCEINLINE void popBack()
{
pop_back();
}
/// Get back element.
NV_FORCEINLINE const T & back() const
{
nvDebugCheck( m_size > 0 );
return m_buffer[m_size-1];
}
/// Get back element.
NV_FORCEINLINE T & back()
{
nvDebugCheck( m_size > 0 );
return m_buffer[m_size-1];
}
/// Get front element.
NV_FORCEINLINE const T & front() const
{
nvDebugCheck( m_size > 0 );
return m_buffer[0];
}
/// Get front element.
NV_FORCEINLINE T & front()
{
nvDebugCheck( m_size > 0 );
return m_buffer[0];
}
/// Check if the given element is contained in the array.
NV_FORCEINLINE bool contains(const T & e) const
{
return find(e, NULL);
}
/// Return true if element found.
NV_FORCEINLINE bool find(const T & element, uint * indexPtr) const
{
return find(element, 0, m_size, indexPtr);
}
/// Return true if element found within the given range.
NV_FORCEINLINE bool find(const T & element, uint begin, uint end, uint * indexPtr) const
{
return ::nv::find(element, m_buffer, begin, end, indexPtr);
}
/// Remove the element at the given index. This is an expensive operation!
void removeAt(uint index)
{
nvDebugCheck(index >= 0 && index < m_size);
if (m_size == 1) {
clear();
}
else {
m_buffer[index].~T();
memmove(m_buffer+index, m_buffer+index+1, sizeof(T) * (m_size - 1 - index));
m_size--;
}
}
/// Remove the first instance of the given element.
bool remove(const T & element)
{
uint index;
if (find(element, &index)) {
removeAt(index);
return true;
}
return false;
}
/// Insert the given element at the given index shifting all the elements up.
void insertAt(uint index, const T & val = T())
{
nvDebugCheck( index >= 0 && index <= m_size );
setArraySize(m_size + 1);
if (index < m_size - 1) {
memmove(m_buffer+index+1, m_buffer+index, sizeof(T) * (m_size - 1 - index));
}
// Copy-construct into the newly opened slot.
new(m_buffer+index) T(val);
}
/// Append the given data to our vector.
NV_FORCEINLINE void append(const Array<T> & other)
{
append(other.m_buffer, other.m_size);
}
/// Append the given data to our vector.
void append(const T other[], uint count)
{
if (count > 0) {
const uint old_size = m_size;
setArraySize(m_size + count);
for (uint i = 0; i < count; i++ ) {
new(m_buffer + old_size + i) T(other[i]);
}
}
}
/// Remove the given element by replacing it with the last one.
void replaceWithLast(uint index)
{
nvDebugCheck( index < m_size );
nv::swap(m_buffer[index], back());
(m_buffer+m_size-1)->~T();
m_size--;
}
/// Resize the vector preserving existing elements.
void resize(uint new_size)
{
uint old_size = m_size;
// Destruct old elements (if we're shrinking).
destroy_range(m_buffer, new_size, old_size);
setArraySize(new_size);
// Call default constructors
construct_range(m_buffer, new_size, old_size);
}
/// Resize the vector preserving existing elements and initializing the
/// new ones with the given value.
void resize(uint new_size, const T & elem)
{
nvDebugCheck(&elem < m_buffer || &elem > m_buffer+m_size);
uint old_size = m_size;
// Destruct old elements (if we're shrinking).
destroy_range(m_buffer, new_size, old_size);
setArraySize(new_size);
// Call copy constructors
construct_range(m_buffer, new_size, old_size, elem);
}
/// Clear the buffer.
NV_FORCEINLINE void clear()
{
// Destruct old elements
destroy_range(m_buffer, 0, m_size);
m_size = 0;
}
/// Shrink the allocated vector.
NV_FORCEINLINE void shrink()
{
if (m_size < m_capacity) {
setArrayCapacity(m_size);
}
}
/// Preallocate space.
NV_FORCEINLINE void reserve(uint desired_size)
{
if (desired_size > m_capacity) {
setArrayCapacity(desired_size);
}
}
/// Copy elements to this array. Resizes it if needed.
