Add ddsinfo utility.
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@ -140,7 +140,7 @@ DDSHeader::DDSHeader()
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// Store version information on the reserved header attributes.
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this->reserved[9] = MAKEFOURCC('N', 'V', 'T', 'T');
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this->reserved[10] = (0 << 16) | (1 << 8) | (0); // major.minor.revision
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this->reserved[10] = (0 << 16) | (9 << 8) | (3); // major.minor.revision
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this->pf.size = 32;
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this->pf.flags = 0;
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@ -682,4 +682,72 @@ uint DirectDrawSurface::offset(const uint face, const uint mipmap)
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}
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void DirectDrawSurface::printInfo() const
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{
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printf("Flags: 0x%.8X\n", header.flags);
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if (header.flags & DDSD_CAPS) printf("\tDDSD_CAPS\n");
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if (header.flags & DDSD_PIXELFORMAT) printf("\tDDSD_PIXELFORMAT\n");
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if (header.flags & DDSD_WIDTH) printf("\tDDSD_WIDTH\n");
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if (header.flags & DDSD_HEIGHT) printf("\tDDSD_HEIGHT\n");
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if (header.flags & DDSD_DEPTH) printf("\tDDSD_DEPTH\n");
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if (header.flags & DDSD_PITCH) printf("\tDDSD_PITCH\n");
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if (header.flags & DDSD_LINEARSIZE) printf("\tDDSD_LINEARSIZE\n");
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if (header.flags & DDSD_MIPMAPCOUNT) printf("\tDDSD_MIPMAPCOUNT\n");
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printf("Height: %d\n", header.height);
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printf("Width: %d\n", header.width);
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printf("Depth: %d\n", header.depth);
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if (header.flags & DDSD_PITCH) printf("Pitch: %d\n", header.pitch);
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else if (header.flags & DDSD_LINEARSIZE) printf("Linear size: %d\n", header.pitch);
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printf("Mipmap count: %d\n", header.mipmapcount);
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printf("Pixel Format:\n");
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printf("\tFlags: 0x%.8X\n", header.pf.flags);
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if (header.pf.flags & DDPF_RGB) printf("\t\tDDPF_RGB\n");
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if (header.pf.flags & DDPF_FOURCC) printf("\t\tDDPF_FOURCC\n");
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if (header.pf.flags & DDPF_ALPHAPIXELS) printf("\t\tDDPF_ALPHAPIXELS\n");
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if (header.pf.flags & DDPF_NORMAL) printf("\t\tDDPF_NORMAL\n");
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printf("\tFourCC: '%c%c%c%c'\n", ((header.pf.fourcc >> 0) & 0xFF), ((header.pf.fourcc >> 8) & 0xFF), ((header.pf.fourcc >> 16) & 0xFF), ((header.pf.fourcc >> 24) & 0xFF));
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printf("\tBit count: %d\n", header.pf.bitcount);
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printf("\tRed mask: 0x%.8X\n", header.pf.rmask);
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printf("\tGreen mask: 0x%.8X\n", header.pf.gmask);
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printf("\tBlue mask: 0x%.8X\n", header.pf.bmask);
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printf("\tAlpha mask: 0x%.8X\n", header.pf.amask);
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printf("Caps:\n");
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printf("\tCaps 1: 0x%.8X\n", header.caps.caps1);
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if (header.caps.caps1 & DDSCAPS_COMPLEX) printf("\t\tDDSCAPS_COMPLEX\n");
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if (header.caps.caps1 & DDSCAPS_TEXTURE) printf("\t\tDDSCAPS_TEXTURE\n");
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if (header.caps.caps1 & DDSCAPS_MIPMAP) printf("\t\tDDSCAPS_MIPMAP\n");
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printf("\tCaps 2: 0x%.8X\n", header.caps.caps2);
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if (header.caps.caps2 & DDSCAPS2_VOLUME) printf("\t\tDDSCAPS2_VOLUME\n");
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else if (header.caps.caps2 & DDSCAPS2_CUBEMAP)
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{
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printf("\t\tDDSCAPS2_CUBEMAP\n");
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if ((header.caps.caps2 & DDSCAPS2_CUBEMAP_ALL_FACES) == DDSCAPS2_CUBEMAP_ALL_FACES) printf("\t\tDDSCAPS2_CUBEMAP_ALL_FACES\n");
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else {
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if (header.caps.caps2 & DDSCAPS2_CUBEMAP_POSITIVEX) printf("\t\tDDSCAPS2_CUBEMAP_POSITIVEX\n");
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if (header.caps.caps2 & DDSCAPS2_CUBEMAP_NEGATIVEX) printf("\t\tDDSCAPS2_CUBEMAP_NEGATIVEX\n");
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if (header.caps.caps2 & DDSCAPS2_CUBEMAP_POSITIVEY) printf("\t\tDDSCAPS2_CUBEMAP_POSITIVEY\n");
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if (header.caps.caps2 & DDSCAPS2_CUBEMAP_NEGATIVEY) printf("\t\tDDSCAPS2_CUBEMAP_NEGATIVEY\n");
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if (header.caps.caps2 & DDSCAPS2_CUBEMAP_POSITIVEZ) printf("\t\tDDSCAPS2_CUBEMAP_POSITIVEZ\n");
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if (header.caps.caps2 & DDSCAPS2_CUBEMAP_NEGATIVEZ) printf("\t\tDDSCAPS2_CUBEMAP_NEGATIVEZ\n");
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}
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}
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printf("\tCaps 3: 0x%.8X\n", header.caps.caps3);
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printf("\tCaps 4: 0x%.8X\n", header.caps.caps4);
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if (header.reserved[9] == MAKEFOURCC('N', 'V', 'T', 'T'))
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{
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int major = (header.reserved[10] >> 16) & 0xFF;
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int minor = (header.reserved[10] >> 8) & 0xFF;
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int revision= header.reserved[10] & 0xFF;
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printf("Version:\n");
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printf("\tNVIDIA Texture Tools %d.%d.%d\n", major, minor, revision);
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}
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}
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@ -104,6 +104,8 @@ namespace nv
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void mipmap(Image * img, uint f, uint m);
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void printInfo() const;
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private:
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uint blockSize() const;
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58
src/nvimage/nvtt/tools/ddsinfo.cpp
Normal file
58
src/nvimage/nvtt/tools/ddsinfo.cpp
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@ -0,0 +1,58 @@
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// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#include <nvcore/StrLib.h>
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#include <nvcore/StdStream.h>
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#include <nvimage/Image.h>
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#include <nvimage/DirectDrawSurface.h>
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#include <nvimage/nvtt/nvtt.h>
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#include "cmdline.h"
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int main(int argc, char *argv[])
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{
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MyAssertHandler assertHandler;
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MyMessageHandler messageHandler;
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if (argc != 2)
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{
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printf("NVIDIA Texture Tools - Copyright NVIDIA Corporation 2007\n\n");
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printf("usage: nvddsinfo ddsfile\n\n");
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return 1;
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}
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// Load surface.
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nv::DirectDrawSurface dds(argv[1]);
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if (!dds.isValid())
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{
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printf("The file '%s' is not a valid DDS file.\n", argv[1]);
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return 1;
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}
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dds.printInfo();
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return 0;
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}
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