Set default alpha mode to none.
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@ -94,7 +94,7 @@ void InputOptions::reset()
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m.textureType = TextureType_2D;
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m.inputFormat = InputFormat_BGRA_8UB;
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m.alphaMode = AlphaMode_Transparency;
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m.alphaMode = AlphaMode_None;
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m.inputGamma = 2.2f;
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m.outputGamma = 2.2f;
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