Update stb libraries.
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extern/stb/stb_dxt.h
vendored
245
extern/stb/stb_dxt.h
vendored
@ -1,14 +1,20 @@
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// stb_dxt.h - v1.04 - DXT1/DXT5 compressor - public domain
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// stb_dxt.h - v1.09 - DXT1/DXT5 compressor - public domain
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// original by fabian "ryg" giesen - ported to C by stb
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// use '#define STB_DXT_IMPLEMENTATION' before including to create the implementation
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//
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// USAGE:
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// call stb_compress_dxt_block() for every block (you must pad)
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// source should be a 4x4 block of RGBA data in row-major order;
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// A is ignored if you specify alpha=0; you can turn on dithering
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// and "high quality" using mode.
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// Alpha channel is not stored if you specify alpha=0 (but you
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// must supply some constant alpha in the alpha channel).
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// You can turn on dithering and "high quality" using mode.
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//
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// version history:
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// v1.09 - (stb) update documentation re: surprising alpha channel requirement
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// v1.08 - (stb) fix bug in dxt-with-alpha block
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// v1.07 - (stb) bc4; allow not using libc; add STB_DXT_STATIC
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// v1.06 - (stb) fix to known-broken 1.05
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// v1.05 - (stb) support bc5/3dc (Arvids Kokins), use extern "C" in C++ (Pavel Krajcevski)
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// v1.04 - (ryg) default to no rounding bias for lerped colors (as per S3TC/DX10 spec);
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// single color match fix (allow for inexact color interpolation);
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// optimal DXT5 index finder; "high quality" mode that runs multiple refinement steps.
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@ -16,18 +22,44 @@
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// v1.02 - (stb) fix alpha encoding bug
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// v1.01 - (stb) fix bug converting to RGB that messed up quality, thanks ryg & cbloom
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// v1.00 - (stb) first release
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//
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// contributors:
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// Kevin Schmidt (#defines for "freestanding" compilation)
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// github:ppiastucki (BC4 support)
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//
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// LICENSE
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//
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// See end of file for license information.
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#ifndef STB_INCLUDE_STB_DXT_H
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#define STB_INCLUDE_STB_DXT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef STB_DXT_STATIC
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#define STBDDEF static
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#else
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#define STBDDEF extern
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#endif
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// compression mode (bitflags)
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#define STB_DXT_NORMAL 0
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#define STB_DXT_DITHER 1 // use dithering. dubious win. never use for normal maps and the like!
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#define STB_DXT_HIGHQUAL 2 // high quality mode, does two refinement steps instead of 1. ~30-40% slower.
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void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int alpha, int mode);
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STBDDEF void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src_rgba_four_bytes_per_pixel, int alpha, int mode);
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STBDDEF void stb_compress_bc4_block(unsigned char *dest, const unsigned char *src_r_one_byte_per_pixel);
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STBDDEF void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src_rg_two_byte_per_pixel);
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#define STB_COMPRESS_DXT_BLOCK
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#ifdef __cplusplus
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}
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#endif
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#endif // STB_INCLUDE_STB_DXT_H
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#ifdef STB_DXT_IMPLEMENTATION
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// configuration options for DXT encoder. set them in the project/makefile or just define
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@ -45,8 +77,23 @@ void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int a
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// #define STB_DXT_USE_ROUNDING_BIAS
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#include <stdlib.h>
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#if !defined(STBD_ABS) || !defined(STBI_FABS)
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#include <math.h>
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#include <string.h> // memset
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#endif
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#ifndef STBD_ABS
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#define STBD_ABS(i) abs(i)
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#endif
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#ifndef STBD_FABS
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#define STBD_FABS(x) fabs(x)
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#endif
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#ifndef STBD_MEMSET
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#include <string.h>
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#define STBD_MEMSET memset
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#endif
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static unsigned char stb__Expand5[32];
