Merge changes from the-witness.
This commit is contained in:
parent
993e853a5f
commit
5f8cd22cdb
@ -446,6 +446,14 @@ namespace nv
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return *this;
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}
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// Release ownership of allocated memory and returns pointer to it.
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T * release() {
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T * tmp = m_buffer;
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m_buffer = NULL;
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m_size = 0;
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m_buffer_size = 0;
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return tmp;
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}
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/// Array serialization.
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friend Stream & operator<< ( Stream & s, Array<T> & p )
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@ -199,65 +199,65 @@ namespace
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nvDebug( "\nDumping stacktrace:\n" );
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// Resolve PC to function names
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for (int i = start; i < size; i++)
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{
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// Check for end of stack walk
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DWORD64 ip = (DWORD64)trace[i];
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if (ip == NULL)
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break;
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// Resolve PC to function names
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for (int i = start; i < size; i++)
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{
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// Check for end of stack walk
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DWORD64 ip = (DWORD64)trace[i];
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if (ip == NULL)
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break;
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// Get function name
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#define MAX_STRING_LEN (512)
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unsigned char byBuffer[sizeof(IMAGEHLP_SYMBOL64) + MAX_STRING_LEN] = { 0 };
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IMAGEHLP_SYMBOL64 * pSymbol = (IMAGEHLP_SYMBOL64*)byBuffer;
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pSymbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
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pSymbol->MaxNameLength = MAX_STRING_LEN;
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// Get function name
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#define MAX_STRING_LEN (512)
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unsigned char byBuffer[sizeof(IMAGEHLP_SYMBOL64) + MAX_STRING_LEN] = { 0 };
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IMAGEHLP_SYMBOL64 * pSymbol = (IMAGEHLP_SYMBOL64*)byBuffer;
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pSymbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
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pSymbol->MaxNameLength = MAX_STRING_LEN;
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DWORD64 dwDisplacement;
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DWORD64 dwDisplacement;
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if (SymGetSymFromAddr64(hProcess, ip, &dwDisplacement, pSymbol))
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{
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pSymbol->Name[MAX_STRING_LEN-1] = 0;
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/*
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// Make the symbol readable for humans
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UnDecorateSymbolName( pSym->Name, lpszNonUnicodeUnDSymbol, BUFFERSIZE,
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UNDNAME_COMPLETE |
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UNDNAME_NO_THISTYPE |
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UNDNAME_NO_SPECIAL_SYMS |
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UNDNAME_NO_MEMBER_TYPE |
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UNDNAME_NO_MS_KEYWORDS |
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UNDNAME_NO_ACCESS_SPECIFIERS );
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*/
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// pSymbol->Name
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const char * pFunc = pSymbol->Name;
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// Get file/line number
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IMAGEHLP_LINE64 theLine = { 0 };
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theLine.SizeOfStruct = sizeof(theLine);
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if (SymGetSymFromAddr64(hProcess, ip, &dwDisplacement, pSymbol))
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{
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pSymbol->Name[MAX_STRING_LEN-1] = 0;
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/*
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// Make the symbol readable for humans
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UnDecorateSymbolName( pSym->Name, lpszNonUnicodeUnDSymbol, BUFFERSIZE,
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UNDNAME_COMPLETE |
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UNDNAME_NO_THISTYPE |
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UNDNAME_NO_SPECIAL_SYMS |
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UNDNAME_NO_MEMBER_TYPE |
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UNDNAME_NO_MS_KEYWORDS |
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UNDNAME_NO_ACCESS_SPECIFIERS );
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*/
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// pSymbol->Name
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const char * pFunc = pSymbol->Name;
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// Get file/line number
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IMAGEHLP_LINE64 theLine = { 0 };
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theLine.SizeOfStruct = sizeof(theLine);
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DWORD dwDisplacement;
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if (!SymGetLineFromAddr64(hProcess, ip, &dwDisplacement, &theLine))
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{
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nvDebug("unknown(%08X) : %s\n", (uint32)ip, pFunc);
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}
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else
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{
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/*
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const char* pFile = strrchr(theLine.FileName, '\\');
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if ( pFile == NULL ) pFile = theLine.FileName;
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else pFile++;
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*/
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const char * pFile = theLine.FileName;
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int line = theLine.LineNumber;
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nvDebug("%s(%d) : %s\n", pFile, line, pFunc);
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}
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DWORD dwDisplacement;
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if (!SymGetLineFromAddr64(hProcess, ip, &dwDisplacement, &theLine))
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{
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nvDebug("unknown(%08X) : %s\n", (uint32)ip, pFunc);
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}
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else
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{
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/*
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const char* pFile = strrchr(theLine.FileName, '\\');
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if ( pFile == NULL ) pFile = theLine.FileName;
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else pFile++;
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*/
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const char * pFile = theLine.FileName;
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int line = theLine.LineNumber;
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nvDebug("%s(%d) : %s\n", pFile, line, pFunc);
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}
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}
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}
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}
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}
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@ -400,6 +400,66 @@ namespace nv
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}
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#endif
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// These two functions are not tested:
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// By default we serialize the key-value pairs compactly.
