Add baboon image to waterloo image set.
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data/testsuite/waterloo/baboon.png
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data/testsuite/waterloo/baboon.png
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309
extern/libsquish-1.15/squish.h
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extern/libsquish-1.15/squish.h
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/* -----------------------------------------------------------------------------
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Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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-------------------------------------------------------------------------- */
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#ifndef SQUISH_H
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#define SQUISH_H
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//! All squish API functions live in this namespace.
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namespace squish {
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// -----------------------------------------------------------------------------
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//! Typedef a quantity that is a single unsigned byte.
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typedef unsigned char u8;
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// -----------------------------------------------------------------------------
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enum
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{
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//! Use DXT1 compression.
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kDxt1 = ( 1 << 0 ),
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//! Use DXT3 compression.
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kDxt3 = ( 1 << 1 ),
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//! Use DXT5 compression.
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kDxt5 = ( 1 << 2 ),
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//! Use BC4 compression.
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kBc4 = ( 1 << 3 ),
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//! Use BC5 compression.
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kBc5 = ( 1 << 4 ),
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//! Use a slow but high quality colour compressor (the default).
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kColourClusterFit = ( 1 << 5 ),
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//! Use a fast but low quality colour compressor.
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kColourRangeFit = ( 1 << 6 ),
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//! Weight the colour by alpha during cluster fit (disabled by default).
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kWeightColourByAlpha = ( 1 << 7 ),
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//! Use a very slow but very high quality colour compressor.
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kColourIterativeClusterFit = ( 1 << 8 ),
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//! Source is BGRA rather than RGBA
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kSourceBGRA = ( 1 << 9 )
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};
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// -----------------------------------------------------------------------------
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/*! @brief Compresses a 4x4 block of pixels.
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@param rgba The rgba values of the 16 source pixels.
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@param mask The valid pixel mask.
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@param block Storage for the compressed DXT block.
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@param flags Compression flags.
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@param metric An optional perceptual metric.
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The source pixels should be presented as a contiguous array of 16 rgba
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values, with each component as 1 byte each. In memory this should be:
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{ r1, g1, b1, a1, .... , r16, g16, b16, a16 }
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The mask parameter enables only certain pixels within the block. The lowest
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bit enables the first pixel and so on up to the 16th bit. Bits beyond the
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16th bit are ignored. Pixels that are not enabled are allowed to take
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arbitrary colours in the output block. An example of how this can be used
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is in the CompressImage function to disable pixels outside the bounds of
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the image when the width or height is not divisible by 4.
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The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
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however, DXT1 will be used by default if none is specified. When using DXT1
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compression, 8 bytes of storage are required for the compressed DXT block.
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DXT3 and DXT5 compression require 16 bytes of storage per block.
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The flags parameter can also specify a preferred colour compressor to use
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when fitting the RGB components of the data. Possible colour compressors
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are: kColourClusterFit (the default), kColourRangeFit (very fast, low
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quality) or kColourIterativeClusterFit (slowest, best quality).
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When using kColourClusterFit or kColourIterativeClusterFit, an additional
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flag can be specified to weight the importance of each pixel by its alpha
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value. For images that are rendered using alpha blending, this can
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significantly increase the perceived quality.
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The metric parameter can be used to weight the relative importance of each
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colour channel, or pass NULL to use the default uniform weight of
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{ 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
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allowed either uniform or "perceptual" weights with the fixed values
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{ 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
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contiguous array of 3 floats.
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*/
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void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* metric = 0 );
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// -----------------------------------------------------------------------------
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/*! @brief Compresses a 4x4 block of pixels.
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@param rgba The rgba values of the 16 source pixels.
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@param block Storage for the compressed DXT block.
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@param flags Compression flags.
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@param metric An optional perceptual metric.
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The source pixels should be presented as a contiguous array of 16 rgba
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values, with each component as 1 byte each. In memory this should be:
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|
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{ r1, g1, b1, a1, .... , r16, g16, b16, a16 }
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|
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The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
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however, DXT1 will be used by default if none is specified. When using DXT1
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compression, 8 bytes of storage are required for the compressed DXT block.
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DXT3 and DXT5 compression require 16 bytes of storage per block.
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The flags parameter can also specify a preferred colour compressor to use
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when fitting the RGB components of the data. Possible colour compressors
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are: kColourClusterFit (the default), kColourRangeFit (very fast, low
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quality) or kColourIterativeClusterFit (slowest, best quality).
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|
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When using kColourClusterFit or kColourIterativeClusterFit, an additional
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flag can be specified to weight the importance of each pixel by its alpha
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value. For images that are rendered using alpha blending, this can
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significantly increase the perceived quality.
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The metric parameter can be used to weight the relative importance of each
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colour channel, or pass NULL to use the default uniform weight of
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{ 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
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allowed either uniform or "perceptual" weights with the fixed values
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{ 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
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contiguous array of 3 floats.
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This method is an inline that calls CompressMasked with a mask of 0xffff,
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provided for compatibility with older versions of squish.
