Remove unused code.
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52e065d66a
commit
860b639492
@ -1,8 +1,6 @@
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// This code is in the public domain -- castanyo@yahoo.es
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// This code is in the public domain -- castanyo@yahoo.es
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#include "ColorBlock.h"
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#include "ColorBlock.h"
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#include "Image.h"
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#include "FloatImage.h"
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#include "nvmath/Box.h"
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#include "nvmath/Box.h"
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#include "nvmath/Vector.inl"
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#include "nvmath/Vector.inl"
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@ -53,17 +51,6 @@ ColorBlock::ColorBlock(const ColorBlock & block)
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}
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}
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/// Initialize this color block.
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ColorBlock::ColorBlock(const Image * img, uint x, uint y)
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{
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init(img, x, y);
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}
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void ColorBlock::init(const Image * img, uint x, uint y)
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{
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init(img->width, img->height, (const uint *)img->pixels(), x, y);
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}
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void ColorBlock::init(uint w, uint h, const uint * data, uint x, uint y)
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void ColorBlock::init(uint w, uint h, const uint * data, uint x, uint y)
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{
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{
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nvDebugCheck(data != NULL);
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nvDebugCheck(data != NULL);
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@ -9,9 +9,6 @@
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namespace nv
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namespace nv
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{
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{
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class Image;
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class FloatImage;
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/// Uncompressed 4x4 color block.
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/// Uncompressed 4x4 color block.
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struct ColorBlock
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struct ColorBlock
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@ -19,9 +16,7 @@ namespace nv
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ColorBlock();
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ColorBlock();
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ColorBlock(const uint * linearImage);
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ColorBlock(const uint * linearImage);
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ColorBlock(const ColorBlock & block);
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ColorBlock(const ColorBlock & block);
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ColorBlock(const Image * img, uint x, uint y);
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void init(const Image * img, uint x, uint y);
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void init(uint w, uint h, const uint * data, uint x, uint y);
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void init(uint w, uint h, const uint * data, uint x, uint y);
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void init(uint w, uint h, const float * data, uint x, uint y);
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void init(uint w, uint h, const float * data, uint x, uint y);
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@ -2,7 +2,6 @@
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namespace nv {
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namespace nv {
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class Color32;
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class Color32;
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struct ColorBlock;
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struct BlockDXT1;
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struct BlockDXT1;
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class Vector3;
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class Vector3;
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class Vector4;
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class Vector4;
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