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friend Stream & operator<< (Stream & s, HashMap<T, U, H, E> & map)
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{
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int entry_count = map.entry_count;
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s << entry_count;
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if (s.isLoading()) {
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map.clear();
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map.entry_count = entry_count;
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map.size_mask = nextPowerOfTwo(entry_count) - 1;
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map.table = malloc<Entry>(map.size_mask + 1);
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for (int i = 0; i <= map.size_mask; i++) {
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map.table[i].next_in_chain = -2; // mark empty
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}
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T key;
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U value;
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for (int i = 0; i < entry_count; i++) {
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s << key << value;
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map.add(key, value);
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}
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}
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else {
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foreach(i, map) {
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s << map[i].key << map[i].value;
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}
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}
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return s;
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}
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// This requires more storage, but saves us from rehashing the elements.
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friend Stream & rawSerialize(Stream & s, HashMap<T, U, H, E> & map)
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{
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if (s.isLoading()) {
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map.clear();
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}
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s << map.size_mask;
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if (map.size_mask != -1) {
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s << map.entry_count;
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if (s.isLoading()) {
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map.table = new Entry[map.size_mask+1];
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}
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for (int i = 0; i <= map.size_mask; i++) {
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Entry & e = map.table[i];
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s << e.next_in_chain << e.hash_value;
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s << e.key;
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s << e.value;
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}
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}
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return s;
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}
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private:
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@ -6,6 +6,7 @@
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#include "nvcore.h"
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#include "Stream.h"
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#include "Array.h"
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#include <stdio.h> // fopen
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#include <string.h> // memcpy
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@ -308,6 +309,38 @@ namespace nv
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};
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/// Buffer output stream.
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class NVCORE_CLASS BufferOutputStream : public Stream
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{
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NV_FORBID_COPY(BufferOutputStream);
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public:
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BufferOutputStream(Array<uint8> & buffer) : m_buffer(buffer) { }
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virtual uint serialize( void * data, uint len )
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{
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nvDebugCheck(data != NULL);
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m_buffer.append((uint8 *)data, len);
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return len;
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}
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virtual void seek( uint pos ) { /*Not implemented*/ }
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virtual uint tell() const { return m_buffer.size(); }
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virtual uint size() const { return m_buffer.size(); }
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virtual bool isError() const { return false; }
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virtual void clearError() {}
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virtual bool isAtEnd() const { return true; }
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virtual bool isSeekable() const { return false; }
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virtual bool isLoading() const { return false; }
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virtual bool isSaving() const { return true; }
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private:
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Array<uint8> & m_buffer;
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};
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/// Protected input stream.
