Fix seek bug. Fixes issue 144.

This commit is contained in:
castano 2010-10-21 18:47:27 +00:00
parent 99ba5613fb
commit 6ed91582ef
3 changed files with 3 additions and 2 deletions

View File

@ -6,6 +6,7 @@ NVIDIA Texture Tools version 2.0.9
* Add an XNA Game Studio 3.1 Content Processor to make it easy to utilize NVIDIA Texture Tools in XNA applications.
* Fix single color DXT1a compressor. Fixes issue 134.
* Fix mirror sampling. Fixes issue 135.
* Fix seek bug. Fixes issue 144.
NVIDIA Texture Tools version 2.0.8
* Fix float to fixed image conversion. Patch provided by Alex Pfaffe. Fixes issue 121.

View File

@ -50,7 +50,7 @@ public:
virtual void seek( uint pos )
{
nvDebugCheck(m_fp != NULL);
nvDebugCheck(pos < size());
nvDebugCheck(pos <= size());
fseek(m_fp, pos, SEEK_SET);
}

View File

@ -59,7 +59,7 @@ namespace nv
virtual void seek( uint pos )
{
nvDebugCheck(m_fp != NULL);
nvDebugCheck(pos < size());
nvDebugCheck(pos <= size());
#if NV_OS_WIN32
_fseek_nolock(m_fp, pos, SEEK_SET);
#elif NV_OS_LINUX