cubemap support, work in progress.
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@ -78,6 +78,7 @@ namespace nvtt
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} // nvtt namespace
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namespace nv {
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uint countMipmaps(uint w);
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uint countMipmaps(uint w, uint h, uint d);
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uint computeImageSize(uint w, uint h, uint d, uint bitCount, uint alignmentInBytes, nvtt::Format format);
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void getTargetExtent(int & w, int & h, int & d, int maxExtent, nvtt::RoundMode roundMode, nvtt::TextureType textureType);
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