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static unsigned char stb__Expand6[64];
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@ -75,7 +122,7 @@ static void stb__From16Bit(unsigned char *out, unsigned short v)
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static unsigned short stb__As16Bit(int r, int g, int b)
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{
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return (stb__Mul8Bit(r,31) << 11) + (stb__Mul8Bit(g,63) << 5) + stb__Mul8Bit(b,31);
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return (unsigned short)((stb__Mul8Bit(r,31) << 11) + (stb__Mul8Bit(g,63) << 5) + stb__Mul8Bit(b,31));
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}
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// linear interpolation at 1/3 point between a and b, using desired rounding type
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@ -94,9 +141,9 @@ static int stb__Lerp13(int a, int b)
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// lerp RGB color
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static void stb__Lerp13RGB(unsigned char *out, unsigned char *p1, unsigned char *p2)
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{
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out[0] = stb__Lerp13(p1[0], p2[0]);
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out[1] = stb__Lerp13(p1[1], p2[1]);
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out[2] = stb__Lerp13(p1[2], p2[2]);
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out[0] = (unsigned char)stb__Lerp13(p1[0], p2[0]);
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out[1] = (unsigned char)stb__Lerp13(p1[1], p2[1]);
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out[2] = (unsigned char)stb__Lerp13(p1[2], p2[2]);
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}
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/****************************************************************************/
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@ -111,18 +158,18 @@ static void stb__PrepareOptTable(unsigned char *Table,const unsigned char *expan
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for (mx=0;mx<size;mx++) {
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int mine = expand[mn];
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int maxe = expand[mx];
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int err = abs(stb__Lerp13(maxe, mine) - i);
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int err = STBD_ABS(stb__Lerp13(maxe, mine) - i);
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// DX10 spec says that interpolation must be within 3% of "correct" result,
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// add this as error term. (normally we'd expect a random distribution of
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// +-1.5% error, but nowhere in the spec does it say that the error has to be
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// unbiased - better safe than sorry).
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err += abs(maxe - mine) * 3 / 100;
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err += STBD_ABS(maxe - mine) * 3 / 100;
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if(err < bestErr)
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{
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Table[i*2+0] = mx;
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Table[i*2+1] = mn;
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Table[i*2+0] = (unsigned char)mx;
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Table[i*2+1] = (unsigned char)mn;
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bestErr = err;
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}
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}
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@ -145,11 +192,11 @@ static void stb__DitherBlock(unsigned char *dest, unsigned char *block)
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int err[8],*ep1 = err,*ep2 = err+4, *et;
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int ch,y;
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// process channels seperately
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// process channels separately
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for (ch=0; ch<3; ++ch) {
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unsigned char *bp = block+ch, *dp = dest+ch;
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unsigned char *quant = (ch == 1) ? stb__QuantGTab+8 : stb__QuantRBTab+8;
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memset(err, 0, sizeof(err));
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STBD_MEMSET(err, 0, sizeof(err));
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for(y=0; y<4; ++y) {
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dp[ 0] = quant[bp[ 0] + ((3*ep2[1] + 5*ep2[0]) >> 4)];
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ep1[0] = bp[ 0] - dp[ 0];
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@ -273,6 +320,7 @@ static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax1
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static const int nIterPower = 4;
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float covf[6],vfr,vfg,vfb;
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// determine color distribution
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int cov[6];
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int mu[3],min[3],max[3];
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@ -296,6 +344,7 @@ static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax1
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max[ch] = maxv;
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}
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#if 1
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// determine covariance matrix
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for (i=0;i<6;i++)
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cov[i] = 0;
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@ -333,9 +382,9 @@ static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax1
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vfb = b;
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}
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magn = fabs(vfr);
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if (fabs(vfg) > magn) magn = fabs(vfg);
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if (fabs(vfb) > magn) magn = fabs(vfb);
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magn = STBD_FABS(vfr);
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if (STBD_FABS(vfg) > magn) magn = STBD_FABS(vfg);
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if (STBD_FABS(vfb) > magn) magn = STBD_FABS(vfb);
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if(magn < 4.0f) { // too small, default to luminance
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v_r = 299; // JPEG YCbCr luma coefs, scaled by 1000.