NV_FORCEINLINE void copy(const T * data, uint count)
{
destroy_range(m_buffer, count, m_size);
setArraySize(count);
::nv::copy(m_buffer, data, count);
}
/// Assignment operator.
NV_FORCEINLINE Array<T> & operator=( const Array<T> & a )
{
copy(a.m_buffer, a.m_size);
return *this;
}
// Release ownership of allocated memory and returns pointer to it.
T * release() {
T * tmp = m_buffer;
m_buffer = NULL;
m_capacity = 0;
m_size = 0;
return tmp;
}
/// Array serialization.
friend Stream & operator<< ( Stream & s, Array<T> & p )
{
if (s.isLoading()) {
uint size;
s << size;
p.resize( size );
}
else {
s << p.m_size;
}
for (uint i = 0; i < p.m_size; i++) {
s << p.m_buffer[i];
}
return s;
}
void push_back( const T & val );
void pushBack( const T & val );
void append( const T & val );
Array<T> & operator<< ( T & t );
void pop_back();
void popBack();
const T & back() const;
T & back();
const T & front() const;
T & front();
bool contains(const T & e) const;
bool find(const T & element, uint * indexPtr) const;
bool find(const T & element, uint begin, uint end, uint * indexPtr) const;
void removeAt(uint index);
bool remove(const T & element);
void insertAt(uint index, const T & val = T());
void append(const Array<T> & other);
void append(const T other[], uint count);
void replaceWithLast(uint index);
void resize(uint new_size);
void resize(uint new_size, const T & elem);
void clear();
void shrink();
void reserve(uint desired_size);
void copy(const T * data, uint count);
Array<T> & operator=( const Array<T> & a );
T * release();
// Array enumerator.
@ -401,55 +144,18 @@ namespace nv
}
#endif
// Swap the members of this vector and the given vector.
friend void swapMembers(Array & a, Array & b)
{
nv::swap(a.m_buffer, b.m_buffer);
nv::swap(a.m_capacity, b.m_capacity);
nv::swap(a.m_size, b.m_size);
}
// Friends.
template <typename Typ>
friend Stream & operator<< ( Stream & s, Array<Typ> & p );
template <typename Typ>
friend void swap(Array<Typ> & a, Array<Typ> & b);
protected:
// Change array size.
void setArraySize(uint new_size) {
m_size = new_size;
if (new_size > m_capacity) {
uint new_buffer_size;
if (m_capacity == 0) {
// first allocation is exact
new_buffer_size = new_size;
}
else {
// following allocations grow array by 25%
new_buffer_size = new_size + (new_size >> 2);
}
setArrayCapacity( new_buffer_size );
}
}
// Change array capacity.
void setArrayCapacity(uint new_capacity) {
nvDebugCheck(new_capacity >= m_size);
if (new_capacity == 0) {
// free the buffer.
if (m_buffer != NULL) {
free<T>(m_buffer);
m_buffer = NULL;
}
}
else {
// realloc the buffer
m_buffer = realloc<T>(m_buffer, new_capacity);
}
m_capacity = new_capacity;
}
protected:
void setArraySize(uint new_size);
void setArrayCapacity(uint new_capacity);
T * m_buffer;
uint m_capacity;
@ -457,13 +163,6 @@ protected:
};
template <typename T>
inline void swap(Array<T> & a, Array<T> & b)
{
swapMembers(a, b);
}
} // nv namespace

@ -0,0 +1,383 @@
// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
#pragma once
#ifndef NV_CORE_ARRAY_INL
#define NV_CORE_ARRAY_INL
#include "Array.h"
#include "Stream.h"
#include "Utils.h" // swap
#include <string.h> // memmove
#include <new> // for placement new
namespace nv
{
// Push an element at the end of the vector.
template <typename T>
NV_FORCEINLINE void Array<T>::push_back( const T & val )
{
#if 1
nvDebugCheck(&val < m_buffer || &val > m_buffer+m_size);
uint old_size = m_size;
uint new_size = m_size + 1;
setArraySize(new_size);
construct_range(m_buffer, new_size, old_size, val);
#else
uint new_size = m_size + 1;
if (new_size > m_capacity)
{
// @@ Is there any way to avoid this copy?