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*/
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inline void Compress( u8 const* rgba, void* block, int flags, float* metric = 0 )
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{
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CompressMasked( rgba, 0xffff, block, flags, metric );
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}
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// -----------------------------------------------------------------------------
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/*! @brief Decompresses a 4x4 block of pixels.
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@param rgba Storage for the 16 decompressed pixels.
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@param block The compressed DXT block.
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@param flags Compression flags.
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The decompressed pixels will be written as a contiguous array of 16 rgba
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values, with each component as 1 byte each. In memory this is:
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{ r1, g1, b1, a1, .... , r16, g16, b16, a16 }
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The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
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however, DXT1 will be used by default if none is specified. All other flags
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are ignored.
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*/
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void Decompress( u8* rgba, void const* block, int flags );
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// -----------------------------------------------------------------------------
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/*! @brief Computes the amount of compressed storage required.
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@param width The width of the image.
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@param height The height of the image.
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@param flags Compression flags.
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The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
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however, DXT1 will be used by default if none is specified. All other flags
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are ignored.
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Most DXT images will be a multiple of 4 in each dimension, but this
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function supports arbitrary size images by allowing the outer blocks to
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be only partially used.
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*/
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int GetStorageRequirements( int width, int height, int flags );
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// -----------------------------------------------------------------------------
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/*! @brief Compresses an image in memory.
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@param rgba The pixels of the source.
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@param width The width of the source image.
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@param height The height of the source image.
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@param pitch The pitch of the source image.
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@param blocks Storage for the compressed output.
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@param flags Compression flags.
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@param metric An optional perceptual metric.
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The source pixels should be presented as a contiguous array of width*height
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rgba values, with each component as 1 byte each. In memory this should be:
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{ r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
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The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
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however, DXT1 will be used by default if none is specified. When using DXT1
|
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compression, 8 bytes of storage are required for each compressed DXT block.
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DXT3 and DXT5 compression require 16 bytes of storage per block.
|
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|
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The flags parameter can also specify a preferred colour compressor to use
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when fitting the RGB components of the data. Possible colour compressors
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are: kColourClusterFit (the default), kColourRangeFit (very fast, low
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quality) or kColourIterativeClusterFit (slowest, best quality).
|
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|
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When using kColourClusterFit or kColourIterativeClusterFit, an additional
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flag can be specified to weight the importance of each pixel by its alpha
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value. For images that are rendered using alpha blending, this can
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significantly increase the perceived quality.
|
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|
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The metric parameter can be used to weight the relative importance of each
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colour channel, or pass NULL to use the default uniform weight of
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{ 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
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allowed either uniform or "perceptual" weights with the fixed values
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{ 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
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contiguous array of 3 floats.
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Internally this function calls squish::CompressMasked for each block, which
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allows for pixels outside the image to take arbitrary values. The function
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squish::GetStorageRequirements can be called to compute the amount of memory
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to allocate for the compressed output.
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Note on compression quality: When compressing textures with
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libsquish it is recommended to apply a gamma-correction
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beforehand. This will reduce the blockiness in dark areas. The
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level of necessary gamma-correction is platform dependent. For
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example, a gamma correction with gamma = 0.5 before compression
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and gamma = 2.0 after decompression yields good results on the
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Windows platform but for other platforms like MacOS X a different
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gamma value may be more suitable.
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*/
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void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
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void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
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// -----------------------------------------------------------------------------
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/*! @brief Decompresses an image in memory.
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@param rgba Storage for the decompressed pixels.
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@param width The width of the source image.
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@param height The height of the source image.
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@param pitch The pitch of the decompressed pixels.
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@param blocks The compressed DXT blocks.
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@param flags Compression flags.
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The decompressed pixels will be written as a contiguous array of width*height
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16 rgba values, with each component as 1 byte each. In memory this is:
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{ r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
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The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
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however, DXT1 will be used by default if none is specified. All other flags
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are ignored.
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Internally this function calls squish::Decompress for each block.
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*/
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void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
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void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
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// -----------------------------------------------------------------------------
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/*! @brief Computes MSE of an compressed image in memory.
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@param rgba The original image pixels.
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@param width The width of the source image.
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@param height The height of the source image.
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@param pitch The pitch of the source image.
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@param dxt The compressed dxt blocks
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@param flags Compression flags.
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@param colourMSE The MSE of the colour values.
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@param alphaMSE The MSE of the alpha values.
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The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
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averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
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The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
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however, DXT1 will be used by default if none is specified. All other flags
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are ignored.
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Internally this function calls squish::Decompress for each block.