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class NVCORE_CLASS ProtectedStream : public Stream
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{
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@ -95,21 +95,21 @@ namespace nv
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}
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inline uint sdbmHash(const void * data_in, uint size, uint h = 5381)
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{
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const uint8 * data = (const uint8 *) data_in;
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uint i = 0;
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while (i < size) {
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h = (h << 16) + (h << 6) - h + (uint) data[i++];
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}
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return h;
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}
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// Some hash functors:
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template <typename Key> struct Hash
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{
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inline uint sdbm_hash(const void * data_in, uint size, uint h = 5381) const
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{
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const uint8 * data = (const uint8 *) data_in;
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uint i = 0;
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while (i < size) {
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h = (h << 16) + (h << 6) - h + (uint) data[i++];
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}
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return h;
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}
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uint operator()(const Key & k) const {
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return sdbm_hash(&k, sizeof(Key));
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return sdbmHash(&k, sizeof(Key));
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}
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};
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template <> struct Hash<int>
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@ -153,6 +153,8 @@ typedef uint32 uint;
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#define NV_STRING2(x) #x
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#define NV_STRING(x) NV_STRING2(x)
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#define NV_ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0]))
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#if 1
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#if NV_CC_MSVC
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#define NV_MESSAGE(x) message(__FILE__ "(" NV_STRING(__LINE__) ") : " x)
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@ -44,17 +44,19 @@ using namespace nv;
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const uint nv::FOURCC_NVTT = MAKEFOURCC('N', 'V', 'T', 'T');
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const uint nv::FOURCC_DDS = MAKEFOURCC('D', 'D', 'S', ' ');
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const uint nv::FOURCC_DXT1 = MAKEFOURCC('D', 'X', 'T', '1');
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const uint nv::FOURCC_DXT2 = MAKEFOURCC('D', 'X', 'T', '2');
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const uint nv::FOURCC_DXT3 = MAKEFOURCC('D', 'X', 'T', '3');
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const uint nv::FOURCC_DXT4 = MAKEFOURCC('D', 'X', 'T', '4');
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const uint nv::FOURCC_DXT5 = MAKEFOURCC('D', 'X', 'T', '5');
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const uint nv::FOURCC_RXGB = MAKEFOURCC('R', 'X', 'G', 'B');
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const uint nv::FOURCC_ATI1 = MAKEFOURCC('A', 'T', 'I', '1');
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const uint nv::FOURCC_ATI2 = MAKEFOURCC('A', 'T', 'I', '2');
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namespace
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{
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static const uint FOURCC_DDS = MAKEFOURCC('D', 'D', 'S', ' ');
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static const uint FOURCC_DXT1 = MAKEFOURCC('D', 'X', 'T', '1');
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static const uint FOURCC_DXT2 = MAKEFOURCC('D', 'X', 'T', '2');
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static const uint FOURCC_DXT3 = MAKEFOURCC('D', 'X', 'T', '3');
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static const uint FOURCC_DXT4 = MAKEFOURCC('D', 'X', 'T', '4');
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static const uint FOURCC_DXT5 = MAKEFOURCC('D', 'X', 'T', '5');
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static const uint FOURCC_RXGB = MAKEFOURCC('R', 'X', 'G', 'B');
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static const uint FOURCC_ATI1 = MAKEFOURCC('A', 'T', 'I', '1');
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static const uint FOURCC_ATI2 = MAKEFOURCC('A', 'T', 'I', '2');
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static const uint FOURCC_A2XY = MAKEFOURCC('A', '2', 'X', 'Y');
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@ -133,7 +135,10 @@ namespace
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static const uint DDPF_PALETTEINDEXED8 = 0x00000020U;
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static const uint DDPF_LUMINANCE = 0x00020000U;
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static const uint DDPF_ALPHAPREMULT = 0x00008000U;
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static const uint DDPF_NORMAL = 0x80000000U; // @@ Custom nv flag.
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// Custom NVTT flags.
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static const uint DDPF_NORMAL = 0x80000000U;
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static const uint DDPF_SRGB = 0x40000000U;
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// DX10 formats.
