diff --git a/CMakeLists.txt b/CMakeLists.txt index dd0564c..e3d3438 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -7,17 +7,16 @@ SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${NV_CMAKE_DIR}") IF(WIN32) # gnuwin32 paths: - SET(GNUWIN32_PATH "${NV_SOURCE_DIR}/extern/gnuwin") - SET(CMAKE_INCLUDE_PATH "${GNUWIN32_PATH}/include") - IF (NV_SYSTEM_PROCESSOR STREQUAL "AMD64") - SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${GNUWIN32_PATH}/lib/win64") - ELSE(NV_SYSTEM_PROCESSOR STREQUAL "AMD64") - SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${GNUWIN32_PATH}/lib/win32") - ENDIF(NV_SYSTEM_PROCESSOR STREQUAL "AMD64") + SET(GNUWIN32_PATH "${NV_SOURCE_DIR}/extern/gnuwin32") + SET(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "${GNUWIN32_PATH}/include") + SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "${GNUWIN32_PATH}/lib") # Set GLUT path: - SET(GLUT_ROOT_PATH "${NV_SOURCE_DIR}/extern/glut") + SET(GLUT_ROOT_DIR "${NV_SOURCE_DIR}/extern/glut") + # Set FreeImage path: + SET(FREEIMAGE_ROOT_DIR "${NV_SOURCE_DIR}/extern/FreeImage") + ENDIF(WIN32) INCLUDE(${NV_CMAKE_DIR}/OptimalOptions.cmake) @@ -50,14 +49,22 @@ IF(CMAKE_SYSTEM_NAME STREQUAL "Linux") ENDIF(CMAKE_SYSTEM_NAME STREQUAL "Linux") SET(CPACK_PACKAGE_NAME "nvidia-texture-tools") +SET(CPACK_PACKAGE_VERSION_MAJOR "2") +SET(CPACK_PACKAGE_VERSION_MINOR "1") +SET(CPACK_PACKAGE_VERSION_PATCH "0") SET(CPACK_PACKAGE_VERSION "2.1.0") SET(CPACK_PACKAGE_CONTACT "Ignacio Castaņo ") SET(CPACK_PACKAGE_VENDOR "NVIDIA Corporation") SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GPU-accelerated Texture Tools with support for DirectX 10 texture formats") -SET(CPACK_PACKAGE_ICON "${NV_SOURCE_DIR}/project/vc8/nvcompress/nvidia.ico") - SET(CPACK_PACKAGE_DESCRIPTION_FILE "${NV_SOURCE_DIR}/NVIDIA_Texture_Tools_README.txt") SET(CPACK_RESOURCE_FILE_LICENSE "${NV_SOURCE_DIR}/NVIDIA_Texture_Tools_LICENSE.txt") +# NSIS options: +IF(WIN32) + SET(CPACK_NSIS_DISPLAY_NAME "${CPACK_PACKAGE_VENDOR}\\\\NVIDIA Texture Tools 2.1") + SET(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_VENDOR}\\\\NVIDIA Texture Tools 2.1") + SET(CPACK_PACKAGE_ICON "${NV_SOURCE_DIR}\\\\project\\\\vc8\\\\nvcompress\\\\nvidia.ico") +ENDIF(WIN32) + INCLUDE(CPack)