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*/
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void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
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void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
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// -----------------------------------------------------------------------------
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} // namespace squish
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#endif // ndef SQUISH_H
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src/nvtt/tests/bc1enc.cpp
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src/nvtt/tests/bc1enc.cpp
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#define _CRT_SECURE_NO_WARNINGS
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#include <assert.h>
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#include <stdlib.h>
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//#define STBI_ASSERT(x)
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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#define STB_DXT_IMPLEMENTATION
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#include "stb_dxt.h"
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#include "../extern/libsquish-1.15/squish.h"
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#include "../extern/CMP_Core/source/CMP_Core.h"
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#include "nvtt/CompressorDXT1.h"
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#include "nvmath/Vector.h"
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#include "nvmath/Color.h"
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#include "nvcore/Timer.h"
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#include "nvcore/Array.inl"
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using namespace nv;
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typedef unsigned char u8;
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typedef unsigned int u32;
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// Defer statement:
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#define CONCAT_INTERNAL(x, y) x##y
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#define CONCAT(x, y) CONCAT_INTERNAL(x, y)
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template<typename T>
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struct ExitScope
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{
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T lambda;
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ExitScope(T lambda)
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: lambda(lambda)
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{
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}
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~ExitScope() { lambda(); }
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private:
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ExitScope& operator=(const ExitScope&);
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};
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||||
class ExitScopeHelp
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{
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public:
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template<typename T>
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ExitScope<T> operator+(T t) { return t; }
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};
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||||
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#define defer const auto& __attribute__((unused)) CONCAT(defer__, __LINE__) = ExitScopeHelp() + [&]()
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static float mse_to_psnr(float mse) {
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float rms = sqrtf(mse);
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float psnr = rms ? (float)clamp(log10(255.0 / rms) * 20.0, 0.0, 300.0) : 1e+10f;
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return psnr;
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}
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/*
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void image_metrics::calc(const image &a, const image &b, uint32_t first_chan, uint32_t total_chans, bool avg_comp_error, bool use_601_luma)
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{
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//assert((first_chan < 4U) && (first_chan + total_chans <= 4U));