// @@ Can we create a copy without side effects? Ie. without calls to constructor/destructor. Use alloca + memcpy?
// @@ Assert instead of copy?
const T copy(val); // create a copy in case value is inside of this array.
setArraySize(new_size);
new (m_buffer+new_size-1) T(copy);
}
else
{
m_size = new_size;
new(m_buffer+new_size-1) T(val);
}
#endif // 0/1
}
template <typename T>
NV_FORCEINLINE void Array<T>::pushBack( const T & val )
{
push_back(val);
}
template <typename T>
NV_FORCEINLINE void Array<T>::append( const T & val )
{
push_back(val);
}
// Qt like push operator.
template <typename T>
NV_FORCEINLINE Array<T> & Array<T>::operator<< ( T & t )
{
push_back(t);
return *this;
}
// Pop the element at the end of the vector.
template <typename T>
NV_FORCEINLINE void Array<T>::pop_back()
{
nvDebugCheck( m_size > 0 );
resize( m_size - 1 );
}
template <typename T>
NV_FORCEINLINE void Array<T>::popBack()
{
pop_back();
}
// Get back element.
template <typename T>
NV_FORCEINLINE const T & Array<T>::back() const
{
nvDebugCheck( m_size > 0 );
return m_buffer[m_size-1];
}
// Get back element.
template <typename T>
NV_FORCEINLINE T & Array<T>::back()
{
nvDebugCheck( m_size > 0 );
return m_buffer[m_size-1];
}
// Get front element.
template <typename T>
NV_FORCEINLINE const T & Array<T>::front() const
{
nvDebugCheck( m_size > 0 );
return m_buffer[0];
}
// Get front element.
template <typename T>
NV_FORCEINLINE T & Array<T>::front()
{
nvDebugCheck( m_size > 0 );
return m_buffer[0];
}
// Check if the given element is contained in the array.
template <typename T>
NV_FORCEINLINE bool Array<T>::contains(const T & e) const
{
return find(e, NULL);
}
// Return true if element found.
template <typename T>
NV_FORCEINLINE bool Array<T>::find(const T & element, uint * indexPtr) const
{
return find(element, 0, m_size, indexPtr);
}
// Return true if element found within the given range.
template <typename T>
NV_FORCEINLINE bool Array<T>::find(const T & element, uint begin, uint end, uint * indexPtr) const
{
return ::nv::find(element, m_buffer, begin, end, indexPtr);
}
// Remove the element at the given index. This is an expensive operation!
template <typename T>
void Array<T>::removeAt(uint index)
{
nvDebugCheck(index >= 0 && index < m_size);
if (m_size == 1) {
clear();
}
else {
m_buffer[index].~T();
memmove(m_buffer+index, m_buffer+index+1, sizeof(T) * (m_size - 1 - index));
m_size--;
}
}
// Remove the first instance of the given element.
template <typename T>
bool Array<T>::remove(const T & element)
{
uint index;
if (find(element, &index)) {
removeAt(index);
return true;
}
return false;
}
// Insert the given element at the given index shifting all the elements up.
template <typename T>
void Array<T>::insertAt(uint index, const T & val/*=T()*/)
{
nvDebugCheck( index >= 0 && index <= m_size );
setArraySize(m_size + 1);
if (index < m_size - 1) {
memmove(m_buffer+index+1, m_buffer+index, sizeof(T) * (m_size - 1 - index));
}
// Copy-construct into the newly opened slot.
new(m_buffer+index) T(val);
}
// Append the given data to our vector.
template <typename T>
NV_FORCEINLINE void Array<T>::append(const Array<T> & other)
{
append(other.m_buffer, other.m_size);
}
// Append the given data to our vector.
