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@ -8,12 +8,27 @@ NVIDIA Texture Tools version 2.1.0
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* Fix loading of EXR files using OpenEXR.
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* Use FreeImage as primary image loading library. Fixes issue 31. Reverted.
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* Output swizzle codes like AMD's tools.
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* Select the fastest CUDA device.
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* Added support for saving PNGs by Frank Richter. Fixes issue 79 and 80.
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* Added gnome thumbnailer by Frank Richter. Fixes issue 82.
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* Cleanup sources removing files that are not strictly required.
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NVIDIA Texture Tools version 2.0.6
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* Fix dll version checking.
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* Detect CUDA 2.1 and future CUDA versions correctly.
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* Print CUDA detection message in nvcompress.
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* Select the fastest CUDA device.
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* Compile squish with -fPIC. Fixes issue 74.
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* Fix warnings under gcc 4.3.2.
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* Fix nvzoom option typo by Frank Richter. Fixes issue 81.
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* Do not use CUDA to compress small mipmaps. Fixes issue 76.
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* Compute mipmaps of semi-transparent images correctly.
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* Do not use CUDA to compress small mipmaps.
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NVIDIA Texture Tools version 2.0.5
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* Fix error in single color compressor. Fixes issue 66.
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* Detect mismatch between CUDA runtime and driver, and disable CUDA in that case.
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* Fix cmake files when compiling NVTT as a shared library.
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* When linking nvtt dynamically on unix, link all libraries dynamically.
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* Select fastest CUDA device.
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NVIDIA Texture Tools version 2.0.4
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* Fix error in RGB format output; reported by jonsoh. See issue 49.
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