@ -44,13 +44,13 @@ void Image::allocate(uint w, uint h, uint d/*= 1*/)
data = realloc<Color32>(data, w * h * d);
}
void Image::acquire(Color32 * data, uint w, uint h, uint d/*= 1*/)
void Image::acquire(Color32 * rawdata, uint w, uint h, uint d/*= 1*/)
{
free();
width = w;
height = h;
depth = d;
data = data;
data = rawdata;
void Image::free()