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@ -366,14 +415,61 @@ static void stb__OptimizeColorsBlock(unsigned char *block, unsigned short *pmax1
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*pmax16 = stb__As16Bit(maxp[0],maxp[1],maxp[2]);
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*pmin16 = stb__As16Bit(minp[0],minp[1],minp[2]);
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#else
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int center[3] = { (min[0] + max[0]) / 2, (min[1] + max[1]) / 2, (min[2] + max[2]) / 2 };
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cov[0] = 0;
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cov[1] = 0;
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for(i=0;i<16;i++) {
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//int r = block[i * 4 + 0] - mu[0];
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//int g = block[i * 4 + 1] - mu[1];
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//int b = block[i * 4 + 2] - mu[2];
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int r = block[i * 4 + 0] - center[0];
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int g = block[i * 4 + 1] - center[1];
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int b = block[i * 4 + 2] - center[2];
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cov[0] += r * b;
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cov[1] += g * b;
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}
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static int stb__sclamp(float y, int p0, int p1)
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{
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int x = (int) y;
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if (x < p0) return p0;
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if (x > p1) return p1;
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return x;
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v_r = max[0] - min[0];
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v_g = max[1] - min[1];
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v_b = max[2] - min[2];
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if (cov[0]<0) { int t = max[0]; max[0] = min[0]; min[0] = t; }
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if (cov[1]<0) { int t = max[1]; max[1] = min[1]; min[1] = t; }
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//Vector3 inset = (*c0 - *c1) / 16.0f - (8.0f / 255.0f) / 16.0f;
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//*c0 = saturate(*c0 - inset);
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//*c1 = saturate(*c1 + inset);
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*pmax16 = stb__As16Bit(max[0], max[1], max[2]);
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*pmin16 = stb__As16Bit(min[0], min[1], min[2]);
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#endif
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}
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static const float midpoints5[32] = {
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0.015686f, 0.047059f, 0.078431f, 0.111765f, 0.145098f, 0.176471f, 0.207843f, 0.241176f, 0.274510f, 0.305882f, 0.337255f, 0.370588f, 0.403922f, 0.435294f, 0.466667f, 0.5f,
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0.533333f, 0.564706f, 0.596078f, 0.629412f, 0.662745f, 0.694118f, 0.725490f, 0.758824f, 0.792157f, 0.823529f, 0.854902f, 0.888235f, 0.921569f, 0.952941f, 0.984314f, 1.0f
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};
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static const float midpoints6[64] = {
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0.007843f, 0.023529f, 0.039216f, 0.054902f, 0.070588f, 0.086275f, 0.101961f, 0.117647f, 0.133333f, 0.149020f, 0.164706f, 0.180392f, 0.196078f, 0.211765f, 0.227451f, 0.245098f,
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0.262745f, 0.278431f, 0.294118f, 0.309804f, 0.325490f, 0.341176f, 0.356863f, 0.372549f, 0.388235f, 0.403922f, 0.419608f, 0.435294f, 0.450980f, 0.466667f, 0.482353f, 0.500000f,
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0.517647f, 0.533333f, 0.549020f, 0.564706f, 0.580392f, 0.596078f, 0.611765f, 0.627451f, 0.643137f, 0.658824f, 0.674510f, 0.690196f, 0.705882f, 0.721569f, 0.737255f, 0.754902f,
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0.772549f, 0.788235f, 0.803922f, 0.819608f, 0.835294f, 0.850980f, 0.866667f, 0.882353f, 0.898039f, 0.913725f, 0.929412f, 0.945098f, 0.960784f, 0.976471f, 0.992157f, 1.0f
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};
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static unsigned short stb__Quantize5(float x) {
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x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
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unsigned short q = (unsigned short)(x * 31);
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q += (x > midpoints5[q]);
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return q;
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}
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static unsigned short stb__Quantize6(float x) {
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x = x < 0 ? 0 : x > 1 ? 1 : x; // saturate
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unsigned short q = (unsigned short)(x * 63);
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q += (x > midpoints6[q]);
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return q;
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}
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// The refinement function. (Clever code, part 2)
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@ -386,7 +482,7 @@ static int stb__RefineBlock(unsigned char *block, unsigned short *pmax16, unsign
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// ^some magic to save a lot of multiplies in the accumulating loop...