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const uint32_t width = std::min(a.get_width(), b.get_width());
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||||
const uint32_t height = std::min(a.get_height(), b.get_height());
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double hist[256];
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memset(hist, 0, sizeof(hist));
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||||
|
||||
for (uint32_t y = 0; y < height; y++)
|
||||
{
|
||||
for (uint32_t x = 0; x < width; x++)
|
||||
{
|
||||
const color_rgba &ca = a(x, y), &cb = b(x, y);
|
||||
|
||||
for (uint32_t c = 0; c < 3; c++)
|
||||
hist[iabs(ca[first_chan + c] - cb[first_chan + c])]++;
|
||||
}
|
||||
}
|
||||
|
||||
m_max = 0;
|
||||
double sum = 0.0f, sum2 = 0.0f;
|
||||
for (uint32_t i = 0; i < 256; i++)
|
||||
{
|
||||
if (hist[i])
|
||||
{
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||||
m_max = std::max<float>(m_max, (float)i);
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||||
double v = i * hist[i];
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sum += v;
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||||
sum2 += i * v;
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||||
}
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||||
}
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||||
|
||||
double total_values = (double)width * (double)height;
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if (avg_comp_error)
|
||||
total_values *= (double)clamp<uint32_t>(total_chans, 1, 4);
|
||||
|
||||
m_mean = (float)clamp<double>(sum / total_values, 0.0f, 255.0);
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||||
m_mean_squared = (float)clamp<double>(sum2 / total_values, 0.0f, 255.0 * 255.0);
|
||||
m_rms = (float)sqrt(m_mean_squared);
|
||||
m_psnr = m_rms ? (float)clamp<double>(log10(255.0 / m_rms) * 20.0, 0.0f, 300.0f) : 1e+10f;
|
||||
}
|
||||
*/
|
||||
|
||||
// Returns mse.
|
||||
float evaluate_dxt1_mse(uint8 * rgba, uint8 * block, int block_count, int decoder = 2) {
|
||||
double total = 0.0f;
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
total += nv::evaluate_dxt1_error(rgba, (BlockDXT1 *)block, decoder) / 255.0;
|
||||
rgba += 4 * 4 * 4;
|
||||
block += 8;
|
||||
}
|
||||
return float(total / (3 * 16 * block_count));
|
||||
}
|
||||
|
||||
#define MAKEFOURCC(str) (uint(str[0]) | (uint(str[1]) << 8) | (uint(str[2]) << 16) | (uint(str[3]) << 24 ))
|
||||
|
||||
|
||||
bool output_dxt_dds (u32 w, u32 h, const u8* data, const char * filename) {
|
||||
|
||||
const u32 DDSD_CAPS = 0x00000001;
|
||||
const u32 DDSD_PIXELFORMAT = 0x00001000;
|
||||
const u32 DDSD_WIDTH = 0x00000004;
|
||||
const u32 DDSD_HEIGHT = 0x00000002;
|
||||
const u32 DDSD_LINEARSIZE = 0x00080000;
|
||||
const u32 DDPF_FOURCC = 0x00000004;
|
||||
const u32 DDSCAPS_TEXTURE = 0x00001000;
|
||||
|
||||
struct DDS {
|
||||
u32 fourcc = MAKEFOURCC("DDS ");
|
||||
u32 size = 124;
|
||||
u32 flags = DDSD_CAPS|DDSD_PIXELFORMAT|DDSD_WIDTH|DDSD_HEIGHT|DDSD_LINEARSIZE;
|
||||
u32 height;
|
||||
u32 width;
|
||||
u32 pitch;
|
||||
u32 depth;
|
||||
u32 mipmapcount;
|
||||
u32 reserved [11];
|
||||
struct {
|
||||
u32 size = 32;
|
||||
u32 flags = DDPF_FOURCC;
|
||||
u32 fourcc = MAKEFOURCC("DXT1");
|
||||
u32 bitcount;
|
||||
u32 rmask;
|
||||
u32 gmask;
|
||||
u32 bmask;
|
||||
u32 amask;
|
||||
} pf;
|
||||
struct {
|
||||
u32 caps1 = DDSCAPS_TEXTURE;
|
||||
u32 caps2;
|
||||
u32 caps3;
|
||||
u32 caps4;
|
||||
} caps;
|
||||
u32 notused;
|
||||
} dds;
|
||||
static_assert(sizeof(DDS) == 128, "DDS size must be 128");
|
||||
|
||||
dds.width = w;
|
||||
dds.height = h;
|
||||
dds.pitch = 8 * ((w+3)/4 * (h+3)/4); // linear size
|
||||
|
||||
FILE * fp = fopen(filename, "wb");
|
||||
if (fp == nullptr) return false;
|
||||
|
||||
// Write header:
|
||||
fwrite(&dds, sizeof(dds), 1, fp);
|
||||
|
||||
// Write dxt data:
|
||||
fwrite(data, dds.pitch, 1, fp);
|
||||
|
||||
fclose(fp);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
const int COMPRESSOR_COUNT = 7;
|
||||
struct Stats {
|
||||
const char * compressorName;
|
||||
Array<float> mseArray;
|
||||
Array<float> timeArray;
|
||||
};
|
||||
|
||||
|
||||
bool test_bc1(const char * inputFileName, int index, Stats * stats) {
|
||||
|
||||
int w, h, n;
|
||||
unsigned char *input_data = stbi_load(inputFileName, &w, &h, &n, 4);
|
||||
defer { stbi_image_free(input_data); };
|
||||
|
||||
if (input_data == nullptr) {
|
||||
printf("Failed to load input image '%s'.\n", inputFileName);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