template <typename T>
void Array<T>::append(const T other[], uint count)
{
if (count > 0) {
const uint old_size = m_size;
setArraySize(m_size + count);
for (uint i = 0; i < count; i++ ) {
new(m_buffer + old_size + i) T(other[i]);
}
}
}
// Remove the given element by replacing it with the last one.
template <typename T>
void Array<T>::replaceWithLast(uint index)
{
nvDebugCheck( index < m_size );
nv::swap(m_buffer[index], back());
(m_buffer+m_size-1)->~T();
m_size--;
}
// Resize the vector preserving existing elements.
template <typename T>
void Array<T>::resize(uint new_size)
{
uint old_size = m_size;
// Destruct old elements (if we're shrinking).
destroy_range(m_buffer, new_size, old_size);
setArraySize(new_size);
// Call default constructors
construct_range(m_buffer, new_size, old_size);
}
// Resize the vector preserving existing elements and initializing the
// new ones with the given value.
template <typename T>
void Array<T>::resize(uint new_size, const T & elem)
{
nvDebugCheck(&elem < m_buffer || &elem > m_buffer+m_size);
uint old_size = m_size;
// Destruct old elements (if we're shrinking).
destroy_range(m_buffer, new_size, old_size);
setArraySize(new_size);
// Call copy constructors
construct_range(m_buffer, new_size, old_size, elem);
}
// Clear the buffer.
template <typename T>
NV_FORCEINLINE void Array<T>::clear()
{
// Destruct old elements
destroy_range(m_buffer, 0, m_size);
m_size = 0;
}
// Shrink the allocated vector.
template <typename T>
NV_FORCEINLINE void Array<T>::shrink()
{
if (m_size < m_capacity) {
setArrayCapacity(m_size);
}
}
// Preallocate space.
template <typename T>
NV_FORCEINLINE void Array<T>::reserve(uint desired_size)
{
if (desired_size > m_capacity) {
setArrayCapacity(desired_size);
}
}
// Copy elements to this array. Resizes it if needed.
template <typename T>
NV_FORCEINLINE void Array<T>::copy(const T * data, uint count)
{
destroy_range(m_buffer, count, m_size);
setArraySize(count);
::nv::copy(m_buffer, data, count);
}
// Assignment operator.
template <typename T>
NV_FORCEINLINE Array<T> & Array<T>::operator=( const Array<T> & a )
{
copy(a.m_buffer, a.m_size);
return *this;
}
// Release ownership of allocated memory and returns pointer to it.
template <typename T>
T * Array<T>::release() {
T * tmp = m_buffer;
m_buffer = NULL;
m_capacity = 0;
m_size = 0;
return tmp;
}
// Change array size.
template <typename T>
inline void Array<T>::setArraySize(uint new_size) {
m_size = new_size;
if (new_size > m_capacity) {
uint new_buffer_size;
if (m_capacity == 0) {
// first allocation is exact
new_buffer_size = new_size;
}
else {
// following allocations grow array by 25%
new_buffer_size = new_size + (new_size >> 2);
}
setArrayCapacity( new_buffer_size );
}
}
// Change array capacity.
template <typename T>
inline void Array<T>::setArrayCapacity(uint new_capacity) {
nvDebugCheck(new_capacity >= m_size);
if (new_capacity == 0) {
// free the buffer.
if (m_buffer != NULL) {
free<T>(m_buffer);
m_buffer = NULL;
}
}
else {
// realloc the buffer
m_buffer = realloc<T>(m_buffer, new_capacity);
}
m_capacity = new_capacity;
}
// Array serialization.
template <typename Typ>
inline Stream & operator<< ( Stream & s, Array<Typ> & p )
{
if (s.isLoading()) {
uint size;
s << size;
p.resize( size );
}
else {
s << p.m_size;
}
for (uint i = 0; i < p.m_size; i++) {
s << p.m_buffer[i];
}
return s;
}
// Swap the members of the two given vectors.
template <typename Typ>
inline void swap(Array<Typ> & a, Array<Typ> & b)
{
nv::swap(a.m_buffer, b.m_buffer);
nv::swap(a.m_capacity, b.m_capacity);
nv::swap(a.m_size, b.m_size);
}
} // nv namespace
#endif // NV_CORE_ARRAY_INL

@ -6,9 +6,8 @@
#include "nvcore.h"
#if defined(HAVE_STDARG_H)
# include <stdarg.h> // va_list
#endif
#include <stdarg.h> // va_list
// Make sure we are using our assert.