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enum DXGI_FORMAT
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@ -522,24 +527,26 @@ namespace
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static const uint s_d3dFormatCount = sizeof(s_d3dFormats) / sizeof(s_d3dFormats[0]);
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static uint findD3D9Format(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
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{
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for (uint i = 0; i < s_d3dFormatCount; i++)
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{
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if (s_d3dFormats[i].bitcount == bitcount &&
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s_d3dFormats[i].rmask == rmask &&
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s_d3dFormats[i].gmask == gmask &&
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s_d3dFormats[i].bmask == bmask &&
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s_d3dFormats[i].amask == amask)
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{
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return s_d3dFormats[i].format;
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}
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}
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} // namespace
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return 0;
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uint nv::findD3D9Format(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
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{
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for (int i = 0; i < s_d3dFormatCount; i++)
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{
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if (s_d3dFormats[i].bitcount == bitcount &&
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s_d3dFormats[i].rmask == rmask &&
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s_d3dFormats[i].gmask == gmask &&
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s_d3dFormats[i].bmask == bmask &&
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s_d3dFormats[i].amask == amask)
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{
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return s_d3dFormats[i].format;
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}
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}
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} // namespace
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return 0;
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}
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DDSHeader::DDSHeader()
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{
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@ -755,6 +762,12 @@ void DDSHeader::setNormalFlag(bool b)
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else this->pf.flags &= ~DDPF_NORMAL;
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}
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void DDSHeader::setSrgbFlag(bool b)
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{
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if (b) this->pf.flags |= DDPF_SRGB;
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else this->pf.flags &= ~DDPF_SRGB;
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}
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void DDSHeader::setHasAlphaFlag(bool b)
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{
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if (b) this->pf.flags |= DDPF_ALPHAPIXELS;
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@ -831,6 +844,11 @@ bool DDSHeader::isNormalMap() const
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return (pf.flags & DDPF_NORMAL) != 0;
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}
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bool DDSHeader::isSrgb() const
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{
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return (pf.flags & DDPF_SRGB) != 0;
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}
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bool DDSHeader::hasAlpha() const
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{
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return (pf.flags & DDPF_ALPHAPIXELS) != 0;
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@ -1160,7 +1178,7 @@ void * DirectDrawSurface::readData(uint * sizePtr)
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void * data = new unsigned char [size];
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size = stream->serialize(data, size);
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nvDebugCheck(uint(size) == *sizePtr);
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nvDebugCheck(size == *sizePtr);
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return data;
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||||
}
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|
@ -34,6 +34,17 @@ namespace nv
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struct ColorBlock;
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extern const uint FOURCC_NVTT;
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extern const uint FOURCC_DDS;
|
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extern const uint FOURCC_DXT1;
|
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extern const uint FOURCC_DXT2;
|
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extern const uint FOURCC_DXT3;
|
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extern const uint FOURCC_DXT4;
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extern const uint FOURCC_DXT5;
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extern const uint FOURCC_RXGB;
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extern const uint FOURCC_ATI1;
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extern const uint FOURCC_ATI2;
|
||||
|
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extern uint findD3D9Format(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
|
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|
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struct NVIMAGE_CLASS DDSPixelFormat
|
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{
|
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@ -101,6 +112,7 @@ namespace nv
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void setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
|
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void setDX10Format(uint format);
|
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void setNormalFlag(bool b);
|
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void setSrgbFlag(bool b);
|
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void setHasAlphaFlag(bool b);
|
||||
void setUserVersion(int version);
|
||||
|
||||
@ -111,6 +123,7 @@ namespace nv
|
||||
uint toolVersion() const;
|
||||
uint userVersion() const;
|
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bool isNormalMap() const;
|
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bool isSrgb() const;
|
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bool hasAlpha() const;
|
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uint d3d9Format() const;
|
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};
|
||||
|
@ -33,47 +33,47 @@ namespace nv
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namespace PixelFormat
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||||
{
|
||||
|
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// Convert component @a c having @a inbits to the returned value having @a outbits.
|
||||
inline uint convert(uint c, uint inbits, uint outbits)
|
||||
{
|
||||
if (inbits == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else if (inbits >= outbits)
|
||||
{
|
||||
// truncate
|
||||
return c >> (inbits - outbits);
|
||||
}
|
||||
else
|
||||
{
|
||||
// bitexpand
|
||||
return (c << (outbits - inbits)) | convert(c, inbits, outbits - inbits);
|
||||
}
|
||||
}
|
||||
// Convert component @a c having @a inbits to the returned value having @a outbits.
|
||||
inline uint convert(uint c, uint inbits, uint outbits)
|
||||
{
|
||||
if (inbits == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else if (inbits >= outbits)
|
||||
{
|
||||
// truncate
|
||||
return c >> (inbits - outbits);
|
||||
}
|
||||
else
|
||||
{
|
||||
// bitexpand
|
||||
return (c << (outbits - inbits)) | convert(c, inbits, outbits - inbits);
|
||||
}
|
||||
}
|
||||
|
||||
// Get pixel component shift and size given its mask.
|
||||
inline void maskShiftAndSize(uint mask, uint * shift, uint * size)
|
||||
{
|
||||
if (!mask)
|
||||
{
|
||||
*shift = 0;
|
||||
*size = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
*shift = 0;
|
||||
while((mask & 1) == 0) {
|
||||
++(*shift);
|
||||
mask >>= 1;
|
||||
}
|
||||
|
||||
*size = 0;
|
||||
while((mask & 1) == 1) {
|
||||
++(*size);
|
||||
mask >>= 1;
|
||||
}
|
||||
}
|
||||
// Get pixel component shift and size given its mask.
