Merge changes from 2.0.

pull/216/head
castano 14 years ago
parent caff2c9006
commit c3bc24b165

@ -683,7 +683,14 @@ void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask
if (rmask != 0 || gmask != 0 || bmask != 0)
{
this->pf.flags = DDPF_RGB;
if (gmask == 0 && bmask == 0)
{
this->pf.flags = DDPF_LUMINANCE;
}
else
{
this->pf.flags = DDPF_RGB;
}
if (amask != 0) {
this->pf.flags |= DDPF_ALPHAPIXELS;
@ -867,9 +874,9 @@ bool DirectDrawSurface::isSupported() const
return false;
}
}
else if (header.pf.flags & DDPF_RGB)
else if ((header.pf.flags & DDPF_RGB) || (header.pf.flags & DDPF_LUMINANCE))
{
// All RGB formats are supported now.
// All RGB and luminance formats are supported now.
}
else
{
@ -1294,7 +1301,7 @@ uint DirectDrawSurface::mipmapSize(uint mipmap) const
}
else
{
nvDebugCheck(header.pf.flags & DDPF_RGB);
nvDebugCheck((header.pf.flags & DDPF_RGB) || (header.pf.flags & DDPF_LUMINANCE));
// Align pixels to bytes.
uint byteCount = (header.pf.bitcount + 7) / 8;
@ -1364,6 +1371,7 @@ void DirectDrawSurface::printInfo() const
printf("Pixel Format:\n");
printf("\tFlags: 0x%.8X\n", header.pf.flags);
if (header.pf.flags & DDPF_RGB) printf("\t\tDDPF_RGB\n");
if (header.pf.flags & DDPF_LUMINANCE) printf("\t\tDDPF_LUMINANCE\n");
if (header.pf.flags & DDPF_FOURCC) printf("\t\tDDPF_FOURCC\n");
if (header.pf.flags & DDPF_ALPHAPIXELS) printf("\t\tDDPF_ALPHAPIXELS\n");
if (header.pf.flags & DDPF_ALPHA) printf("\t\tDDPF_ALPHA\n");

@ -142,6 +142,7 @@ int main(int argc, char *argv[])
bool fast = false;
bool nocuda = false;
bool bc1n = false;
bool luminance = false;
nvtt::Format format = nvtt::Format_BC1;
bool premultiplyAlpha = false;
nvtt::MipmapFilter mipmapFilter = nvtt::MipmapFilter_Box;
@ -217,6 +218,11 @@ int main(int argc, char *argv[])
{
format = nvtt::Format_RGB;
}
else if (strcmp("-lumi", argv[i]) == 0)
{
luminance = true;
format = nvtt::Format_RGB;
}
else if (strcmp("-bc1", argv[i]) == 0)
{
format = nvtt::Format_BC1;
@ -315,6 +321,7 @@ int main(int argc, char *argv[])
printf(" -fast \tFast compression.\n");
printf(" -nocuda \tDo not use cuda compressor.\n");
printf(" -rgb \tRGBA format\n");
printf(" -lumi \tLUMINANCE format\n");
printf(" -bc1 \tBC1 format (DXT1)\n");
printf(" -bc1n \tBC1 normal map format (DXT1nm)\n");
printf(" -bc1a \tBC1 format with binary alpha (DXT1a)\n");
@ -478,11 +485,17 @@ int main(int argc, char *argv[])
if (format == nvtt::Format_RGBA)
{
// @@ Edit this to choose the desired pixel format:
// compressionOptions.setPixelType(nvtt::PixelType_Float);
// compressionOptions.setPixelFormat(16, 16, 16, 16);
// compressionOptions.setPixelType(nvtt::PixelType_UnsignedNorm);
// compressionOptions.setPixelFormat(16, 0, 0, 0);
if (luminance)
{
compressionOptions.setPixelFormat(8, 0xff, 0, 0, 0);
}
else {
// @@ Edit this to choose the desired pixel format:
// compressionOptions.setPixelType(nvtt::PixelType_Float);
// compressionOptions.setPixelFormat(16, 16, 16, 16);
// compressionOptions.setPixelType(nvtt::PixelType_UnsignedNorm);
// compressionOptions.setPixelFormat(16, 0, 0, 0);
}
}
if (fast)

Loading…
Cancel
Save