#undef assert

@ -3,7 +3,7 @@
#endif
#include <stdint.h> // uint8_t, int8_t, ... uintptr_t
//#include <cstddef> // operator new, size_t, NULL
#include <stddef.h> // operator new, size_t, NULL
// Function linkage
#define DLL_IMPORT

@ -81,3 +81,6 @@ typedef uint32 uint;
#pragma warning(disable : 4675) // resolved overload was found by argument-dependent lookup
*/
#pragma warning(1 : 4705) // Report unused local variables.
#pragma warning(1 : 4555) // Expression has no effect.

@ -8,10 +8,8 @@
These foreach macros are very non-standard and somewhat confusing, but I like them.
*/
#include "nvcore.h"
#if NV_CC_GNUC // If typeof is available:
#define NV_FOREACH(i, container) \
@ -24,6 +22,8 @@ for(typename typeof(container)::PseudoIndex i((container).start()); !(container)
#else // If typeof not available:
#include <new> // placement new
struct PseudoIndexWrapper {
template <typename T>
PseudoIndexWrapper(const T & container) {

@ -0,0 +1,65 @@
// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
#pragma once
#ifndef NV_CORE_HASH_H
#define NV_CORE_HASH_H
#include "nvcore.h"
namespace nv
{
inline uint sdbmHash(const void * data_in, uint size, uint h = 5381)
{
const uint8 * data = (const uint8 *) data_in;
uint i = 0;
while (i < size) {
h = (h << 16) + (h << 6) - h + (uint) data[i++];
}
return h;
}
// Note that this hash does not handle NaN properly.
inline uint sdbmFloatHash(const float * f, uint count, uint h = 5381)
{
for (uint i = 0; i < count; i++) {
//nvDebugCheck(nv::isFinite(*f));
union { float f; uint32 i; } x = { f[i] };
if (x.i == 0x80000000) x.i = 0;
h = sdbmHash(&x, 4, h);
}
return h;
}
// Some hash functors:
template <typename Key> struct Hash
{
uint operator()(const Key & k) const {
return sdbmHash(&k, sizeof(Key));
}
};
/*template <> struct Hash<int>
{
uint operator()(int x) const { return x; }
};
template <> struct Hash<uint>
{
uint operator()(uint x) const { return x; }
};*/
template <> struct Hash<float>
{
uint operator()(float f) const {
return sdbmFloatHash(&f, 1);
}
};
template <typename Key> struct Equal
{
bool operator()(const Key & k0, const Key & k1) const {
return k0 == k1;
}
};
} // nv namespace
#endif // NV_CORE_HASH_H

@ -7,9 +7,9 @@
#include "nvcore.h"
#include <stdlib.h> // malloc(), realloc() and free()
#include <stddef.h> // size_t
//#include <stddef.h> // size_t
#include <new> // new and delete
//#include <new> // new and delete
#if NV_CC_GNUC

@ -1,8 +1,8 @@
// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
#pragma once
#ifndef NV_CORE_STDSTREAM_H
#define NV_CORE_STDSTREAM_H
//#pragma once
//#ifndef NV_CORE_STDSTREAM_H
//#define NV_CORE_STDSTREAM_H
#include "nvcore.h"
#include "Stream.h"
@ -10,7 +10,6 @@
#include <stdio.h> // fopen
#include <string.h> // memcpy
#include <exception> // std::exception
namespace nv
{
@ -378,7 +377,7 @@ namespace nv
len = m_s->serialize( data, len );
if( m_s->isError() ) {
throw std::exception();
throw;
}
return len;
@ -389,7 +388,7 @@ namespace nv
m_s->seek( pos );
if( m_s->isError() ) {
throw std::exception();
throw;
}
}
@ -445,4 +444,4 @@ namespace nv
} // nv namespace
#endif // NV_CORE_STDSTREAM_H
//#endif // NV_CORE_STDSTREAM_H

@ -2,8 +2,12 @@
#include "StrLib.h"
#include "Memory.h"
#include "Utils.h" // swap
#include <math.h> // log
#include <stdio.h> // vsnprintf
#include <string.h> // strlen, strcmp, etc.