|
||||
inline void maskShiftAndSize(uint mask, uint * shift, uint * size)
|
||||
{
|
||||
if (!mask)
|
||||
{
|
||||
*shift = 0;
|
||||
*size = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
*shift = 0;
|
||||
while((mask & 1) == 0) {
|
||||
++(*shift);
|
||||
mask >>= 1;
|
||||
}
|
||||
|
||||
*size = 0;
|
||||
while((mask & 1) == 1) {
|
||||
++(*size);
|
||||
mask >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
inline float quantizeCeil(float f, int inbits, int outbits)
|
||||
{
|
||||
|
@ -27,6 +27,9 @@ namespace nv
|
||||
/// Init ctor.
|
||||
Box(Vector3::Arg mins, Vector3::Arg maxs) : minCorner(mins), maxCorner(maxs) { }
|
||||
|
||||
// Assignment operator.
|
||||
Box & operator=(const Box & b) { minCorner = b.minCorner; maxCorner = b.maxCorner; return *this; }
|
||||
|
||||
// Cast operators.
|
||||
operator const float * () const { return reinterpret_cast<const float *>(this); }
|
||||
|
||||
|
@ -66,7 +66,7 @@ Vector3 nv::Fit::computeCentroid(int n, const Vector3 *__restrict points)
|
||||
|
||||
Vector3 nv::Fit::computeCentroid(int n, const Vector3 *__restrict points, const float *__restrict weights, Vector3::Arg metric)
|
||||
{
|
||||
Vector3 centroid(0.0f );
|
||||
Vector3 centroid(0.0f);
|
||||
float total = 0.0f;
|
||||
|
||||
for (int i = 0; i < n; i++)
|
||||
|
@ -496,10 +496,12 @@ nv::fast_half_to_float( uint16 h )
|
||||
const uint32 h_f_s_pos_offset = _uint32_li( 0x00000010 );
|
||||
const uint32 h_f_e_pos_offset = _uint32_li( 0x0000000d );
|
||||
const uint32 h_f_bias_offset = _uint32_li( 0x0001c000 );
|
||||
const uint32 f_e_mask = _uint32_li( 0x7f800000 );
|
||||
const uint32 f_m_mask = _uint32_li( 0x007fffff );
|
||||
const uint32 h_f_e_denorm_bias = _uint32_li( 0x0000007e );
|
||||
const uint32 h_f_m_denorm_sa_bias = _uint32_li( 0x00000008 );
|
||||
const uint32 f_e_pos = _uint32_li( 0x00000017 );
|
||||
const uint32 h_e_mask_minus_one = _uint32_li( 0x00007bff );
|
||||
const uint32 h_e = _uint32_and( h, h_e_mask );
|
||||
const uint32 h_m = _uint32_and( h, h_m_mask );
|
||||
const uint32 h_s = _uint32_and( h, h_s_mask );
|
||||
@ -515,8 +517,10 @@ nv::fast_half_to_float( uint16 h )
|
||||
const uint32 f_m_denorm = _uint32_and( h_f_m, f_m_mask );
|
||||
const uint32 f_e_denorm = _uint32_sll( f_e_denorm_unpacked, f_e_pos );
|
||||
const uint32 f_em_denorm = _uint32_or( f_e_denorm, f_m_denorm );
|
||||
const uint32 f_em_nan = _uint32_or( f_e_mask, f_m );
|
||||
const uint32 is_e_eqz_msb = _uint32_dec( h_e );
|
||||
const uint32 is_m_nez_msb = _uint32_neg( h_m );
|
||||
const uint32 is_e_flagged_msb = _uint32_sub( h_e_mask_minus_one, h_e );
|
||||
const uint32 is_zero_msb = _uint32_andc( is_e_eqz_msb, is_m_nez_msb );
|
||||
const uint32 is_denorm_msb = _uint32_and( is_m_nez_msb, is_e_eqz_msb );
|
||||
const uint32 is_zero = _uint32_ext( is_zero_msb );
|
||||
|
@ -33,6 +33,8 @@ namespace nv
|
||||
void operator+=(const Matrix3 & m);
|
||||
void operator-=(const Matrix3 & m);
|
||||
|
||||
float determinant() const;
|
||||
|
||||
private:
|
||||
scalar m_data[9];
|
||||
};
|
||||
@ -179,6 +181,17 @@ namespace nv
|
||||
return mul(a, b);
|
||||
}
|
||||
|
||||
inline float Matrix3::determinant() const
|
||||
{
|
||||
return
|
||||
get(0,0) * get(1,1) * get(2,2) +
|
||||
get(0,1) * get(1,2) * get(2,0) +
|
||||
get(0,2) * get(1,0) * get(2,1) -
|
||||
get(0,2) * get(1,1) * get(2,0) -
|
||||
get(0,1) * get(1,0) * get(2,2) -
|
||||
get(0,0) * get(1,2) * get(2,1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// 4x4 transformation matrix.
