From 40f395ef1937c4b54f0695d4d6bb7a7359850cb5 Mon Sep 17 00:00:00 2001 From: Starnick Date: Thu, 18 Oct 2018 20:34:07 -0400 Subject: [PATCH] spaces->tabs consistency --- .../vc12/Nvidia.TextureTools/TextureTools.cs | 38 +++++++++---------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/project/vc12/Nvidia.TextureTools/TextureTools.cs b/project/vc12/Nvidia.TextureTools/TextureTools.cs index 3ce8ecd..ca1bf0c 100644 --- a/project/vc12/Nvidia.TextureTools/TextureTools.cs +++ b/project/vc12/Nvidia.TextureTools/TextureTools.cs @@ -38,21 +38,21 @@ namespace Nvidia.TextureTools BC6, BC7, - BC3_RGBM, + BC3_RGBM, - ETC1, - ETC2_R, - ETC2_RG, - ETC2_RGB, - ETC2_RGBA, - ETC2_RGB_A1, + ETC1, + ETC2_R, + ETC2_RG, + ETC2_RGB, + ETC2_RGBA, + ETC2_RGB_A1, - ETC2_RGBM, + ETC2_RGBM, - PVR_2BPP_RGB, // Using PVR textools. - PVR_4BPP_RGB, - PVR_2BPP_RGBA, - PVR_4BPP_RGBA + PVR_2BPP_RGB, // Using PVR textools. + PVR_4BPP_RGB, + PVR_2BPP_RGBA, + PVR_4BPP_RGBA } #endregion @@ -101,10 +101,10 @@ namespace Nvidia.TextureTools public enum InputFormat { BGRA_8UB, // Normalized [0, 1] 8 bit fixed point. - RGBA_16F, // 16 bit floating point. - RGBA_32F, // 32 bit floating point. - R_32F, // Single channel 32 bit floating point. - } + RGBA_16F, // 16 bit floating point. + RGBA_32F, // 32 bit floating point. + R_32F, // Single channel 32 bit floating point. + } #endregion #region public enum MipmapFilter @@ -140,9 +140,9 @@ namespace Nvidia.TextureTools ToNextPowerOfTwo, ToNearestPowerOfTwo, ToPreviousPowerOfTwo, - ToNextMultipleOfFour, - ToNearestMultipleOfFour, - ToPreviousMultipleOfFour + ToNextMultipleOfFour, + ToNearestMultipleOfFour, + ToPreviousMultipleOfFour } #endregion