Add support for R16 in DDS headers.
Cleanup DDS header output code. Temporary testing code added to nvcompress.
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@ -59,6 +59,12 @@ namespace nvtt
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bool enableAlphaDithering;
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bool binaryAlpha;
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int alphaThreshold; // reference value used for binary alpha quantization.
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uint getBitCount() const
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{
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if (bitcount != 0) return bitcount;
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else return rsize + gsize + bsize + asize;
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}
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};
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} // nvtt namespace
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@ -392,13 +392,25 @@ bool Compressor::Private::outputHeader(const InputOptions::Private & inputOption
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{
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if (compressionOptions.format == Format_RGBA)
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{
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if (compressionOptions.bitcount == 16)
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{
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// B5G6R5_UNORM
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// B5G5R5A1_UNORM
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supported = false;
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int bitcount = compressionOptions.bitcount;
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if (bitcount == 0) {
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bitcount = compressionOptions.rsize + compressionOptions.gsize + compressionOptions.bsize + compressionOptions.asize;
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}
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else if (compressionOptions.bitcount == 32)
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if (bitcount == 16)
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{
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if (compressionOptions.rsize == 16)
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{
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header.setDX10Format(56); // R16_UNORM
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}
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else
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{
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// B5G6R5_UNORM
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// B5G5R5A1_UNORM
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supported = false;
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}
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}
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else if (bitcount == 32)
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{
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// B8G8R8A8_UNORM
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// B8G8R8X8_UNORM
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@ -443,44 +455,63 @@ bool Compressor::Private::outputHeader(const InputOptions::Private & inputOption
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{
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if (compressionOptions.format == Format_RGBA)
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{
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header.setPitch(computePitch(inputOptions.targetWidth, compressionOptions.bitcount));
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// Get output bit count.
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header.setPitch(computePitch(inputOptions.targetWidth, compressionOptions.getBitCount()));
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if (compressionOptions.bitcount != 0)
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if (compressionOptions.pixelType == PixelType_Float)
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{
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header.setPixelFormat(compressionOptions.bitcount, compressionOptions.rmask, compressionOptions.gmask, compressionOptions.bmask, compressionOptions.amask);
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}
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else
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{
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if (compressionOptions.pixelType == PixelType_Float)
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if (compressionOptions.rsize == 16 && compressionOptions.gsize == 0 && compressionOptions.bsize == 0 && compressionOptions.asize == 0)
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{
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if (compressionOptions.rsize == 16 && compressionOptions.gsize == 0 && compressionOptions.bsize == 0 && compressionOptions.asize == 0)
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{
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header.setFormatCode(111); // D3DFMT_R16F
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}
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else if (compressionOptions.rsize == 16 && compressionOptions.gsize == 16 && compressionOptions.bsize == 0 && compressionOptions.asize == 0)
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{
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header.setFormatCode(112); // D3DFMT_G16R16F
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}
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else if (compressionOptions.rsize == 16 && compressionOptions.gsize == 16 && compressionOptions.bsize == 16 && compressionOptions.asize == 16)
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{
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header.setFormatCode(113); // D3DFMT_A16B16G16R16F
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}
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else if (compressionOptions.rsize == 32 && compressionOptions.gsize == 0 && compressionOptions.bsize == 0 && compressionOptions.asize == 0)
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{
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header.setFormatCode(114); // D3DFMT_R32F
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}
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else if (compressionOptions.rsize == 32 && compressionOptions.gsize == 32 && compressionOptions.bsize == 0 && compressionOptions.asize == 0)
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{
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header.setFormatCode(115); // D3DFMT_G32R32F
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}
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else if (compressionOptions.rsize == 32 && compressionOptions.gsize == 32 && compressionOptions.bsize == 32 && compressionOptions.asize == 32)
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{
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header.setFormatCode(116); // D3DFMT_A32B32G32R32F
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}
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else
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{
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supported = false;
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}
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header.setFormatCode(111); // D3DFMT_R16F