|
||||
|
@ -24,6 +24,7 @@
|
||||
|
||||
#include "nvtt.h"
|
||||
#include "CompressionOptions.h"
|
||||
#include "nvimage/DirectDrawSurface.h"
|
||||
|
||||
using namespace nv;
|
||||
using namespace nvtt;
|
||||
@ -92,10 +93,10 @@ void CompressionOptions::setQuality(Quality quality)
|
||||
/// perception more than a 7%. A better choice in my opinion is (3, 4, 2).
|
||||
void CompressionOptions::setColorWeights(float red, float green, float blue, float alpha/*=1.0f*/)
|
||||
{
|
||||
// float total = red + green + blue;
|
||||
// float x = red / total;
|
||||
// float y = green / total;
|
||||
// m.colorWeight.set(x, y, 1.0f - x - y);
|
||||
// float total = red + green + blue;
|
||||
// float x = red / total;
|
||||
// float y = green / total;
|
||||
// m.colorWeight.set(x, y, 1.0f - x - y);
|
||||
m.colorWeight.set(red, green, blue, alpha);
|
||||
}
|
||||
|
||||
@ -185,4 +186,64 @@ void CompressionOptions::setQuantization(bool colorDithering, bool alphaDitherin
|
||||
}
|
||||
|
||||
|
||||
// Translate to and from D3D formats.
|
||||
unsigned int CompressionOptions::d3d9Format() const
|
||||
{
|
||||
if (m.format == Format_RGB) {
|
||||
if (m.pixelType == PixelType_UnsignedNorm) {
|
||||
|
||||
uint bitcount = m.bitcount;
|
||||
uint rmask = m.rmask;
|
||||
uint gmask = m.gmask;
|
||||
uint bmask = m.bmask;
|
||||
uint amask = m.amask;
|
||||
|
||||
if (bitcount == 0) {
|
||||
bitcount = m.rsize + m.gsize + m.bsize + m.asize;
|
||||
rmask = ((1 << m.rsize) - 1) << (m.asize + m.bsize + m.gsize);
|
||||
gmask = ((1 << m.gsize) - 1) << (m.asize + m.bsize);
|
||||
bmask = ((1 << m.bsize) - 1) << m.asize;
|
||||
amask = ((1 << m.asize) - 1) << 0;
|
||||
}
|
||||
|
||||
if (bitcount <= 32) {
|
||||
return nv::findD3D9Format(bitcount, rmask, gmask, bmask, amask);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
else {
|
||||
uint d3d9_formats[] = {
|
||||
0, // Format_RGB,
|
||||
FOURCC_DXT1, // Format_DXT1
|
||||
FOURCC_DXT1, // Format_DXT1a
|
||||
FOURCC_DXT3, // Format_DXT3
|
||||
FOURCC_DXT5, // Format_DXT5
|
||||
FOURCC_DXT5, // Format_DXT5n
|
||||
FOURCC_ATI1, // Format_BC4
|
||||
FOURCC_ATI2, // Format_BC5
|
||||
FOURCC_DXT1, // Format_DXT1n
|
||||
0, // Format_CTX1
|
||||
0, // Format_BC6
|
||||
0, // Format_BC7
|
||||
0, // Format_RGBE
|
||||
};
|
||||
|
||||
return d3d9_formats[m.format];
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
bool CompressionOptions::setDirect3D9Format(unsigned int format)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned int CompressionOptions::dxgiFormat() const
|
||||
{
|
||||
}
|
||||
|
||||
bool CompressionOptions::setDXGIFormat(unsigned int format)
|
||||
{
|
||||
}
|
||||
*/
|
||||
|
@ -144,23 +144,23 @@ void NormalCompressorDXT1::compressBlock(ColorSet & set, nvtt::AlphaMode alphaMo
|
||||
}
|
||||
}
|
||||
#else
|
||||
