createNormalMap: fix for bad range of generated normal maps

pull/251/head
Lunkhound 7 years ago
parent cec8e7159a
commit 7f7baa8b8b

@ -103,9 +103,9 @@ static FloatImage * createNormalMap(const FloatImage * img, FloatImage::WrapMode
Vector3 n = normalize(Vector3(du, dv, heightScale));
img_out->pixel(0, x, y, 0) = n.x;
img_out->pixel(1, x, y, 0) = n.y;
img_out->pixel(2, x, y, 0) = n.z;
img_out->pixel(0, x, y, 0) = n.x * 0.5f + 0.5f;
img_out->pixel(1, x, y, 0) = n.y * 0.5f + 0.5f;
img_out->pixel(2, x, y, 0) = n.z * 0.5f + 0.5f;
}
}

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