Fix tab/whitespace
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@ -912,7 +912,6 @@ bool Compressor::Private::outputHeader(nvtt::TextureType textureType, int w, int
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header.glFormat = GL_RGBA;
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header.glFormat = GL_RGBA;
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header.glInternalFormat = GL_RGBA16F;
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header.glInternalFormat = GL_RGBA16F;
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header.glBaseInternalFormat = GL_RGBA;
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header.glBaseInternalFormat = GL_RGBA;
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}
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}
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else if (compressionOptions.rsize == 11 && compressionOptions.gsize == 11 && compressionOptions.bsize == 10 && compressionOptions.asize == 0) {
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else if (compressionOptions.rsize == 11 && compressionOptions.gsize == 11 && compressionOptions.bsize == 10 && compressionOptions.asize == 0) {
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header.glType = GL_UNSIGNED_INT_10F_11F_11F_REV;
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header.glType = GL_UNSIGNED_INT_10F_11F_11F_REV;
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