int block_count = (w / 4) * (h / 4);
|
||||
u8 * rgba_block_data = (u8 *)malloc(block_count * 4 * 4 * 4);
|
||||
defer { free(rgba_block_data); };
|
||||
|
||||
int bw = 4 * (w / 4); // Round down.
|
||||
int bh = 4 * (h / 4);
|
||||
|
||||
// Convert to block layout.
|
||||
for (int y = 0, b = 0; y < bh; y += 4) {
|
||||
for (int x = 0; x < bw; x += 4, b++) {
|
||||
for (int yy = 0; yy < 4; yy++) {
|
||||
for (int xx = 0; xx < 4; xx++) {
|
||||
if (x + xx < w && y + yy < h) {
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 0] = input_data[((y + yy) * w + x + xx) * 4 + 0];
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 1] = input_data[((y + yy) * w + x + xx) * 4 + 1];
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 2] = input_data[((y + yy) * w + x + xx) * 4 + 2];
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 3] = input_data[((y + yy) * w + x + xx) * 4 + 3];
|
||||
}
|
||||
else {
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 0] = 0;
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 1] = 0;
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 2] = 0;
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 3] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u8 * block_data = (u8 *)malloc(block_count * 8);
|
||||
|
||||
Timer timer;
|
||||
|
||||
// Warmup.
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
stb_compress_dxt_block(block_data + b * 8, rgba_block_data + b * 4 * 4 * 4, 0, STB_DXT_NORMAL);
|
||||
}
|
||||
|
||||
#if _DEBUG
|
||||
const int repeat_count = 1;
|
||||
#else
|
||||
const int repeat_count = 1; // 8
|
||||
#endif
|
||||
|
||||
{
|
||||
memset(block_data, 0, block_count * 8);
|
||||
|
||||
timer.start();
|
||||
for (int i = 0; i < repeat_count; i++) {
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
stb_compress_dxt_block(block_data + b * 8, rgba_block_data + b * 4 * 4 * 4, 0, STB_DXT_NORMAL);
|
||||
}
|
||||
}
|
||||
timer.stop();
|
||||
|
||||
float mse = evaluate_dxt1_mse(rgba_block_data, block_data, block_count);
|
||||
//printf("stb_dxt \t%f\t-> %f %f\n", timer.elapsed(), sqrt(mse), mse_to_psnr(mse));
|
||||
|
||||
//output_dxt_dds(bw, bh, block_data, "stb_dxt.dds");
|
||||
stats->compressorName = "stb";
|
||||
stats->mseArray[index] = mse;
|
||||
stats->timeArray[index] = timer.elapsed();
|
||||
stats++;
|
||||
}
|
||||
|
||||
{
|
||||
memset(block_data, 0, block_count * 8);
|
||||
|
||||
timer.start();
|
||||
for (int i = 0; i < repeat_count; i++) {
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
stb_compress_dxt_block(block_data + b * 8, rgba_block_data + b * 4 * 4 * 4, 0, STB_DXT_HIGHQUAL);
|
||||
}
|
||||
}
|
||||
timer.stop();
|
||||
|
||||
float mse = evaluate_dxt1_mse(rgba_block_data, block_data, block_count);
|
||||
//printf("stb_dxt hq \t%f\t-> %f %f\n", timer.elapsed(), sqrt(mse), mse_to_psnr(mse));
|
||||
|
||||
//output_dxt_dds(bw, bh, block_data, "stb_dxt_hq.dds");
|
||||
stats->compressorName = "stb-hq";
|
||||
stats->mseArray[index] = mse;
|
||||
stats->timeArray[index] = timer.elapsed();
|
||||
stats++;
|
||||
}
|
||||
|
||||
{
|
||||
memset(block_data, 0, block_count * 8);
|
||||
Vector3 color_weights(1);
|
||||
|
||||
timer.start();
|
||||
for (int i = 0; i < repeat_count; i++) {
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
Vector4 input_colors[16];
|
||||
float input_weights[16];
|
||||
for (int j = 0; j < 16; j++) {
|
||||
input_colors[j].x = rgba_block_data[b * 4 * 4 * 4 + j * 4 + 0] / 255.0f;
|
||||
input_colors[j].y = rgba_block_data[b * 4 * 4 * 4 + j * 4 + 1] / 255.0f;
|
||||
input_colors[j].z = rgba_block_data[b * 4 * 4 * 4 + j * 4 + 2] / 255.0f;
|
||||
input_colors[j].w = 255.0f;
|
||||
input_weights[j] = 1.0f;
|
||||
}
|
||||
|
||||
compress_dxt1_fast(input_colors, input_weights, color_weights, (BlockDXT1*)(block_data + b * 8));
|
||||
}
|
||||
}
|
||||
timer.stop();
|
||||
|
||||
float mse = evaluate_dxt1_mse(rgba_block_data, block_data, block_count);
|
||||
//printf("nvtt fast \t%f\t-> %f %f\n", timer.elapsed(), sqrt(mse), mse_to_psnr(mse));
|
||||
|
||||
//output_dxt_dds(bw, bh, block_data, "nvtt_fast.dds");
|
||||
stats->compressorName = "nvtt-fast";
|
||||
stats->mseArray[index] = mse;
|
||||
stats->timeArray[index] = timer.elapsed();
|
||||
stats++;
|
||||
}
|
||||
|
||||
{
|
||||
memset(block_data, 0, block_count * 8);
|
||||
|
||||
timer.start();
|
||||
for (int i = 0; i < repeat_count; i++) {
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
//compress_dxt1_fast2(rgba_block_data + b * 4 * 4 * 4, (BlockDXT1*)(block_data + b * 8));