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// (precomputed products of weights for least squares system, accumulated inside one 32-bit register)
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float frb,fg;
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float f;
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unsigned short oldMin, oldMax, min16, max16;
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int i, akku = 0, xx,xy,yy;
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int At1_r,At1_g,At1_b;
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@ -439,17 +535,15 @@ static int stb__RefineBlock(unsigned char *block, unsigned short *pmax16, unsign
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yy = (akku >> 8) & 0xff;
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xy = (akku >> 0) & 0xff;
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frb = 3.0f * 31.0f / 255.0f / (xx*yy - xy*xy);
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fg = frb * 63.0f / 31.0f;
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f = 3.0f / 255.0f / (xx*yy - xy*xy);
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// solve.
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max16 = stb__sclamp((At1_r*yy - At2_r*xy)*frb+0.5f,0,31) << 11;
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max16 |= stb__sclamp((At1_g*yy - At2_g*xy)*fg +0.5f,0,63) << 5;
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max16 |= stb__sclamp((At1_b*yy - At2_b*xy)*frb+0.5f,0,31) << 0;
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max16 = stb__Quantize5((At1_r*yy - At2_r * xy) * f) << 11;
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max16 |= stb__Quantize6((At1_g*yy - At2_g * xy) * f) << 5;
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max16 |= stb__Quantize5((At1_b*yy - At2_b * xy) * f) << 0;
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min16 = stb__sclamp((At2_r*xx - At1_r*xy)*frb+0.5f,0,31) << 11;
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min16 |= stb__sclamp((At2_g*xx - At1_g*xy)*fg +0.5f,0,63) << 5;
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min16 |= stb__sclamp((At2_b*xx - At1_b*xy)*frb+0.5f,0,31) << 0;
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min16 = stb__Quantize5((At2_r*xx - At1_r * xy) * f) << 11;
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min16 |= stb__Quantize6((At2_g*xx - At1_g * xy) * f) << 5;
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min16 |= stb__Quantize5((At2_b*xx - At1_b * xy) * f) << 0;
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}
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*pmin16 = min16;
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@ -532,23 +626,23 @@ static void stb__CompressColorBlock(unsigned char *dest, unsigned char *block, i
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}
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// Alpha block compression (this is easy for a change)
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static void stb__CompressAlphaBlock(unsigned char *dest,unsigned char *src,int mode)
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static void stb__CompressAlphaBlock(unsigned char *dest,unsigned char *src, int stride)
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{
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int i,dist,bias,dist4,dist2,bits,mask;
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// find min/max color
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int mn,mx;
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mn = mx = src[3];
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mn = mx = src[0];
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for (i=1;i<16;i++)
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{
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if (src[i*4+3] < mn) mn = src[i*4+3];
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else if (src[i*4+3] > mx) mx = src[i*4+3];
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if (src[i*stride] < mn) mn = src[i*stride];
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else if (src[i*stride] > mx) mx = src[i*stride];
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}
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// encode them
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((unsigned char *)dest)[0] = mx;
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((unsigned char *)dest)[1] = mn;
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dest[0] = (unsigned char)mx;
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dest[1] = (unsigned char)mn;
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dest += 2;
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// determine bias and emit color indices
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@ -562,7 +656,7 @@ static void stb__CompressAlphaBlock(unsigned char *dest,unsigned char *src,int m
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bits = 0,mask=0;
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for (i=0;i<16;i++) {
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int a = src[i*4+3]*7 + bias;
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int a = src[i*stride]*7 + bias;
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int ind,t;
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// select index. this is a "linear scale" lerp factor between 0 (val=min) and 7 (val=max).
