Add some inline files to reduce amount of code parsed.

This commit is contained in:
castano
2011-10-10 19:35:21 +00:00
parent cbf4b2e3bf
commit 94401919b8
31 changed files with 1104 additions and 959 deletions

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@ -5,6 +5,7 @@
#include "FloatImage.h"
#include "nvmath/Box.h"
#include "nvmath/Vector.inl"
#include "nvcore/Utils.h" // swap
#include <string.h> // memcpy

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@ -5,6 +5,7 @@
#define NV_IMAGE_COLORBLOCK_H
#include "nvmath/Color.h"
#include "nvmath/Vector.h"
namespace nv
{

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@ -4,6 +4,7 @@
#include "Filter.h"
#include "nvmath/Matrix.h"
#include "nvmath/Vector.inl"
#include <float.h> // FLT_MAX

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@ -5,6 +5,7 @@
#include "Image.h"
#include "nvmath/Color.h"
#include "nvmath/Vector.inl"
#include "nvmath/Matrix.h"
#include "nvcore/Utils.h" // max

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@ -26,7 +26,7 @@
#include "FloatImage.h"
#include "Image.h"
#include "nvmath/Color.h"
#include "nvmath/Color.inl"
#include "nvcore/Ptr.h"

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@ -17,6 +17,7 @@ http://www.efg2.com/Lab/Library/ImageProcessing/DHALF.TXT
#include "PixelFormat.h"
#include "nvmath/Color.h"
#include "nvmath/Vector.inl"
#include "nvcore/Utils.h" // swap