Update changelog and version.
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11
ChangeLog
11
ChangeLog
@ -20,15 +20,15 @@ NVIDIA Texture Tools version 0.9.4
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* Added nvdecompress tool.
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* Added nvdecompress tool.
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* Added nvimgdiff tool.
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* Added nvimgdiff tool.
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* Added nvddsinfo tool.
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* Added nvddsinfo tool.
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* CUDA decompressor 22% faster.
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* CUDA compressor 22% faster.
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* DXT3 & DXT5 CUDA compressors.
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* DXT3 & DXT5 CUDA compressors.
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* Faster DXT5n CPU compressor.
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* Faster DXT5n CPU compressor.
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* Many bug fixes.
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* Many bug fixes.
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NVIDIA Texture Tools version 0.9.5
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NVIDIA Texture Tools version 2.0.0
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* Fixed PSNR formula in nvimgdiff.
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* Fixed PSNR formula in nvimgdiff.
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* Added support for arbitrary RGB formats.
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* Added support for arbitrary RGB formats.
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* Add support for DXT1a.
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* Add support for DXT1a. Solves issue 1.
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* Refactor and improve compression quality of fast compressors.
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* Refactor and improve compression quality of fast compressors.
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* Add cmake scripts to detect processor and chose compiler options.
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* Add cmake scripts to detect processor and chose compiler options.
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* Fix normal map decompression.
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* Fix normal map decompression.
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@ -39,6 +39,9 @@ NVIDIA Texture Tools version 0.9.5
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* Fix errors when maxLevel is used.
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* Fix errors when maxLevel is used.
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* Enable the use of BC5 not just for normal maps.
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* Enable the use of BC5 not just for normal maps.
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* Add mirror wrapping mode, use by default.
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* Add mirror wrapping mode, use by default.
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* Implement polyphase filters.
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* Implement polyphase filters. Solves issue 3.
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* Add box and triangle filter sampling.
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* Add box and triangle filter sampling.
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* Refactor nvtt public interface.
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* Add resizing input options (setMaxExtents, setRoundMode). Solves issue 12.
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* Plain C and C# wrappers. Solves issue 22.
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