Reorg header files.

pull/216/head
castano 16 years ago
parent 7394644719
commit c70e5d6121

@ -21,11 +21,13 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#include "BlockDXT.h"
#include <nvimage/ColorBlock.h>
#include <nvcore/Stream.h>
#include <nvcore/Containers.h> // swap
#include "ColorBlock.h"
#include "BlockDXT.h"
using namespace nv;

@ -21,16 +21,16 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#include <nvcore/Debug.h>
#include <nvcore/Containers.h> // max
#include <nvcore/StdStream.h>
#include <nvimage/DirectDrawSurface.h>
#include <nvimage/ColorBlock.h>
#include <nvimage/Image.h>
#include <nvimage/BlockDXT.h>
#include <nvimage/PixelFormat.h>
#include <nvcore/Debug.h>
#include <nvcore/Containers.h> // max
#include <nvcore/StdStream.h>
#include <string.h> // memset

@ -33,11 +33,10 @@
* http://www.dspguide.com/ch16.htm
*/
#include "Filter.h"
#include <nvcore/Containers.h> // swap
#include <nvmath/nvmath.h> // fabs
#include <nvmath/Vector.h> // Vector4
#include <nvimage/Filter.h>
#include <nvcore/Containers.h> // swap
using namespace nv;

@ -1,14 +1,14 @@
// This code is in the public domain -- castanyo@yahoo.es
#include <nvcore/Containers.h>
#include <nvcore/Ptr.h>
#include "FloatImage.h"
#include "Filter.h"
#include "Image.h"
#include <nvmath/Color.h>
#include <nvmath/Matrix.h>
#include "FloatImage.h"
#include "Filter.h"
#include "Image.h"
#include <nvcore/Containers.h>
#include <nvcore/Ptr.h>
#include <math.h>

@ -1,12 +1,13 @@
// This code is in the public domain -- castanyo@yahoo.es
#include <nvcore/Containers.h>
#include <nvcore/Ptr.h>
#include <nvimage/HoleFilling.h>
#include <nvimage/FloatImage.h>
#include <nvmath/nvmath.h>
#include <nvimage/HoleFilling.h>
#include <nvimage/FloatImage.h>
#include <nvcore/Containers.h>
#include <nvcore/Ptr.h>
using namespace nv;

@ -1,13 +1,13 @@
// This code is in the public domain -- castanyo@yahoo.es
#include <nvcore/Debug.h>
#include <nvcore/Ptr.h>
#include <nvcore/Containers.h> // swap
#include <nvimage/Image.h>
#include <nvimage/ImageIO.h>
#include <nvmath/Color.h>
#include <nvimage/Image.h>
#include <nvimage/ImageIO.h>
#include <nvcore/Debug.h>
#include <nvcore/Ptr.h>
#include <nvcore/Containers.h> // swap
using namespace nv;

@ -1,5 +1,13 @@
// This code is in the public domain -- castanyo@yahoo.es
#include "ImageIO.h"
#include "Image.h"
#include "FloatImage.h"
#include "TgaFile.h"
#include "PsdFile.h"
#include <nvmath/Color.h>
#include <nvcore/Ptr.h>
#include <nvcore/Containers.h>
#include <nvcore/StrLib.h>
@ -7,14 +15,6 @@
//#include <nvcore/Tokenizer.h> // @@ Disable temporarily
#include <nvcore/TextWriter.h>
#include <nvmath/Color.h>
#include "ImageIO.h"
#include "Image.h"
#include "FloatImage.h"
#include "TgaFile.h"
#include "PsdFile.h"
// Extern
#if defined(HAVE_JPEG)
extern "C" {

@ -21,15 +21,16 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#include <nvcore/Ptr.h>
#include <nvmath/Color.h>
#include <nvimage/NormalMap.h>
#include <nvimage/Filter.h>
#include <nvimage/FloatImage.h>
#include <nvimage/Image.h>
#include <nvmath/Color.h>
#include <nvcore/Ptr.h>
using namespace nv;
// Create normal map using the given kernels.

@ -1,12 +1,13 @@
// This code is in the public domain -- castanyo@yahoo.es
#include <nvcore/Ptr.h>
#include <nvimage/NormalMipmap.h>
#include <nvimage/FloatImage.h>
#include <nvmath/Montecarlo.h>
#include <nvmath/SphericalHarmonic.h>
#include <nvimage/NormalMipmap.h>
#include <nvimage/FloatImage.h>
#include <nvcore/Ptr.h>
using namespace nv;

@ -39,7 +39,7 @@ namespace nv
bool isSupported() const
{
if (version != 1) {
printf("*** bad version number %u\n", version);
nvDebug("*** bad version number %u\n", version);
return false;
}
if (channel_count > 4) {

@ -12,14 +12,14 @@ http://www.efg2.com/Lab/Library/ImageProcessing/DHALF.TXT
@@ This code needs to be reviewed, I'm not sure it's correct.
*/
#include <string.h> // memset
#include <nvcore/Containers.h> // swap
#include <nvimage/Quantize.h>
#include <nvimage/Image.h>
#include <nvmath/Color.h>
#include <nvimage/Image.h>
#include <nvimage/Quantize.h>
#include <nvcore/Containers.h> // swap
#include <string.h> // memset
using namespace nv;

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