Update changelog with branch 2.0 fixes.
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@ -9,6 +9,12 @@ NVIDIA Texture Tools version 2.1.0
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* Use FreeImage as primary image loading library. Fixes issue 31. Reverted.
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* Output swizzle codes like AMD's tools.
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NVIDIA Texture Tools version 2.0.4
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* Fix error in RGB format output; reported by jonsoh. See issue 49.
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* Added support RGB format dithering by jonsoh. Fixes issue 50 and 51.
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* Prevent infinite loop in indexMirror when width equal 1. Fixes issue 65.
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* Implement general scale filter, including upsampling.
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NVIDIA Texture Tools version 2.0.3
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* More accurate DXT3 compressor. Fixes issue 38.
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* Remove legacy compressors. Fix issue 34.
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