#if NV_CC_MSVC
#include <stdarg.h> // vsnprintf
@ -66,6 +70,12 @@ namespace
}
uint nv::strLen(const char * str)
{
nvDebugCheck(str != NULL);
return toU32(strlen(str));
}
int nv::strCmp(const char * s1, const char * s2)
{
nvDebugCheck(s1 != NULL);
@ -84,7 +94,28 @@ int nv::strCaseCmp(const char * s1, const char * s2)
#endif
}
void nv::strCpy(char * dst, int size, const char * src)
bool nv::strEqual(const char * s1, const char * s2)
{
if (s1 == s2) return true;
if (s1 == NULL || s2 == NULL) return false;
return strCmp(s1, s2) == 0;
}
bool nv::strBeginsWith(const char * dst, const char * prefix)
{
//return strstr(dst, prefix) == dst;
return strncmp(dst, prefix, strlen(prefix)) == 0;
}
// @@ Not tested.
bool nv::strEndsWith(const char * dst, const char * suffix)
{
const size_t len = strlen(suffix);
return strncmp(dst + strlen(dst) - len, suffix, len) == 0;
}
void nv::strCpy(char * dst, uint size, const char * src)
{
nvDebugCheck(dst != NULL);
nvDebugCheck(src != NULL);
@ -96,7 +127,7 @@ void nv::strCpy(char * dst, int size, const char * src)
#endif
}
void nv::strCpy(char * dst, int size, const char * src, int len)
void nv::strCpy(char * dst, uint size, const char * src, uint len)
{
nvDebugCheck(dst != NULL);
nvDebugCheck(src != NULL);
@ -108,7 +139,7 @@ void nv::strCpy(char * dst, int size, const char * src, int len)
#endif
}
void nv::strCat(char * dst, int size, const char * src)
void nv::strCat(char * dst, uint size, const char * src)
{
nvDebugCheck(dst != NULL);
nvDebugCheck(src != NULL);
@ -468,6 +499,13 @@ char * StringBuilder::release()
return str;
}
// Swap strings.
void nv::swap(StringBuilder & a, StringBuilder & b) {
swap(a.m_size, b.m_size);
swap(a.m_str, b.m_str);
}
/// Get the file name from a path.
const char * Path::fileName() const
{
@ -604,7 +642,7 @@ void String::setString(const char * str)
}
}
void String::setString(const char * str, int length)
void String::setString(const char * str, uint length)
{
nvDebugCheck(str != NULL);
@ -622,3 +660,44 @@ void String::setString(const StringBuilder & str)
addRef();
}
}
// Add reference count.
void String::addRef()
{
if (data != NULL)
{
setRefCount(getRefCount() + 1);
}
}
// Decrease reference count.
void String::release()
{
if (data != NULL)
{
const uint16 count = getRefCount();
setRefCount(count - 1);
if (count - 1 == 0) {
free(data - 2);
data = NULL;
}
}
}
void String::allocString(const char * str, uint len)
{
const char * ptr = malloc<char>(2 + len + 1);
setData( ptr );
setRefCount( 0 );
// Copy string.
strCpy(const_cast<char *>(data), len+1, str, len);
// Add terminating character.
const_cast<char *>(data)[len] = '\0';
}
void nv::swap(String & a, String & b) {
swap(a.data, b.data);
}

@ -4,11 +4,10 @@
#ifndef NV_CORE_STRING_H
#define NV_CORE_STRING_H
#include "nvcore.h"
#include "Memory.h"
#include "Utils.h" // swap, hash
#include "Debug.h"
#include "Hash.h" // hash
#include <string.h> // strlen, strcmp, etc.
