Add support for UINT16 images when using freetype.
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@ -431,6 +431,20 @@ FloatImage * nv::ImageIO::loadFloatFreeImage(FREE_IMAGE_FORMAT fif, Stream & s)
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}
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}
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break;
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case FIT_UINT16:
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floatImage->allocate(1, w, h);
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for (int y=0; y < h; y++)
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{
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const uint16 * src = (const uint16 *)FreeImage_GetScanLine(bitmap, h - y - 1 );
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float * dst = floatImage->scanline(y, 0);
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for (int x=0; x < w; x++)
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{
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dst[x] = float(src[x]) / 65535;
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}
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}
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break;
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case FIT_COMPLEX:
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floatImage->allocate(2, w, h);
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