Add support for input rescaling:

- round extents to power of two.
- clamp max extents.
Add output options pimpl.
Other misc API changes.
This commit is contained in:
castano
2007-12-17 03:51:34 +00:00
parent 817652c56c
commit cfa4913ae6
12 changed files with 872 additions and 191 deletions

View File

@ -32,6 +32,7 @@
#include "FastCompressDXT.h"
#include "QuickCompressDXT.h"
#include "CompressionOptions.h"
#include "OutputOptions.h"
// squish
#include "squish/colourset.h"
@ -55,7 +56,7 @@ using namespace nv;
using namespace nvtt;
void nv::fastCompressDXT1(const Image * image, const OutputOptions & outputOptions)
void nv::fastCompressDXT1(const Image * image, const OutputOptions::Private & outputOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -77,7 +78,7 @@ void nv::fastCompressDXT1(const Image * image, const OutputOptions & outputOptio
}
void nv::fastCompressDXT1a(const Image * image, const OutputOptions & outputOptions)
void nv::fastCompressDXT1a(const Image * image, const OutputOptions::Private & outputOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -99,7 +100,7 @@ void nv::fastCompressDXT1a(const Image * image, const OutputOptions & outputOpti
}
void nv::fastCompressDXT3(const Image * image, const nvtt::OutputOptions & outputOptions)
void nv::fastCompressDXT3(const Image * image, const nvtt::OutputOptions::Private & outputOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -120,7 +121,7 @@ void nv::fastCompressDXT3(const Image * image, const nvtt::OutputOptions & outpu
}
void nv::fastCompressDXT5(const Image * image, const nvtt::OutputOptions & outputOptions)
void nv::fastCompressDXT5(const Image * image, const nvtt::OutputOptions::Private & outputOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -141,7 +142,7 @@ void nv::fastCompressDXT5(const Image * image, const nvtt::OutputOptions & outpu
}
void nv::fastCompressDXT5n(const Image * image, const nvtt::OutputOptions & outputOptions)
void nv::fastCompressDXT5n(const Image * image, const nvtt::OutputOptions::Private & outputOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -166,14 +167,14 @@ void nv::fastCompressDXT5n(const Image * image, const nvtt::OutputOptions & outp
}
void nv::fastCompressBC4(const Image * image, const nvtt::OutputOptions & outputOptions)
void nv::fastCompressBC4(const Image * image, const nvtt::OutputOptions::Private & outputOptions)
{
// @@ TODO
// compress red channel (X)
}
void nv::fastCompressBC5(const Image * image, const nvtt::OutputOptions & outputOptions)
void nv::fastCompressBC5(const Image * image, const nvtt::OutputOptions::Private & outputOptions)
{
// @@ TODO
// compress red, green channels (X,Y)
@ -192,7 +193,7 @@ void nv::doPrecomputation()
}
void nv::compressDXT1(const Image * image, const OutputOptions & outputOptions, const CompressionOptions::Private & compressionOptions)
void nv::compressDXT1(const Image * image, const OutputOptions::Private & outputOptions, const CompressionOptions::Private & compressionOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -225,7 +226,7 @@ void nv::compressDXT1(const Image * image, const OutputOptions & outputOptions,
}
void nv::compressDXT3(const Image * image, const OutputOptions & outputOptions, const CompressionOptions::Private & compressionOptions)
void nv::compressDXT3(const Image * image, const OutputOptions::Private & outputOptions, const CompressionOptions::Private & compressionOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -254,7 +255,7 @@ void nv::compressDXT3(const Image * image, const OutputOptions & outputOptions,
}
}
void nv::compressDXT5(const Image * image, const OutputOptions & outputOptions, const CompressionOptions::Private & compressionOptions)
void nv::compressDXT5(const Image * image, const OutputOptions::Private & outputOptions, const CompressionOptions::Private & compressionOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -292,7 +293,7 @@ void nv::compressDXT5(const Image * image, const OutputOptions & outputOptions,
}
void nv::compressDXT5n(const Image * image, const OutputOptions & outputOptions, const CompressionOptions::Private & compressionOptions)
void nv::compressDXT5n(const Image * image, const OutputOptions::Private & outputOptions, const CompressionOptions::Private & compressionOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -328,7 +329,7 @@ void nv::compressDXT5n(const Image * image, const OutputOptions & outputOptions,
}
void nv::compressBC4(const Image * image, const nvtt::OutputOptions & outputOptions, const CompressionOptions::Private & compressionOptions)
void nv::compressBC4(const Image * image, const nvtt::OutputOptions::Private & outputOptions, const CompressionOptions::Private & compressionOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -380,7 +381,7 @@ void nv::compressBC4(const Image * image, const nvtt::OutputOptions & outputOpti
}
void nv::compressBC5(const Image * image, const nvtt::OutputOptions & outputOptions, const CompressionOptions::Private & compressionOptions)
void nv::compressBC5(const Image * image, const nvtt::OutputOptions::Private & outputOptions, const CompressionOptions::Private & compressionOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -423,7 +424,7 @@ void nv::compressBC5(const Image * image, const nvtt::OutputOptions & outputOpti
#if defined(HAVE_S3QUANT)
void nv::s3CompressDXT1(const Image * image, const nvtt::OutputOptions & outputOptions)
void nv::s3CompressDXT1(const Image * image, const nvtt::OutputOptions::Private & outputOptions)
{
const uint w = image->width();
const uint h = image->height();
@ -518,7 +519,7 @@ void nv::s3CompressDXT1(const Image * image, const nvtt::OutputOptions & outputO
#if defined(HAVE_ATITC)
void nv::atiCompressDXT1(const Image * image, const OutputOptions & outputOptions)
void nv::atiCompressDXT1(const Image * image, const OutputOptions::Private & outputOptions)
{
// Init source texture
ATI_TC_Texture srcTexture;