//#include <string.h> // strlen, etc.
#if NV_OS_WIN32
#define NV_PATH_SEPARATOR '\\'
@ -19,7 +18,7 @@
namespace nv
{
uint strHash(const char * str, uint h) NV_PURE;
NVCORE_API uint strHash(const char * str, uint h) NV_PURE;
/// String hash based on Bernstein's hash.
inline uint strHash(const char * data, uint h = 5381)
@ -37,18 +36,23 @@ namespace nv
};
NVCORE_API uint strLen(const char * str) NV_PURE;
NVCORE_API int strCaseCmp(const char * s1, const char * s2) NV_PURE;
NVCORE_API int strCmp(const char * s1, const char * s2) NV_PURE;
NVCORE_API bool strEqual(const char * s1, const char * s2) NV_PURE; // Accepts NULL strings.
template <> struct Equal<const char *> {
bool operator()(const char * a, const char * b) const { return strCmp(a, b) == 0; }
bool operator()(const char * a, const char * b) const { return strEqual(a, b); }
};
NVCORE_API bool strBeginsWith(const char * dst, const char * prefix) NV_PURE;
NVCORE_API bool strEndsWith(const char * dst, const char * suffix) NV_PURE;
NVCORE_API void strCpy(char * dst, int size, const char * src);
NVCORE_API void strCpy(char * dst, int size, const char * src, int len);
NVCORE_API void strCat(char * dst, int size, const char * src);
NVCORE_API void strCpy(char * dst, uint size, const char * src);
NVCORE_API void strCpy(char * dst, uint size, const char * src, uint len);
NVCORE_API void strCat(char * dst, uint size, const char * src);
NVCORE_API bool strMatch(const char * str, const char * pat) NV_PURE;
@ -110,13 +114,11 @@ namespace nv
/// Equal operator.
bool operator==( const StringBuilder & s ) const {
if (s.isNull()) return isNull();
else if (isNull()) return false;
else return strcmp(s.m_str, m_str) != 0;
return strMatch(s.m_str, m_str);
}
/// Return the exact length.
uint length() const { return isNull() ? 0 : uint(strlen(m_str)); }
uint length() const { return isNull() ? 0 : strLen(m_str); }
/// Return the size of the string container.
uint capacity() const { return m_size; }
@ -124,11 +126,8 @@ namespace nv
/// Return the hash of the string.
uint hash() const { return isNull() ? 0 : strHash(m_str); }
/// Swap strings.
friend void swap(StringBuilder & a, StringBuilder & b) {
nv::swap(a.m_size, b.m_size);
nv::swap(a.m_str, b.m_str);
}
// Swap strings.
friend void swap(StringBuilder & a, StringBuilder & b);
protected:
@ -242,52 +241,32 @@ namespace nv
/// Equal operator.
bool operator==( const String & str ) const
{
if( str.data == data ) {
return true;
}
if ((data == NULL) != (str.data == NULL)) {
return false;
}
return strcmp(data, str.data) == 0;
return strMatch(str.data, data);
}
/// Equal operator.
bool operator==( const char * str ) const
{
nvCheck(str != NULL); // Use isNull!
if (data == NULL) {
return false;
}
return strcmp(data, str) == 0;
return strMatch(str, data);
}
/// Not equal operator.
bool operator!=( const String & str ) const
{
if( str.data == data ) {
return false;
}
if ((data == NULL) != (str.data == NULL)) {
return true;
}
return strcmp(data, str.data) != 0;
return !strMatch(str.data, data);
}
/// Not equal operator.
bool operator!=( const char * str ) const
{
nvCheck(str != NULL); // Use isNull!
if (data == NULL) {
return false;
}
return strcmp(data, str) != 0;
return !strMatch(str, data);
}
/// Returns true if this string is the null string.