|
||||
compress_dxt1_fast_geld(rgba_block_data + b * 4 * 4 * 4, (BlockDXT1*)(block_data + b * 8));
|
||||
}
|
||||
}
|
||||
timer.stop();
|
||||
|
||||
float mse = evaluate_dxt1_mse(rgba_block_data, block_data, block_count);
|
||||
//printf("nvtt fast2 \t%f\t-> %f %f\n", timer.elapsed(), sqrt(mse), mse_to_psnr(mse));
|
||||
|
||||
//output_dxt_dds(bw, bh, block_data, "nvtt_fast2.dds");
|
||||
stats->compressorName = "nvtt-geld";
|
||||
stats->mseArray[index] = mse;
|
||||
stats->timeArray[index] = timer.elapsed();
|
||||
stats++;
|
||||
}
|
||||
|
||||
{
|
||||
memset(block_data, 0, block_count * 8);
|
||||
Vector3 color_weights(1);
|
||||
|
||||
timer.start();
|
||||
for (int i = 0; i < repeat_count; i++) {
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
Vector4 input_colors[16];
|
||||
float input_weights[16];
|
||||
for (int j = 0; j < 16; j++) {
|
||||
input_colors[j].x = rgba_block_data[b * 4 * 4 * 4 + j * 4 + 0] / 255.0f;
|
||||
input_colors[j].y = rgba_block_data[b * 4 * 4 * 4 + j * 4 + 1] / 255.0f;
|
||||
input_colors[j].z = rgba_block_data[b * 4 * 4 * 4 + j * 4 + 2] / 255.0f;
|
||||
input_colors[j].w = 1.0f;
|
||||
input_weights[j] = 1.0f;
|
||||
}
|
||||
|
||||
compress_dxt1(input_colors, input_weights, color_weights, false, (BlockDXT1*)(block_data + b * 8));
|
||||
}
|
||||
}
|
||||
timer.stop();
|
||||
|
||||
float mse = evaluate_dxt1_mse(rgba_block_data, block_data, block_count);
|
||||
//printf("nvtt hq \t%f\t-> %f %f\n", timer.elapsed(), sqrt(mse), mse_to_psnr(mse));
|
||||
|
||||
//output_dxt_dds(bw, bh, block_data, "nvtt_hq.dds");
|
||||
stats->compressorName = "nvtt-hq";
|
||||
stats->mseArray[index] = mse;
|
||||
stats->timeArray[index] = timer.elapsed();
|
||||
stats++;
|
||||
}
|
||||
|
||||
{
|
||||
memset(block_data, 0, block_count * 8);
|
||||
|
||||
timer.start();
|
||||
for (int i = 0; i < repeat_count; i++) {
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
squish::Compress(rgba_block_data + b * 4 * 4 * 4, block_data + b * 8, squish::kDxt1);
|
||||
}
|
||||
}
|
||||
timer.stop();
|
||||
|
||||
float mse = evaluate_dxt1_mse(rgba_block_data, block_data, block_count);
|
||||
//printf("squish \t%f\t-> %f %f\n", timer.elapsed(), sqrt(mse), mse_to_psnr(mse));
|
||||
|
||||
//output_dxt_dds(bw, bh, block_data, "squish.dds");
|
||||
stats->compressorName = "squish";
|
||||
stats->mseArray[index] = mse;
|
||||
stats->timeArray[index] = timer.elapsed();
|
||||
stats++;
|
||||
}
|
||||
|
||||
/*{
|
||||
memset(block_data, 0, block_count * 8);
|
||||
|
||||
timer.start();
|
||||
for (int i = 0; i < repeat_count; i++) {
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
squish::Compress(rgba_block_data + b * 4 * 4 * 4, block_data + b * 8, squish::kDxt1 | squish::kColourIterativeClusterFit);
|
||||
}
|
||||
}
|
||||
timer.stop();
|
||||
|
||||
float mse = evaluate_dxt1_mse(rgba_block_data, block_data, block_count);
|
||||
//printf("squish hq\t%f\t-> %f %f\n", timer.elapsed(), sqrt(mse), mse_to_psnr(mse));
|
||||
|
||||
//output_dxt_dds(bw, bh, block_data, "squish_hq.dds");
|
||||
stats->compressorName = "squish-hq";
|
||||
stats->mseArray[index] = mse;
|
||||
stats->timeArray[index] = timer.elapsed();
|
||||
stats++;
|
||||
}*/
|
||||
|
||||
{
|
||||
memset(block_data, 0, block_count * 8);
|
||||
|
||||
timer.start();
|
||||
for (int i = 0; i < repeat_count; i++) {
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
CompressBlockBC1(rgba_block_data + b * 4 * 4 * 4, 16, block_data + b * 8, nullptr);
|
||||
}
|
||||
}
|
||||
timer.stop();
|
||||
|
||||
float mse = evaluate_dxt1_mse(rgba_block_data, block_data, block_count);
|
||||
//printf("squish \t%f\t-> %f %f\n", timer.elapsed(), sqrt(mse), mse_to_psnr(mse));
|
||||
|
||||
//output_dxt_dds(bw, bh, block_data, "squish.dds");
|
||||
stats->compressorName = "cmp";
|
||||
stats->mseArray[index] = mse;
|
||||
stats->timeArray[index] = timer.elapsed();
|
||||
stats++;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool analyze_bc1(const char * inputFileName) {
|
||||
|
||||
int w, h, n;
|
||||
unsigned char *input_data = stbi_load(inputFileName, &w, &h, &n, 4);
|
||||
defer { stbi_image_free(input_data); };
|
||||
|
||||
if (input_data == nullptr) {
|
||||
printf("Failed to load input image '%s'.\n", inputFileName);
|
||||
return false;
|
||||
}
|
||||
|
||||
int block_count = (w / 4) * (h / 4);
|
||||
u8 * rgba_block_data = (u8 *)malloc(block_count * 4 * 4 * 4);
|
||||
defer { free(rgba_block_data); };
|
||||
|
||||
int bw = 4 * (w / 4); // Round down.
|
||||
int bh = 4 * (h / 4);
|
||||
|
||||
// Convert to block layout.
