diff --git a/wiki/RealTimeDXTCompression.wiki b/wiki/RealTimeDXTCompression.wiki index d8bcd75..a6edc97 100644 --- a/wiki/RealTimeDXTCompression.wiki +++ b/wiki/RealTimeDXTCompression.wiki @@ -26,9 +26,9 @@ Peter Uliciansky optimized Waveren's algorithm further and published his results || Intel Pentium 4 2.8 GHz || 241.2 MP/s || 206.5 MP/s || || Intel Core 2 3.0 GHz || 910.0 MP/s || 620.4 MP/s || -These numbers are very impressive and start to get closer to the results of the GPU implementation. +These numbers are very impressive and start to get closer to the results of the GPU implementation. However, as pointed by [http://www.cbloom.com/ Charles Bloom] this implementation has [http://cbloomrants.blogspot.com/2008/11/11-18-08-dxtc.html some errors]. -However, the latest GPU implementation also offers higher performance. +Moreover, the latest GPU implementation also offers higher performance. * http://developer.download.nvidia.com/SDK/10/opengl/samples.html#compress_YCoCgDXT * http://developer.download.nvidia.com/SDK/10/opengl/samples.html#compress_NormalDXT @@ -38,8 +38,6 @@ However, the latest GPU implementation also offers higher performance. - - Other links: * https://mollyrocket.com/forums/viewtopic.php?t=392 * http://www.evl.uic.edu/cavern/fastdxt/ \ No newline at end of file