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}
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else if (compressionOptions.rsize == 16 && compressionOptions.gsize == 16 && compressionOptions.bsize == 0 && compressionOptions.asize == 0)
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{
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header.setFormatCode(112); // D3DFMT_G16R16F
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}
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else if (compressionOptions.rsize == 16 && compressionOptions.gsize == 16 && compressionOptions.bsize == 16 && compressionOptions.asize == 16)
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{
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header.setFormatCode(113); // D3DFMT_A16B16G16R16F
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}
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else if (compressionOptions.rsize == 32 && compressionOptions.gsize == 0 && compressionOptions.bsize == 0 && compressionOptions.asize == 0)
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{
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header.setFormatCode(114); // D3DFMT_R32F
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}
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else if (compressionOptions.rsize == 32 && compressionOptions.gsize == 32 && compressionOptions.bsize == 0 && compressionOptions.asize == 0)
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{
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header.setFormatCode(115); // D3DFMT_G32R32F
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}
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else if (compressionOptions.rsize == 32 && compressionOptions.gsize == 32 && compressionOptions.bsize == 32 && compressionOptions.asize == 32)
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{
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header.setFormatCode(116); // D3DFMT_A32B32G32R32F
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}
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else
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{
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supported = false;
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}
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}
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else // Fixed point
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{
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const uint bitcount = compressionOptions.getBitCount();
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if (compressionOptions.bitcount != 0)
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{
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// Masks already computed.
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header.setPixelFormat(compressionOptions.bitcount, compressionOptions.rmask, compressionOptions.gmask, compressionOptions.bmask, compressionOptions.amask);
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}
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else if (bitcount <= 32)
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{
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// Compute pixel format masks.
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const uint ashift = 0;
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const uint bshift = ashift + compressionOptions.asize;
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const uint gshift = bshift + compressionOptions.bsize;
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const uint rshift = gshift + compressionOptions.gsize;
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const uint rmask = ((1 << compressionOptions.rsize) - 1) << rshift;
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const uint gmask = ((1 << compressionOptions.gsize) - 1) << gshift;
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const uint bmask = ((1 << compressionOptions.bsize) - 1) << bshift;
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const uint amask = ((1 << compressionOptions.asize) - 1) << ashift;
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header.setPixelFormat(bitcount, rmask, gmask, bmask, amask);
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}
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else
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{
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@ -590,7 +621,7 @@ bool Compressor::Private::compressMipmaps(uint f, const InputOptions::Private &
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{
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if (outputOptions.outputHandler)
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{
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int size = computeImageSize(w, h, d, compressionOptions.bitcount, compressionOptions.format);
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int size = computeImageSize(w, h, d, compressionOptions.getBitCount(), compressionOptions.format);
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outputOptions.outputHandler->beginImage(size, w, h, d, f, m);
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}
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@ -308,7 +308,8 @@ int main(int argc, char *argv[])
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printf(" -repeat \tRepeat wrapping mode.\n");
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printf(" -nomips \tDisable mipmap generation.\n");
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printf(" -premula \tPremultiply alpha into color channel.\n");
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printf(" -mipfilter \tMipmap filter. One of the following: box, triangle, kaiser.\n\n");
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printf(" -mipfilter \tMipmap filter. One of the following: box, triangle, kaiser.\n");
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printf(" -float \tLoad as floating point image.\n\n");
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printf("Compression options:\n");
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printf(" -fast \tFast compression.\n");
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@ -470,11 +471,13 @@ int main(int argc, char *argv[])
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nvtt::CompressionOptions compressionOptions;
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compressionOptions.setFormat(format);
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/*if (format == nvtt::Format_RGBA)
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if (format == nvtt::Format_RGBA)
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{
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compressionOptions.setPixelType(nvtt::PixelType_Float);
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compressionOptions.setPixelFormat(16, 16, 16, 16);
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}*/
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// compressionOptions.setPixelType(nvtt::PixelType_Float);
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// compressionOptions.setPixelFormat(16, 16, 16, 16);
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compressionOptions.setPixelType(nvtt::PixelType_UnsignedNorm);
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compressionOptions.setPixelFormat(16, 0, 0, 0);
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}
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if (fast)
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{
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