Update version number.

pull/331/head
Ignacio Castano 4 years ago
parent 46d1179b17
commit b4da3c68f0

1
.gitignore vendored

@ -14,3 +14,4 @@
*.suo
build
.vs
project/nvtt.sublime-workspace

@ -44,8 +44,8 @@ ENDIF(CMAKE_SYSTEM_NAME STREQUAL "Linux")
SET(CPACK_PACKAGE_NAME "nvidia-texture-tools")
SET(CPACK_PACKAGE_VERSION_MAJOR "2")
SET(CPACK_PACKAGE_VERSION_MINOR "1")
SET(CPACK_PACKAGE_VERSION_PATCH "1")
SET(CPACK_PACKAGE_VERSION "2.1.1")
SET(CPACK_PACKAGE_VERSION_PATCH "2")
SET(CPACK_PACKAGE_VERSION "2.1.2")
SET(CPACK_PACKAGE_CONTACT "Ignacio Castaño <castano@gmail.com>")
SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Texture processing tools with support for Direct3D 10 and 11 formats.")

@ -1 +1 @@
2.1.1
2.1.2

@ -1,10 +0,0 @@
#!/bin/sh
tar zcvf nvidia-texture-tools-`cat VERSION`.tar.gz \
--exclude '.*' --exclude debian --exclude '*~' --exclude buildpkg \
--exclude 'build-*' --exclude data --exclude tags --exclude Makefile \
--exclude 'doc' --exclude 'nvidia-texture-tools-*.tar.gz' \
--exclude '*.user' -s ',^,nvidia-texture-tools/,' *
# --exclude '*.user' --transform 's,^,nvidia-texture-tools/,' *
# --exclude '*.user' *

@ -2,3 +2,4 @@ Update version number in nvtt/nvtt.h
Update version number in nvimage/DirectDrawSurface.cpp
Update version number in CMakeLists.txt
Update version number in VERSION
Update version number in project/vc2017/nvtt/nvtt.rc

@ -0,0 +1,23 @@
mkdir dist
mkdir dist\lib
mkdir dist\lib64
mkdir dist\bin
mkdir dist\bin64
mkdir dist\include
mkdir dist\include\nvtt
copy Release.Win32\bin\nvcompress.exe dist\bin
copy Release.Win32\bin\nvdecompress.exe dist\bin
copy Release.Win32\bin\nvtt.dll dist\bin
copy Release.Win32\bin\nvtt.pdb dist\bin
copy Release.Win32\lib\nvtt.lib dist\lib
copy Release.x64\bin\nvcompress.exe dist\bin64
copy Release.x64\bin\nvdecompress.exe dist\bin64
copy Release.x64\bin\nvtt.dll dist\bin64
copy Release.x64\bin\nvtt.pdb dist\bin64
copy Release.x64\lib\nvtt.lib dist\lib64
copy Release.Win32\include\nvtt\nvtt.h dist\include\nvtt\nvtt.h

@ -7,19 +7,17 @@
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
@ -53,8 +51,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,1,0,0
PRODUCTVERSION 2,1,0,0
FILEVERSION 2,1,2,0
PRODUCTVERSION 2,1,2,0
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -71,12 +69,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "NVIDIA Corporation"
VALUE "FileDescription", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "FileVersion", "2, 1, 0, 0"
VALUE "FileVersion", "2.1.2.0"
VALUE "InternalName", "nvtt"
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "OriginalFilename", "nvtt.dll"
VALUE "ProductName", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "ProductVersion", "2, 1, 0, 0"
VALUE "ProductVersion", "2.1.2.0"
END
END
BLOCK "VarFileInfo"
@ -85,7 +83,7 @@ BEGIN
END
END
#endif // English (U.S.) resources
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////

@ -49,7 +49,7 @@
# define NVTT_API
#endif
#define NVTT_VERSION 20101
#define NVTT_VERSION 20102
#define NVTT_FORBID_COPY(Class) \
private: \

@ -48,7 +48,7 @@
# define NVTT_API
#endif
#define NVTT_VERSION 20101
#define NVTT_VERSION 20102
#ifdef __cplusplus
typedef struct nvtt::InputOptions NvttInputOptions;

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