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@ -577,7 +671,7 @@ static void stb__CompressAlphaBlock(unsigned char *dest,unsigned char *src,int m
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// write index
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mask |= ind << bits;
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if((bits += 3) >= 8) {
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*dest++ = mask;
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*dest++ = (unsigned char)mask;
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mask >>= 8;
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bits -= 8;
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}
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@ -588,10 +682,10 @@ static void stb__InitDXT()
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{
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int i;
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for(i=0;i<32;i++)
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stb__Expand5[i] = (i<<3)|(i>>2);
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stb__Expand5[i] = (unsigned char)((i<<3)|(i>>2));
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for(i=0;i<64;i++)
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stb__Expand6[i] = (i<<2)|(i>>4);
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stb__Expand6[i] = (unsigned char)((i<<2)|(i>>4));
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for(i=0;i<256+16;i++)
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{
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@ -606,6 +700,7 @@ static void stb__InitDXT()
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void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int alpha, int mode)
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{
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unsigned char data[16][4];
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static int init=1;
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if (init) {
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stb__InitDXT();
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@ -613,12 +708,70 @@ void stb_compress_dxt_block(unsigned char *dest, const unsigned char *src, int a
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}
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||||
|
||||
if (alpha) {
|
||||
stb__CompressAlphaBlock(dest,(unsigned char*) src,mode);
|
||||
int i;
|
||||
stb__CompressAlphaBlock(dest,(unsigned char*) src+3, 4);
|
||||
dest += 8;
|
||||
// make a new copy of the data in which alpha is opaque,
|
||||
// because code uses a fast test for color constancy
|
||||
memcpy(data, src, 4*16);
|
||||
for (i=0; i < 16; ++i)
|
||||
data[i][3] = 255;
|
||||
src = &data[0][0];
|
||||
}
|
||||
|
||||
stb__CompressColorBlock(dest,(unsigned char*) src,mode);
|
||||
}
|
||||
|
||||
void stb_compress_bc4_block(unsigned char *dest, const unsigned char *src)
|
||||
{
|
||||
stb__CompressAlphaBlock(dest,(unsigned char*) src, 1);
|
||||
}
|
||||
|
||||
void stb_compress_bc5_block(unsigned char *dest, const unsigned char *src)
|
||||
{
|
||||
stb__CompressAlphaBlock(dest,(unsigned char*) src,2);
|
||||
stb__CompressAlphaBlock(dest + 8,(unsigned char*) src+1,2);
|
||||
}
|
||||
#endif // STB_DXT_IMPLEMENTATION
|
||||
|
||||
#endif // STB_INCLUDE_STB_DXT_H
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
This software is available under 2 licenses -- choose whichever you prefer.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE A - MIT License
|
||||
Copyright (c) 2017 Sean Barrett
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||
This is free and unencumbered software released into the public domain.
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||
software, either in source code form or as a compiled binary, for any purpose,
|
||||
commercial or non-commercial, and by any means.
|
||||
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||
software dedicate any and all copyright interest in the software to the public
|
||||
domain. We make this dedication for the benefit of the public at large and to
|
||||
the detriment of our heirs and successors. We intend this dedication to be an
|
||||
overt act of relinquishment in perpetuity of all present and future rights to
|
||||
this software under copyright law.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
*/
|
||||
|
7648
extern/stb/stb_image.h
vendored
7648
extern/stb/stb_image.h
vendored
File diff suppressed because it is too large
Load Diff
2631
extern/stb/stb_image_resize.h
vendored
Normal file
2631
extern/stb/stb_image_resize.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1666
extern/stb/stb_image_write.h
vendored
Normal file
1666
extern/stb/stb_image_write.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user