From aeddd65f81d36d8cb7b169b469ef25156666077e Mon Sep 17 00:00:00 2001 From: Ignacio Date: Mon, 21 Dec 2020 11:05:34 -0800 Subject: [PATCH] Update README.md --- README.md | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index 2831571..f686d1b 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# NVIDIA Texture Tools is discontinued +# NVTT is discontinued After more than 14 years maintaining and updating this library on my spare time, I've decided to officially discontinue it and focus my energy on other projects. @@ -13,11 +13,11 @@ If you are looking for alternative texture compression tools and processing algo * [stb_dxt](https://github.com/nothings/stb/blob/master/stb_dxt.h) is a single header library that provides low quality, but fast BC1-5 encoders. * [Binomial](https://www.binomial.info/) is an image and texture compression company that develops [Basis a universal texture codec](https://github.com/BinomialLLC/basis_universal) and also has [other open source codecs](https://github.com/BinomialLLC). * [Intel ISPC Texture Compressor](https://github.com/GameTechDev/ISPCTextureCompressor) is a set of set of open source SIMD texture encoders that are very fast, but low quality. -* [AMD Compressonator](https://gpuopen.com/compressonator/) offers a wide variety of open source encoders. -* [ARM ASTC Encoder](https://github.com/ARM-software/astc-encoder) is an excellent ASTC encoder. +* [AMD Compressonator](https://gpuopen.com/compressonator/) offers various open source encoders that also run on the GPU. * [Betsy](https://github.com/darksylinc/betsy/) is a compressor for various GPU formats using compute shaders. -* For ETC encoders see Google's [Etc2Comp](https://github.com/google/etc2comp), Bartosz Taudul's [etcpak](https://github.com/wolfpld/etcpak) and Rich Geldreich's [rg-etc1](https://github.com/richgel999/rg-etc1) -* Also, for a good overview of the state of texture encoders in 2020, see: https://aras-p.info/blog/2020/12/08/Texture-Compression-in-2020/ +* For ETC encoders see Google's [Etc2Comp](https://github.com/google/etc2comp), Bartosz Taudul's [etcpak](https://github.com/wolfpld/etcpak) and Rich Geldreich's [rg-etc1](https://github.com/richgel999/rg-etc1). +* [ARM ASTC Encoder](https://github.com/ARM-software/astc-encoder) is an excellent ASTC encoder. +* This is [a good overview of the state of texture encoders in 2020](https://aras-p.info/blog/2020/12/08/Texture-Compression-in-2020/). ## Image Processing and IO @@ -28,17 +28,14 @@ If you are looking for alternative texture compression tools and processing algo * [stb_image](https://github.com/nothings/stb/blob/master/stb_image.h) and [stb_image_write](https://github.com/nothings/stb/blob/master/stb_image_write.h) are two handy single header libraries to read and write images in various formats. * https://github.com/syoyo/tinyexr * https://lodev.org/lodepng/ +* [texturec](https://bkaradzic.github.io/bgfx/tools.html#texture-compiler-texturec) is a handy command line tool similar to `nvcompress`, built on top of [bimg](https://github.com/bkaradzic/bimg). +* The venerable [ImageMagick](https://imagemagick.org/) still provides many valuable tools and utilities. ## Commercial Libraries * [Oodle Texture](http://www.radgametools.com/oodletexture.htm) is a suite of commercial RDO texture codecs. * [NVIDIA Texture Tools exporter](https://developer.nvidia.com/nvidia-texture-tools-exporter) is based on a private fork of this project and offers additional GPU accelerated codecs, but it's not open source. -## Command Line Tools: - -* [texturec](https://bkaradzic.github.io/bgfx/tools.html#texture-compiler-texturec) is a handy command line tool similar to `nvcompress`, built on top of [bimg](https://github.com/bkaradzic/bimg). -* The venerable [ImageMagick](https://imagemagick.org/) still provides many valuable tools and utilities. - ------------------------------- # NVIDIA Texture Tools [![Actions Status](https://github.com/castano/nvidia-texture-tools/workflows/build/badge.svg)](https://github.com/castano/nvidia-texture-tools/actions) ![MIT](https://img.shields.io/badge/license-MIT-blue.svg) [![GitHub](https://img.shields.io/badge/repo-github-green.svg)](https://github.com/castano/nvidia-texture-tools)