bool isNull() const { return data == NULL; }
/// Return the exact length.
uint length() const { nvDebugCheck(data != NULL); return uint(strlen(data)); }
uint length() const { nvDebugCheck(data != NULL); return strLen(data); }
/// Return the hash of the string.
uint hash() const { nvDebugCheck(data != NULL); return strHash(data); }
@ -302,27 +281,10 @@ namespace nv
private:
// Add reference count.
void addRef()
{
if (data != NULL)
{
setRefCount(getRefCount() + 1);
}
}
void addRef();
// Decrease reference count.
void release()
{
if (data != NULL)
{
const uint16 count = getRefCount();
setRefCount(count - 1);
if (count - 1 == 0) {
free(data - 2);
data = NULL;
}
}
}
void release();
uint16 getRefCount() const
{
@ -342,31 +304,17 @@ namespace nv
void allocString(const char * str)
{
allocString(str, (int)strlen(str));
allocString(str, strLen(str));
}
void allocString(const char * str, int len)
{
const char * ptr = malloc<char>(2 + len + 1);
setData( ptr );
setRefCount( 0 );
// Copy string.
strCpy(const_cast<char *>(data), len+1, str, len);
// Add terminating character.
const_cast<char *>(data)[len] = '\0';
}
void allocString(const char * str, uint length);
void setString(const char * str);
void setString(const char * str, int length);
void setString(const char * str, uint length);
void setString(const StringBuilder & str);
/// Swap strings.
friend void swap(String & a, String & b) {
swap(a.data, b.data);
}
// Swap strings.
friend void swap(String & a, String & b);
private:

@ -17,7 +17,7 @@ TextWriter::TextWriter(Stream * s) :
void TextWriter::writeString(const char * str)
{
nvDebugCheck(s != NULL);
s->serialize(const_cast<char *>(str), (int)strlen(str));
s->serialize(const_cast<char *>(str), strLen(str));
}
void TextWriter::writeString(const char * str, uint len)

@ -4,9 +4,11 @@
#ifndef NV_CORE_UTILS_H
#define NV_CORE_UTILS_H
#include "nvcore.h"
#include "Debug.h" // nvDebugCheck
#include <new> // for placement new
// Just in case. Grrr.
#undef min
#undef max
@ -24,6 +26,10 @@
#define NV_INT64_MIN (-POSH_I64(9223372036854775808))
#define NV_UINT64_MAX POSH_U64(0xffffffffffffffff)
#define NV_HALF_MAX 65504.0F
#define NV_FLOAT_MAX 3.402823466e+38F
namespace nv
{
// Less error prone than casting. From CB:
@ -172,59 +178,6 @@ namespace nv
}
inline uint sdbmHash(const void * data_in, uint size, uint h = 5381)
{
const uint8 * data = (const uint8 *) data_in;
uint i = 0;
while (i < size) {
h = (h << 16) + (h << 6) - h + (uint) data[i++];
}
return h;
}
// Note that this hash does not handle NaN properly.
inline uint sdbmFloatHash(const float * f, uint count, uint h = 5381)
{
for (uint i = 0; i < count; i++) {
//nvDebugCheck(nv::isFinite(*f));
union { float f; uint32 i; } x = { *f };
if (x.i == 0x80000000) x.i = 0;
h = sdbmHash(&x, 4, h);
}
return h;
}
// Some hash functors:
template <typename Key> struct Hash
{
uint operator()(const Key & k) const {
return sdbmHash(&k, sizeof(Key));
}
};
template <> struct Hash<int>
{
uint operator()(int x) const { return x; }
};
template <> struct Hash<uint>
{
uint operator()(uint x) const { return x; }
};
template <> struct Hash<float>
{
uint operator()(float f) const {
return sdbmFloatHash(&f, 1);
}
};
template <typename Key> struct Equal
{
bool operator()(const Key & k0, const Key & k1) const {
return k0 == k1;
}
};
// @@ Move this to utils?
/// Delete all the elements of a container.
template <typename T>

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