void NormalCompressorDXT1::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
|
||||
{
|
||||
nvsquish::WeightedClusterFit fit;
|
||||
fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
|
||||
|
||||
if (rgba.isSingleColor())
|
||||
{
|
||||
BlockDXT1 * block = new(output) BlockDXT1;
|
||||
OptimalCompress::compressDXT1(rgba.color(0), block);
|
||||
}
|
||||
else
|
||||
{
|
||||
nvsquish::ColourSet colours((uint8 *)rgba.colors(), 0);
|
||||
fit.SetColourSet(&colours, nvsquish::kDxt1);
|
||||
fit.Compress(output);
|
||||
}
|
||||
}
|
||||
void NormalCompressorDXT1::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
|
||||
{
|
||||
nvsquish::WeightedClusterFit fit;
|
||||
fit.SetMetric(compressionOptions.colorWeight.x, compressionOptions.colorWeight.y, compressionOptions.colorWeight.z);
|
||||
|
||||
if (rgba.isSingleColor())
|
||||
{
|
||||
BlockDXT1 * block = new(output) BlockDXT1;
|
||||
OptimalCompress::compressDXT1(rgba.color(0), block);
|
||||
}
|
||||
else
|
||||
{
|
||||
nvsquish::ColourSet colours((uint8 *)rgba.colors(), 0);
|
||||
fit.SetColourSet(&colours, nvsquish::kDxt1);
|
||||
fit.Compress(output);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void NormalCompressorDXT1a::compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output)
|
||||
|
@ -110,7 +110,10 @@ namespace
|
||||
{
|
||||
nvDebugCheck(alignment >= 1);
|
||||
flush();
|
||||
putBits(0, ((size_t)ptr % alignment) * 8);
|
||||
int remainder = (size_t)ptr % alignment;
|
||||
if (remainder != 0) {
|
||||
putBits(0, (alignment - remainder) * 8);
|
||||
}
|
||||
}
|
||||
|
||||
uint8 * ptr;
|
||||
|
@ -571,7 +571,7 @@ bool Compressor::Private::outputHeader(nvtt::TextureType textureType, int w, int
|
||||
header.setSwizzleCode('A', '2', 'X', 'Y');
|
||||
}
|
||||
}
|
||||
else if (compressionOptions.format == Format_BC6) {
|
||||
else if (compressionOptions.format == Format_BC6) { // @@ This is not supported by D3DX. Always use DX10 header with BC6-7 formats.
|
||||
header.setFourCC('Z', 'O', 'H', ' ');
|
||||
}
|
||||
else if (compressionOptions.format == Format_BC7) {
|
||||
@ -586,6 +586,8 @@ bool Compressor::Private::outputHeader(nvtt::TextureType textureType, int w, int
|
||||
supported = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (outputOptions.srgb) header.setSrgbFlag(true);
|
||||
}
|
||||
|
||||
if (!supported)
|
||||
@ -595,9 +597,6 @@ bool Compressor::Private::outputHeader(nvtt::TextureType textureType, int w, int
|
||||
return false;
|
||||
}
|
||||
|
||||
// Swap bytes if necessary.
|
||||
header.swapBytes();
|
||||
|
||||
uint headerSize = 128;
|
||||
if (header.hasDX10Header())
|
||||
{
|
||||
@ -605,6 +604,9 @@ bool Compressor::Private::outputHeader(nvtt::TextureType textureType, int w, int
|
||||
headerSize = 128 + 20;
|
||||
}
|
||||
|
||||
// Swap bytes if necessary.