|
||||
for (int y = 0, b = 0; y < bh; y += 4) {
|
||||
for (int x = 0; x < bw; x += 4, b++) {
|
||||
for (int yy = 0; yy < 4; yy++) {
|
||||
for (int xx = 0; xx < 4; xx++) {
|
||||
if (x + xx < w && y + yy < h) {
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 0] = input_data[((y + yy) * w + x + xx) * 4 + 0];
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 1] = input_data[((y + yy) * w + x + xx) * 4 + 1];
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 2] = input_data[((y + yy) * w + x + xx) * 4 + 2];
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 3] = input_data[((y + yy) * w + x + xx) * 4 + 3];
|
||||
}
|
||||
else {
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 0] = 0;
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 1] = 0;
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 2] = 0;
|
||||
rgba_block_data[b * 4 * 4 * 4 + (yy * 4 + xx) * 4 + 3] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u8 * block_data = (u8 *)malloc(block_count * 8);
|
||||
memset(block_data, 0, block_count * 8);
|
||||
|
||||
Timer timer;
|
||||
|
||||
int stb_better_than_nvtt_fast = 0;
|
||||
int stb_better_than_nvtt_hq = 0;
|
||||
int squish_better_than_nvtt_hq = 0;
|
||||
|
||||
int this_should_never_happen = 0;
|
||||
int this_should_never_happen_either = 0;
|
||||
|
||||
Vector3 color_weights(1);
|
||||
|
||||
for (int b = 0; b < block_count; b++) {
|
||||
|
||||
uint8 * rgba_block = rgba_block_data + b * 4 * 4 * 4;
|
||||
uint8 * dxt_block = block_data + b * 8;
|
||||
|
||||
Vector4 input_colors[16];
|
||||
float input_weights[16];
|
||||
for (int j = 0; j < 16; j++) {
|
||||
input_colors[j].x = rgba_block[j * 4 + 0] / 255.0f;
|
||||
input_colors[j].y = rgba_block[j * 4 + 1] / 255.0f;
|
||||
input_colors[j].z = rgba_block[j * 4 + 2] / 255.0f;
|
||||
input_colors[j].w = 255.0f;
|
||||
input_weights[j] = 1.0f;
|
||||
}
|
||||
|
||||
// Compare all the different modes on the same block:
|
||||
|
||||
stb_compress_dxt_block(dxt_block, rgba_block, 0, STB_DXT_NORMAL);
|
||||
float mse_stb = nv::evaluate_dxt1_error(rgba_block, (BlockDXT1 *)dxt_block);
|
||||
|
||||
stb_compress_dxt_block(dxt_block, rgba_block, 0, STB_DXT_HIGHQUAL);
|
||||
float mse_stb_hq = nv::evaluate_dxt1_error(rgba_block, (BlockDXT1 *)dxt_block);
|
||||
|
||||
compress_dxt1_fast(input_colors, input_weights, color_weights, (BlockDXT1*)dxt_block);
|
||||
float mse_nvtt_fast = nv::evaluate_dxt1_error(rgba_block, (BlockDXT1 *)dxt_block);
|
||||
|
||||
compress_dxt1_fast2(rgba_block, (BlockDXT1*)dxt_block);
|
||||
float mse_nvtt_fast2 = nv::evaluate_dxt1_error(rgba_block, (BlockDXT1 *)dxt_block);
|
||||
|
||||
compress_dxt1_fast_geld(rgba_block, (BlockDXT1*)dxt_block);
|
||||
float mse_nvtt_geld = nv::evaluate_dxt1_error(rgba_block, (BlockDXT1 *)dxt_block);
|
||||
|
||||
compress_dxt1(input_colors, input_weights, color_weights, false, (BlockDXT1*)dxt_block);
|
||||
float mse_nvtt_hq = nv::evaluate_dxt1_error(rgba_block, (BlockDXT1 *)dxt_block);
|
||||
|
||||
squish::Compress(rgba_block, dxt_block, squish::kDxt1);
|
||||
float mse_squish = nv::evaluate_dxt1_error(rgba_block, (BlockDXT1 *)dxt_block);
|
||||
|
||||
squish::Compress(rgba_block, dxt_block, squish::kDxt1 | squish::kColourIterativeClusterFit);
|
||||
float mse_squish_hq = nv::evaluate_dxt1_error(rgba_block, (BlockDXT1 *)dxt_block);
|
||||
|
||||
if (mse_stb < mse_nvtt_fast) {
|
||||
stb_better_than_nvtt_fast++;
|
||||
}
|
||||
if (mse_stb < mse_nvtt_hq) {
|
||||
stb_better_than_nvtt_hq++;
|
||||
}
|
||||
if (mse_squish < mse_nvtt_hq) {
|
||||
squish_better_than_nvtt_hq++;
|
||||
}
|
||||
if (mse_nvtt_fast < mse_nvtt_hq) {
|
||||
this_should_never_happen++;
|
||||
}
|
||||
if (mse_nvtt_fast2 < mse_nvtt_fast) {
|
||||
this_should_never_happen_either++;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
const char * image_set[] = {
|
||||
"testsuite/kodak/kodim01.png",
|
||||
"testsuite/kodak/kodim02.png",
|
||||
"testsuite/kodak/kodim03.png",
|
||||
"testsuite/kodak/kodim04.png",
|
||||
"testsuite/kodak/kodim05.png",
|
||||
"testsuite/kodak/kodim06.png",
|
||||
"testsuite/kodak/kodim07.png",
|
||||
"testsuite/kodak/kodim08.png",
|
||||
"testsuite/kodak/kodim09.png",
|
||||