|
||||
header.swapBytes();
|
||||
|
||||
bool writeSucceed = outputOptions.writeData(&header, headerSize);
|
||||
if (!writeSucceed)
|
||||
{
|
||||
@ -796,37 +798,3 @@ CompressorInterface * Compressor::Private::chooseGpuCompressor(const Compression
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
int Compressor::Private::estimateSize(const InputOptions::Private & inputOptions, const CompressionOptions::Private & compressionOptions) const
|
||||
{
|
||||
const Format format = compressionOptions.format;
|
||||
|
||||
const uint bitCount = compressionOptions.getBitCount();
|
||||
const uint pitchAlignment = compressionOptions.pitchAlignment;
|
||||
|
||||
uint mipmapCount, width, height, depth;
|
||||
inputOptions.computeExtents(&mipmapCount, &width, &height, &depth);
|
||||
|
||||
int size = 0;
|
||||
|
||||
for (uint f = 0; f < inputOptions.faceCount; f++)
|
||||
{
|
||||
uint w = inputOptions.targetWidth;
|
||||
uint h = inputOptions.targetHeight;
|
||||
uint d = inputOptions.targetDepth;
|
||||
|
||||
for (uint m = 0; m < mipmapCount; m++)
|
||||
{
|
||||
size += computeImageSize(w, h, d, bitCount, pitchAlignment, format);
|
||||
|
||||
// Compute extents of next mipmap:
|
||||
w = max(1U, w / 2);
|
||||
h = max(1U, h / 2);
|
||||
d = max(1U, d / 2);
|
||||
}
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
*/
|
||||
|
@ -51,6 +51,7 @@ void OutputOptions::reset()
|
||||
m.outputHeader = true;
|
||||
m.container = Container_DDS;
|
||||
m.version = 0;
|
||||
m.srgb = false;
|
||||
}
|
||||
|
||||
|
||||
@ -108,6 +109,12 @@ void OutputOptions::setUserVersion(int version)
|
||||
m.version = version;
|
||||
}
|
||||
|
||||
/// Set SRGB flag.
|
||||
void OutputOptions::setSrgbFlag(bool b)
|
||||
{
|
||||
m.srgb = b;
|
||||
}
|
||||
|
||||
bool OutputOptions::Private::hasValidOutputHandler() const
|
||||
{
|
||||
if (!fileName.isNull())
|
||||
|
@ -66,6 +66,7 @@ namespace nvtt
|
||||
bool outputHeader;
|
||||
Container container;
|
||||
int version;
|
||||
bool srgb;
|
||||
|
||||
bool hasValidOutputHandler() const;
|
||||
|
||||
|
@ -234,6 +234,11 @@ void TexImage::setNormalMap(bool isNormalMap)
|
||||
}
|
||||
}
|
||||
|
||||
bool TexImage::isNull() const
|
||||
{
|
||||
return m->image == NULL;
|
||||
}
|
||||
|
||||
int TexImage::width() const
|
||||
{
|
||||
if (m->image != NULL) return m->image->width();
|
||||
|
@ -147,6 +147,12 @@ namespace nvtt
|
||||
NVTT_API void setPitchAlignment(int pitchAlignment);
|
||||
|
||||
NVTT_API void setQuantization(bool colorDithering, bool alphaDithering, bool binaryAlpha, int alphaThreshold = 127);
|
||||
|
||||
// Translate to and from D3D formats.
|
||||
NVTT_API unsigned int d3d9Format() const;
|
||||
//NVTT_API bool setD3D9Format(unsigned int format);
|
||||
//NVTT_API unsigned int dxgiFormat() const;
|
||||
//NVTT_API bool setDxgiFormat(unsigned int format);
|
||||
};
|
||||
|
||||
/*
|
||||
@ -329,6 +335,7 @@ namespace nvtt
|
||||
NVTT_API void setOutputHeader(bool outputHeader);
|
||||
NVTT_API void setContainer(Container container);
|
||||
NVTT_API void setUserVersion(int version);
|
||||
NVTT_API void setSrgbFlag(bool b);
|
||||
};
|
||||
|
||||
typedef void Task(void * context, int id);
|
||||
@ -392,6 +399,7 @@ namespace nvtt
|
||||
NVTT_API void setNormalMap(bool isNormalMap);
|
||||
|
||||
// Queries.
|
||||
NVTT_API bool isNull() const;
|
||||
NVTT_API int width() const;
|
||||
NVTT_API int height() const;
|
||||
NVTT_API int depth() const;
|
||||
|
@ -451,7 +451,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
// Block compressed textures with mipmaps must be powers of two.
|
||||
//if (!noMipmaps && format != nvtt::Format_RGB)
|
||||
if (!noMipmaps && format != nvtt::Format_RGB)
|
||||
{
|
||||
inputOptions.setRoundMode(nvtt::RoundMode_ToNearestPowerOfTwo);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user