"testsuite/kodak/kodim10.png",
|
||||
"testsuite/kodak/kodim11.png",
|
||||
"testsuite/kodak/kodim12.png",
|
||||
"testsuite/kodak/kodim13.png",
|
||||
"testsuite/kodak/kodim14.png",
|
||||
"testsuite/kodak/kodim15.png",
|
||||
"testsuite/kodak/kodim16.png",
|
||||
"testsuite/kodak/kodim17.png",
|
||||
"testsuite/kodak/kodim18.png",
|
||||
"testsuite/kodak/kodim19.png",
|
||||
"testsuite/kodak/kodim20.png",
|
||||
"testsuite/kodak/kodim21.png",
|
||||
"testsuite/kodak/kodim22.png",
|
||||
"testsuite/kodak/kodim23.png",
|
||||
"testsuite/kodak/kodim24.png",
|
||||
"testsuite/waterloo/clegg.png",
|
||||
"testsuite/waterloo/frymire.png",
|
||||
"testsuite/waterloo/lena.png",
|
||||
"testsuite/waterloo/monarch.png",
|
||||
"testsuite/waterloo/peppers.png",
|
||||
"testsuite/waterloo/sail.png",
|
||||
"testsuite/waterloo/serrano.png",
|
||||
"testsuite/waterloo/tulips.png",
|
||||
};
|
||||
|
||||
const char * roblox_set[] = {
|
||||
"Roblox/asphalt_side/diffuse.tga",
|
||||
"Roblox/asphalt_top/diffuse.tga",
|
||||
"Roblox/basalt/diffuse.tga",
|
||||
"Roblox/brick/diffuse.tga",
|
||||
"Roblox/cobblestone_side/diffuse.tga",
|
||||
"Roblox/cobblestone_top/diffuse.tga",
|
||||
"Roblox/concrete_side/diffuse.tga",
|
||||
"Roblox/concrete_top/diffuse.tga",
|
||||
"Roblox/crackedlava/diffuse.tga",
|
||||
"Roblox/glacier_bottom/diffuse.tga",
|
||||
"Roblox/glacier_side/diffuse.tga",
|
||||
"Roblox/glacier_top/diffuse.tga",
|
||||
"Roblox/grass_bottom/diffuse.tga",
|
||||
"Roblox/grass_side/diffuse.tga",
|
||||
"Roblox/grass_top/diffuse.tga",
|
||||
"Roblox/ground/diffuse.tga",
|
||||
"Roblox/ice_side/diffuse.tga",
|
||||
"Roblox/ice_top/diffuse.tga",
|
||||
"Roblox/leafygrass_side/diffuse.tga",
|
||||
"Roblox/leafygrass_top/diffuse.tga",
|
||||
"Roblox/limestone_side/diffuse.tga",
|
||||
"Roblox/limestone_top/diffuse.tga",
|
||||
"Roblox/mud/diffuse.tga",
|
||||
"Roblox/pavement_side/diffuse.tga",
|
||||
"Roblox/pavement_top/diffuse.tga",
|
||||
"Roblox/rock/diffuse.tga",
|
||||
"Roblox/salt_side/diffuse.tga",
|
||||
"Roblox/salt_top/diffuse.tga",
|
||||
"Roblox/sand_side/diffuse.tga",
|
||||
"Roblox/sand_top/diffuse.tga",
|
||||
"Roblox/sandstone_bottom/diffuse.tga",
|
||||
"Roblox/sandstone_side/diffuse.tga",
|
||||
"Roblox/sandstone_top/diffuse.tga",
|
||||
"Roblox/slate/diffuse.tga",
|
||||
"Roblox/snow/diffuse.tga",
|
||||
"Roblox/woodplanks/diffuse.tga",
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
const char * inputFileName = "testsuite/kodak/kodim14.png";
|
||||
//const char * inputFileName = "testsuite/kodak/kodim18.png";
|
||||
//const char * inputFileName = "testsuite/kodak/kodim15.png";
|
||||
//const char * inputFileName = "testsuite/waterloo/frymire.png";
|
||||
// test_bc1(inputFileName, 0);
|
||||
|
||||
analyze_bc1(inputFileName);
|
||||
|
||||
//const char ** set = roblox_set;
|
||||
//int count = sizeof(roblox_set) / sizeof(char*);
|
||||
|
||||
const char ** set = image_set;
|
||||
int count = sizeof(image_set) / sizeof(char*);
|
||||
|
||||
Stats stats[COMPRESSOR_COUNT];
|
||||
|
||||
for (int i = 0; i < COMPRESSOR_COUNT; i++) {
|
||||
stats[i].compressorName = nullptr;
|
||||
stats[i].mseArray.resize(count, 0.0f);
|
||||
stats[i].timeArray.resize(count, 0.0f);
|
||||
}
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
printf("\nImage '%s'\n", set[i]);
|
||||
|
||||
test_bc1(set[i], i, stats);
|
||||
|
||||
for (int c = 0; c < COMPRESSOR_COUNT; c++) {
|
||||
if (stats[c].compressorName) {
|
||||
printf("%-16s %f\t%f\n", stats[c].compressorName, sqrtf(stats[c].mseArray[i]), stats[c].timeArray[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Print stats.
|
||||
printf("\nAverage Results:\n");
|
||||
for (int c = 0; c < COMPRESSOR_COUNT; c++) {
|
||||
if (stats[c].compressorName) {
|
||||
float sum = 0.0f;
|
||||
for (float it : stats[c].mseArray) {
|
||||
sum += it;
|
||||
}
|
||||
sum /= count;
|
||||
|
||||
float time = 0.0f;
|
||||
for (float it : stats[c].timeArray) {
|
||||
time += it;
|
||||
}
|
||||
|
||||
printf("%-16s %f\t%f\n", stats[c].compressorName, sqrtf(sum), time);
|
||||
}
|
||||
}
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
Loading…
Reference in New Issue
Block a user